Player Matchup

Nemesis
Nemesis
EmanuelCH564
Nemesis
Level 28
God Stats
6W - 7L
1,486 SR
Queue Stats
31W - 45L
1,321 Elo+
Solo
Danzaburou
Danzaburou
Mhawk015
Danzaburou
Level 26
God Stats
2W - 1L
1,306 SR
Queue Stats
65W - 56L
1,387 Elo+
Party 1
Chang'e
Chang'e
fefo_gouva
Chang'e
Level 87
God Stats
47W - 49L
1,417 SR
Queue Stats
393W - 468L
1,431 Elo+
Party 2
Artemis
Artemis
gnslg
Artemis
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,333 Elo+
Party 2
Nike
Nike
imGbN
Nike
Level 18
God Stats
5W - 9L
1,284 SR
Queue Stats
17W - 27L
1,202 Elo+
Party 1
Team Averages
Level 33
1,399 SR
1,335 Elo+

VS

Team Averages
Level 24
1,473 SR
1,319 Elo+
Cernunnos
Cernunnos
Chesster
Cernunnos
Level 26
God Stats
3W - 2L
1,518 SR
Queue Stats
15W - 10L
1,379 Elo+
Solo
Bakasura
Bakasura
DRK_Ares
Bakasura
Level 22
God Stats
28W - 27L
1,450 SR
Queue Stats
36W - 54L
1,238 Elo+
Solo
Ravana
Ravana
FF Montro FF
Ravana
Level 19
God Stats
1W - 1L
1,274 SR
Queue Stats
49W - 60L
1,261 Elo+
Solo
Yemoja
Yemoja
Ghazard08
Yemoja
Level 23
God Stats
6W - 2L
1,630 SR
Queue Stats
52W - 45L
1,437 Elo+
Solo
Zeus
Zeus
SR KRABBS 666
Zeus
Level 31
God Stats
10W - 13L
1,491 SR
Queue Stats
74W - 109L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EmanuelCH564
Nemesis
20
6 / 6 / 5
16,487
550
13,897
27,021
13,962
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
Mhawk015
Danzaburou
20
8 / 6 / 4
16,113
537
21,472
21,501
10,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
fefo_gouva
Chang'e
20
2 / 14 / 10
14,316
477
20,428
33,010
13,468
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
gnslg
Artemis
17
1 / 13 / 8
11,993
400
6,338
21,733
8,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
imGbN
Nike
20
6 / 5 / 2
13,959
465
13,442
20,500
10,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chesster
Cernunnos
20
28 / 3 / 5
20,204
673
43,534
31,987
18,262
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
DRK_Ares
Bakasura
20
4 / 6 / 1
16,498
550
11,329
25,261
13,586
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
12
1 / 2 / 0
10,820
361
2,018
5,809
1,932
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Ghazard08
Yemoja
20
6 / 3 / 18
18,081
603
13,942
22,654
25,102
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
5 / 9 / 3
14,978
499
16,026
20,705
17,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
71
23
Kills
44
44
Deaths
23
29
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Chesster
Cernunnos
28
3
5
10.17
W
Bakasura
DRK_Ares
Bakasura
4
6
1
0.75
L
Nemesis
EmanuelCH564
Nemesis
6
6
5
1.42
W
Ravana
1
2
0
0.5
W
Yemoja
Ghazard08
Yemoja
6
3
18
5
L
Danzaburou
Mhawk015
Danzaburou
8
6
4
1.67
W
5
9
3
0.72
L
Chang'e
fefo_gouva
Chang'e
2
14
10
0.5
L
Artemis
gnslg
Artemis
1
13
8
0.38
L
Nike
imGbN
Nike
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,577
Damage
86,849
123,765
Taken
106,416
57,310
Mitigated
75,989
33,733
Healing
35,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Chesster
Cernunnos
43,534
27,638
0
16,275
31,987
18,262
11,004
6,846
25,141
0
153,607
W
Bakasura
DRK_Ares
Bakasura
11,329
8,202
0
10,401
25,261
13,586
1,044
1,913
23,348
0
125,751
L
Nemesis
EmanuelCH564
Nemesis
13,897
6,976
0
7,967
27,021
13,962
0
4,681
21,850
0
162,921
W
Ravana
2,018
562
0
941
5,809
1,932
1,079
0
5,809
0
16,343
W
Yemoja
Ghazard08
Yemoja
13,942
2,113
3,427
4,669
22,654
25,102
1,380
8,553
14,101
78,969
0
L
Danzaburou
Mhawk015
Danzaburou
21,472
6,625
315
3,024
21,501
10,845
5,527
5,350
16,151
0
92,440
W
16,026
3,823
0
0
20,705
17,107
2,336
4,062
16,643
73,072
0
L
Chang'e
fefo_gouva
Chang'e
20,428
234
4,009
13,055
33,010
13,468
327
10,757
22,043
99,276
0
L
Artemis
gnslg
Artemis
6,338
3,377
127
600
21,733
8,237
1,326
5,518
16,195
0
27,079
L
Nike
imGbN
Nike
13,442
3,158
81
4,555
20,500
10,798
1,737
3,662
15,902
0
61,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,868
Gold Earned
80,581
632
Minions Killed
639
0
Camps Cleared
0
2,394,583
Distance Traveled
2,119,033
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
20,204
673
210
7
0
494,113
4
W
Bakasura
16,498
550
173
6
0
484,040
0
L
Nemesis
16,487
550
187
6
0
613,504
0
W
Ravana
10,820
361
23
1
0
237,433
0
W
Yemoja
18,081
603
109
4
0
511,620
3
L
Danzaburou
16,113
537
157
5
0
496,116
0
W
Zeus
14,978
499
124
4
0
391,827
1
L
Chang'e
14,316
477
155
5
0
453,249
1
L
Artemis
11,993
400
34
1
0
339,362
0
L
Nike
13,959
465
99
3
0
492,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role