Player Matchup

Fenrir
Fenrir
ElGordo-22-
Fenrir
Level 15
God Stats
0W - 1L
1,135 SR
Queue Stats
6W - 21L
1,072 Elo+
Party 1
Hun Batz
Hun Batz
KoalaTranza
Hun Batz
Level 10
God Stats
0W - 1L
1,298 SR
Queue Stats
5W - 13L
1,184 Elo+
Party 1
Anubis
Anubis
Zurxido
Anubis
Level 63
God Stats
3W - 2L
1,407 SR
Queue Stats
25W - 25L
1,325 Elo+
Solo
Team Averages
Level 29
1,280 SR
1,194 Elo+

VS

Team Averages
Level 47
1,303 SR
1,263 Elo+
Chaac
Chaac
FLAME_ON_GRANDMA
Chaac
Level 44
God Stats
11W - 19L
1,367 SR
Queue Stats
115W - 121L
1,345 Elo+
Solo
Merlin
Merlin
JH13CJ3
Merlin
Level 17
God Stats
2W - 5L
1,158 SR
Queue Stats
13W - 26L
1,206 Elo+
Solo
Poseidon
Poseidon
xVonTreyDa3rdK
Poseidon
Level 80
God Stats
79W - 107L
1,382 SR
Queue Stats
218W - 279L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 5 / 2
10,906
642
3,632
13,767
5,959
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
KoalaTranza
Hun Batz
12
1 / 5 / 3
9,528
560
2,519
14,062
4,811
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Zurxido
Anubis
16
2 / 2 / 3
10,628
625
8,647
11,621
5,016
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 8
10,778
634
8,457
10,394
9,436
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
JH13CJ3
Merlin
14
1 / 1 / 8
10,155
597
7,289
5,848
1,700
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
15
8 / 5 / 4
11,971
704
16,468
10,519
3,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
12
12
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
5
2
1
W
3
2
8
3.5
W
Merlin
JH13CJ3
Merlin
1
1
8
5
L
Hun Batz
KoalaTranza
Hun Batz
1
5
3
0.5
L
Anubis
Zurxido
Anubis
2
2
3
1.75
W
Poseidon
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,798
Damage
32,214
39,450
Taken
26,761
15,786
Mitigated
14,281
7,752
Healing
5,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,632
695
0
1,046
13,767
5,959
258
9,137
4,455
0
21,654
W
8,457
611
0
3,643
10,394
9,436
33
2,790
7,604
0
26,939
W
Merlin
JH13CJ3
Merlin
7,289
318
0
380
5,848
1,700
544
3,049
2,799
37,015
0
L
Hun Batz
KoalaTranza
Hun Batz
2,519
426
0
1,552
14,062
4,811
286
8,234
5,678
0
13,371
L
Anubis
Zurxido
Anubis
8,647
117
195
4,959
11,621
5,016
34
6,407
4,964
73,052
0
W
Poseidon
16,468
1,859
791
959
10,519
3,145
655
2,928
7,591
66,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,062
Gold Earned
32,904
160
Minions Killed
183
0
Camps Cleared
0
963,476
Distance Traveled
960,341
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,906
642
26
2
0
328,017
5
W
Chaac
10,778
634
33
2
0
352,639
2
W
Merlin
10,155
597
63
4
0
318,087
1
L
Hun Batz
9,528
560
22
1
0
320,688
0
L
Anubis
10,628
625
112
7
0
314,771
2
W
Poseidon
11,971
704
87
5
0
289,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role