Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Brandman2010
Ah Muzen Cab
Level 29
God Stats
18W - 23L
1,330 SR
Queue Stats
23W - 29L
1,347 Elo+
Party 3
Poseidon
Poseidon
OrcaBlubber
Poseidon
Level 36
God Stats
2W - 6L
1,344 SR
Queue Stats
26W - 38L
1,321 Elo+
Party 3
Hera
Hera
QueenSassyJazzy
Hera
Level 15
God Stats
6W - 12L
1,345 SR
Queue Stats
16W - 26L
1,380 Elo+
Party 2
Fenrir
Fenrir
Thy Prism
Fenrir
Level 89
God Stats
7W - 4L
1,521 SR
Queue Stats
25W - 38L
1,374 Elo+
Party 2
Bacchus
Bacchus
Wolfpac5150
Bacchus
Level 29
God Stats
10W - 9L
1,440 SR
Queue Stats
27W - 33L
1,290 Elo+
Party 3
Team Averages
Level 40
1,396 SR
1,343 Elo+

VS

Team Averages
Level 70
1,506 SR
1,421 Elo+
Ao Kuang
Ao Kuang
Dat_Joker_561
Ao Kuang
Level 65
God Stats
12W - 13L
1,500 SR
Queue Stats
53W - 57L
1,401 Elo+
Party 1
Baron Samedi
Baron Samedi
Davieboo
Baron Samedi
Level 43
God Stats
38W - 29L
1,478 SR
Queue Stats
128W - 106L
1,378 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FLorida-_-Soulja
Ah Muzen Cab
Level 109
God Stats
6W - 5L
1,529 SR
Queue Stats
47W - 48L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
MonoBlacks
Cthulhu
Level 46
God Stats
61W - 68L
1,516 SR
Queue Stats
84W - 87L
1,451 Elo+
Solo
Merlin
Merlin
SLIMMKUTTA85
Merlin
Level 89
God Stats
13W - 10L
1,507 SR
Queue Stats
686W - 711L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Brandman2010
Ah Muzen Cab
20
2 / 8 / 7
13,945
930
27,010
25,360
9,982
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
OrcaBlubber
Poseidon
18
3 / 9 / 6
12,904
860
16,739
21,201
7,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
1 / 3 / 5
13,369
891
7,870
11,454
4,309
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Thy Prism
Fenrir
19
7 / 6 / 2
14,201
947
11,844
19,627
15,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Wolfpac5150
Bacchus
19
0 / 11 / 9
13,283
886
12,143
31,177
36,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dat_Joker_561
Ao Kuang
20
5 / 4 / 15
13,743
916
7,690
14,133
6,039
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Davieboo
Baron Samedi
20
4 / 3 / 19
14,024
935
16,812
14,525
6,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
FLorida-_-Soulja
Ah Muzen Cab
20
14 / 1 / 20
16,521
1,101
30,795
15,338
7,310
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
MonoBlacks
Cthulhu
20
5 / 3 / 23
14,917
994
19,397
22,642
24,658
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
20
9 / 2 / 19
15,381
1,025
24,308
12,324
4,980
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
133
13
Kills
37
37
Deaths
13
29
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Brandman2010
Ah Muzen Cab
2
8
7
0.69
W
Ao Kuang
Dat_Joker_561
Ao Kuang
5
4
15
3.13
W
Baron Samedi
Davieboo
Baron Samedi
4
3
19
4.5
W
Ah Muzen Cab
FLorida-_-Soulja
Ah Muzen Cab
14
1
20
24
W
Cthulhu
MonoBlacks
Cthulhu
5
3
23
5.5
L
Poseidon
OrcaBlubber
Poseidon
3
9
6
0.67
L
1
3
5
1.17
W
Merlin
9
2
19
9.25
L
Fenrir
Thy Prism
Fenrir
7
6
2
1.33
L
Bacchus
Wolfpac5150
Bacchus
0
11
9
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,606
Damage
99,002
108,819
Taken
78,962
73,630
Mitigated
49,835
8,328
Healing
25,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Brandman2010
Ah Muzen Cab
27,010
11,294
0
2,533
25,360
9,982
0
14,690
10,670
0
79,430
W
Ao Kuang
Dat_Joker_561
Ao Kuang
7,690
1,918
801
3,323
14,133
6,039
0
6,667
7,466
15,482
0
W
Baron Samedi
Davieboo
Baron Samedi
16,812
452
2,396
1,789
14,525
6,848
0
6,855
7,670
38,571
0
W
Ah Muzen Cab
FLorida-_-Soulja
Ah Muzen Cab
30,795
17,246
0
7,188
15,338
7,310
0
5,654
9,684
0
65,572
W
Cthulhu
MonoBlacks
Cthulhu
19,397
428
2,908
1,034
22,642
24,658
0
13,949
8,693
56,149
0
L
Poseidon
OrcaBlubber
Poseidon
16,739
2,620
713
2,499
21,201
7,571
0
14,289
6,037
33,194
0
L
7,870
2,160
0
600
11,454
4,309
0
5,937
5,517
48,211
0
W
Merlin
24,308
2,842
1,810
4,053
12,324
4,980
0
5,679
6,645
51,705
0
L
Fenrir
Thy Prism
Fenrir
11,844
1,297
0
655
19,627
15,490
0
13,222
6,405
5,902
22,169
L
Bacchus
Wolfpac5150
Bacchus
12,143
1,050
406
922
31,177
36,278
0
20,069
11,108
20,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,702
Gold Earned
74,586
294
Minions Killed
319
13
Camps Cleared
5
1,311,574
Distance Traveled
1,362,677
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,945
930
106
7
4
274,702
0
W
Ao Kuang
13,743
916
19
1
2
223,543
2
W
Baron Samedi
14,024
935
66
4
0
281,205
0
W
Ah Muzen Cab
16,521
1,101
70
5
1
278,891
0
W
Cthulhu
14,917
994
97
6
2
302,497
2
L
Poseidon
12,904
860
29
2
1
246,075
0
L
Hera
13,369
891
116
8
1
233,119
1
W
Merlin
15,381
1,025
67
4
0
276,541
0
L
Fenrir
14,201
947
35
2
7
302,873
1
L
Bacchus
13,283
886
8
1
0
254,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role