Player Matchup

Yemoja
Yemoja
ETPrysm
Yemoja
Level 107
God Stats
2W - 2L
1,392 SR
Queue Stats
108W - 89L
1,482 Elo+
Party 1
Merlin
Merlin
Rexzen
Merlin
Level 89
God Stats
3W - 5L
1,707 SR
Queue Stats
41W - 36L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
hexd45
Ne Zha
Level 85
God Stats
9W - 6L
1,600 SR
Queue Stats
83W - 66L
1,512 Elo+
Party 1
Team Averages
Level 94
1,567 SR
1,501 Elo+

VS

Team Averages
Level 73
1,464 SR
1,525 Elo+
Kukulkan
Kukulkan
SrKenlly
Kukulkan
Level 6
God Stats
1W - 2L
1,364 SR
Queue Stats
2W - 6L
1,591 Elo+
Solo
Bacchus
Bacchus
XICPTINSANEOIX
Bacchus
Level 95
God Stats
48W - 40L
1,528 SR
Queue Stats
258W - 259L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
armydad111
Danzaburou
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ETPrysm
Yemoja
20
5 / 2 / 8
15,600
600
13,703
23,441
24,897
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Rexzen
Merlin
19
3 / 2 / 7
15,491
596
19,502
14,429
6,104
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
hexd45
Ne Zha
19
5 / 5 / 5
16,338
628
15,643
18,462
9,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SrKenlly
Kukulkan
18
3 / 5 / 2
15,149
583
7,466
15,421
5,513
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
4 / 3 / 5
16,915
651
18,844
22,025
24,492
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
armydad111
Danzaburou
20
2 / 5 / 7
16,107
620
14,960
20,370
7,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
13
Kills
9
9
Deaths
13
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
ETPrysm
Yemoja
5
2
8
4.5
W
Merlin
Rexzen
Merlin
3
2
7
3.25
L
Kukulkan
SrKenlly
Kukulkan
3
5
2
0.8
L
4
3
5
2.17
L
Danzaburou
armydad111
Danzaburou
2
5
7
1.1
W
Ne Zha
hexd45
Ne Zha
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,848
Damage
41,270
56,332
Taken
57,816
40,427
Mitigated
37,385
14,924
Healing
18,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
ETPrysm
Yemoja
13,703
2,723
5,529
3,589
23,441
24,897
1,179
10,854
12,587
47,883
0
W
Merlin
Rexzen
Merlin
19,502
246
0
4,151
14,429
6,104
254
5,632
8,797
129,470
0
L
Kukulkan
SrKenlly
Kukulkan
7,466
495
0
1,732
15,421
5,513
49
10,897
4,524
67,328
0
L
18,844
1,846
1,156
5,735
22,025
24,492
102
10,633
11,392
66,550
0
L
Danzaburou
armydad111
Danzaburou
14,960
3,819
462
9,051
20,370
7,380
2,472
11,960
8,410
0
126,085
W
Ne Zha
hexd45
Ne Zha
15,643
6,422
0
1,655
18,462
9,426
1,844
9,926
8,536
0
74,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,429
Gold Earned
48,171
291
Minions Killed
325
0
Camps Cleared
0
1,258,620
Distance Traveled
1,316,408
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,600
600
39
2
0
429,520
6
W
Merlin
15,491
596
164
6
0
457,735
3
L
Kukulkan
15,149
583
102
4
0
416,808
0
L
Bacchus
16,915
651
70
3
0
479,583
1
L
Danzaburou
16,107
620
153
6
0
420,017
2
W
Ne Zha
16,338
628
88
3
0
371,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role