Player Matchup

Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Krobonicus
Tsukuyomi
Level 58
God Stats
12W - 15L
1,424 SR
Queue Stats
126W - 168L
1,271 Elo+
Party 1
Athena
Athena
ceasn
Athena
Level 107
God Stats
93W - 81L
1,538 SR
Queue Stats
402W - 416L
1,433 Elo+
Party 2
Neith
Neith
chaaskae
Neith
Level 123
God Stats
146W - 109L
1,627 SR
Queue Stats
354W - 355L
1,437 Elo+
Party 2
Team Averages
Level 96
1,518 SR
1,428 Elo+

VS

Team Averages
Level 93
1,484 SR
1,441 Elo+
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Dem0lit1onDaddy
Sobek
Level 84
God Stats
10W - 5L
1,761 SR
Queue Stats
231W - 278L
1,413 Elo+
Solo
Eset
Eset
IIIII-_beta610
Eset
Level 80
God Stats
0W - 5L
1,158 SR
Queue Stats
126W - 130L
1,400 Elo+
Solo
Neith
Neith
Rapha_Carlomagno
Neith
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
262W - 227L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
1 / 0 / 0
3,975
795
903
1,384
381
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
 
Baron Samedi
7
0 / 1 / 0
3,903
781
1,496
1,742
804
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Krobonicus
Tsukuyomi
6
1 / 1 / 0
4,126
825
323
3,335
646
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
ceasn
Athena
5
0 / 1 / 3
3,641
728
1,419
2,710
909
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
chaaskae
Neith
6
2 / 0 / 0
3,848
770
2,586
2,130
353
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 0 / 1
3,764
753
770
3,074
866
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
 
Fenrir
5
0 / 3 / 0
3,413
683
530
4,157
1,080
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 2
3,297
659
972
3,438
1,897
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

1
0 / 0 / 0
2,589
518
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes

Shoes

+6%
Movement Speed

6
3 / 0 / 0
4,013
803
1,692
1,971
437
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
3
3
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
0
1
W
Baron Samedi
 
Baron Samedi
0
1
0
0
L
Chang'e
 
Chang'e
0
0
1
0.5
L
Fenrir
 
Fenrir
0
3
0
0
L
0
1
2
1
L
0
0
0
0
W
Tsukuyomi
Krobonicus
Tsukuyomi
1
1
0
1
L
3
0
0
3
W
Athena
ceasn
Athena
0
1
3
1.5
W
Neith
chaaskae
Neith
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,727
Damage
3,964
11,301
Taken
12,640
3,093
Mitigated
4,280
4,740
Healing
5,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
903
331
0
446
1,384
381
0
411
973
16,783
0
W
Baron Samedi
 
Baron Samedi
1,496
105
0
535
1,742
804
312
470
1,272
16,208
0
L
Chang'e
 
Chang'e
770
135
59
2,318
3,074
866
0
1,699
1,375
15,078
0
L
Fenrir
 
Fenrir
530
115
0
1,287
4,157
1,080
0
737
3,420
0
11,209
L
972
60
0
1,305
3,438
1,897
0
944
2,494
5,228
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
Krobonicus
Tsukuyomi
323
215
0
1,692
3,335
646
0
217
3,118
0
17,945
L
1,692
822
0
1,018
1,971
437
0
438
1,533
0
14,830
W
Athena
ceasn
Athena
1,419
706
0
568
2,710
909
0
517
2,193
5,631
0
W
Neith
chaaskae
Neith
2,586
1,134
99
1,400
2,130
353
0
127
2,003
0
15,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,493
Gold Earned
17,076
149
Minions Killed
97
0
Camps Cleared
0
513,695
Distance Traveled
393,332
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,975
795
35
7
0
95,510
1
W
Baron Samedi
3,903
781
37
7
0
82,628
1
L
Chang'e
3,764
753
34
7
0
101,346
1
L
Fenrir
3,413
683
22
4
0
95,613
1
L
Sobek
3,297
659
7
1
0
104,586
0
L
Eset
2,589
518
0
0
0
13
0
W
Tsukuyomi
4,126
825
40
8
0
118,578
1
L
Neith
4,013
803
34
7
0
91,774
2
W
Athena
3,641
728
8
2
0
118,428
1
W
Neith
3,848
770
29
6
0
98,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role