Player Matchup

Danzaburou
Danzaburou
BackupBear19759
Danzaburou
Level 26
God Stats
11W - 13L
1,334 SR
Queue Stats
54W - 80L
1,209 Elo+
Solo
Neith
Neith
Itz_not_k4uanzin
Neith
Level 14
God Stats
5W - 5L
1,515 SR
Queue Stats
9W - 19L
1,192 Elo+
Solo
Ravana
Ravana
OofsEt_MinetiCs
Ravana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
925 Elo+
Party 2
Ares
Ares
TH_KingSads
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,228 Elo+
Solo
Chiron
Chiron
kidkjaybio
Chiron
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,260 Elo+
Party 2
Team Averages
Level 13
1,470 SR
1,163 Elo+

VS

Team Averages
Level 13
1,448 SR
1,318 Elo+
Loki
Loki
Denounce_Venice
Loki
Level 17
God Stats
9W - 11L
1,450 SR
Queue Stats
23W - 34L
1,258 Elo+
Party 1
Ares
Ares
STAU6846037
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SWORDSMASTER757
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Topphrog
Bellona
Level 14
God Stats
7W - 13L
1,329 SR
Queue Stats
17W - 30L
1,168 Elo+
Party 1
Pele
Pele
calibratedbagell
Pele
Level 28
God Stats
4W - 4L
1,460 SR
Queue Stats
50W - 72L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BackupBear19759
Danzaburou
12
4 / 0 / 1
7,207
601
4,942
6,632
3,678
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
8 / 1 / 1
6,413
534
8,513
7,018
1,947
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 1
6,408
534
1,709
5,764
1,737
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 3 / 7
6,030
503
3,967
11,770
7,528
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
kidkjaybio
Chiron
2
0 / 1 / 0
4,043
337
0
538
100

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 4
4,797
400
4,968
5,336
1,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 6 / 2
5,086
424
1,216
8,523
3,328
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
7
0 / 6 / 1
4,726
394
2,683
4,947
1,242
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Topphrog
Bellona
9
1 / 1 / 0
5,077
423
2,952
5,588
3,311
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 0 / 0
6,632
553
10,557
8,507
2,681
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
15
Kills
6
7
Deaths
17
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BackupBear19759
Danzaburou
4
0
1
4.5
L
0
4
4
0.5
W
8
1
1
8.5
W
2
2
1
1.25
L
0
6
2
0.17
L
Kukulkan
0
6
1
0.08
W
1
3
7
1.5
L
Bellona
Topphrog
Bellona
1
1
0
1
L
5
0
0
5
W
Chiron
kidkjaybio
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,131
Damage
22,376
31,722
Taken
32,901
14,990
Mitigated
11,940
8,390
Healing
1,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BackupBear19759
Danzaburou
4,942
1,086
0
3,373
6,632
3,678
1,292
1,672
4,810
0
41,445
L
4,968
1,344
0
0
5,336
1,378
42
987
4,349
0
12,291
W
8,513
3,087
0
2,094
7,018
1,947
583
317
6,701
0
28,005
W
1,709
580
0
1,686
5,764
1,737
519
397
5,367
0
35,138
L
1,216
317
0
235
8,523
3,328
491
1,372
7,151
12,163
0
L
Kukulkan
2,683
636
0
0
4,947
1,242
457
472
4,475
16,400
0
W
3,967
850
0
1,237
11,770
7,528
324
1,513
10,257
12,343
0
L
Bellona
Topphrog
Bellona
2,952
691
0
295
5,588
3,311
389
0
5,588
0
15,425
L
10,557
3,378
0
1,419
8,507
2,681
0
1,136
7,371
0
43,331
W
Chiron
kidkjaybio
Chiron
0
0
0
0
538
100
0
0
538
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,101
Gold Earned
26,318
198
Minions Killed
142
0
Camps Cleared
0
838,136
Distance Traveled
1,088,947
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,207
601
70
6
0
161,511
0
L
Loki
4,797
400
15
1
0
246,466
0
W
Neith
6,413
534
44
4
0
208,612
2
W
Ravana
6,408
534
63
5
0
235,270
1
L
Ares
5,086
424
26
2
0
186,429
3
L
Kukulkan
4,726
394
19
2
0
189,033
1
W
Ares
6,030
503
21
2
0
213,737
0
L
Bellona
5,077
423
20
2
0
228,274
2
L
Pele
6,632
553
62
5
0
238,745
0
W
Chiron
4,043
337
0
0
0
19,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role