Player Matchup

Sun Wukong
Sun Wukong
JPW0521
Sun Wukong
Level 75
God Stats
11W - 10L
1,531 SR
Queue Stats
102W - 77L
1,495 Elo+
Party 1
Nox
Nox
Sirtryhard066
Nox
Level 127
God Stats
5W - 2L
1,551 SR
Queue Stats
21W - 12L
1,713 Elo+
Party 1
Thor
Thor
Sonicfire27
Thor
Level 29
God Stats
18W - 13L
1,525 SR
Queue Stats
40W - 33L
1,360 Elo+
Party 1
Team Averages
Level 77
1,535 SR
1,523 Elo+

VS

Team Averages
Level 43
1,509 SR
1,482 Elo+
Ra
Ra
CyB0RG_The_Great
Ra
Level 105
God Stats
0W - 1L
1,864 SR
Queue Stats
13W - 18L
1,490 Elo+
Party 2
Medusa
Medusa
boCrowDer
Medusa
Level 8
God Stats
3W - 4L
1,536 SR
Queue Stats
8W - 8L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
tigrebrandon
Cthulhu
Level 17
God Stats
0W - 1L
1,127 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JPW0521
Sun Wukong
13
5 / 1 / 9
10,079
775
5,767
8,678
6,676
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 1 / 10
10,047
773
9,965
7,408
2,807
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 3 / 5
8,900
685
4,703
8,409
3,640
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
9,002
692
9,091
6,433
2,495
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
boCrowDer
Medusa
11
1 / 4 / 3
8,261
635
2,671
8,304
2,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
tigrebrandon
Cthulhu
9
0 / 8 / 2
7,440
572
3,237
12,102
4,318

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
5
5
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Sun Wukong
JPW0521
Sun Wukong
5
1
9
9.5
W
6
1
10
11
W
5
3
5
2.5
L
Medusa
boCrowDer
Medusa
1
4
3
0.63
L
Cthulhu
tigrebrandon
Cthulhu
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,435
Damage
14,999
24,495
Taken
26,839
13,123
Mitigated
9,331
4,797
Healing
2,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,091
206
952
1,562
6,433
2,495
350
2,520
3,838
47,995
0
W
Sun Wukong
JPW0521
Sun Wukong
5,767
907
0
2,252
8,678
6,676
839
4,082
4,596
0
36,005
W
9,965
990
0
2,025
7,408
2,807
1,398
4,133
3,275
50,026
0
W
4,703
1,183
0
520
8,409
3,640
728
4,279
4,130
0
15,908
L
Medusa
boCrowDer
Medusa
2,671
1,088
0
88
8,304
2,518
854
3,414
4,790
0
12,670
L
Cthulhu
tigrebrandon
Cthulhu
3,237
480
135
0
12,102
4,318
49
4,045
7,937
9,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,026
Gold Earned
24,703
162
Minions Killed
124
0
Camps Cleared
0
694,140
Distance Traveled
661,662
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,002
692
86
7
0
239,270
3
W
Sun Wukong
10,079
775
41
3
0
243,435
1
W
Nox
10,047
773
92
7
0
215,563
1
W
Thor
8,900
685
29
2
0
235,142
1
L
Medusa
8,261
635
27
2
0
232,001
5
L
Cthulhu
7,440
572
11
1
0
190,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role