Player Matchup

Baron Samedi
Baron Samedi
Bronze I
A-dderalledSloth
Baron Samedi
Bronze I
Level 140
God Stats
35W - 52L
1,457 SR
Queue Stats
411W - 508L
558 MMR
Solo
Neith
Neith
Bronze II
Bearcats0402
Neith
Bronze II
Level 62
God Stats
86W - 121L
1,423 SR
Queue Stats
109W - 159L
553 MMR
Solo
Bacchus
Bacchus
Bronze I
D1ngD0ngSauce
Bacchus
Bronze I
Level 129
God Stats
3W - 5L
1,262 SR
Queue Stats
251W - 296L
546 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,381 SR
553 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 49
1,454 SR
519 MMR
Odin
Odin
Bronze I
cccOneScoop
Odin
Bronze I
Level 54
God Stats
8W - 8L
1,513 SR
Queue Stats
59W - 83L
569 MMR
Party 1
Olorun
Olorun
Bronze III
ccclinderman
Olorun
Bronze III
Level 46
God Stats
1W - 5L
1,348 SR
Queue Stats
8W - 26L
582 MMR
Party 1
Hades
Hades
Bronze I
marktwain70
Hades
Bronze I
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 70L
406 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A-dderalledSloth
Baron Samedi
18
6 / 10 / 8
15,252
663
20,790
20,242
9,261
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 4 / 9
15,418
670
21,043
16,717
6,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
19
7 / 6 / 10
16,482
717
16,217
24,832
36,719
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
MerlinZeusAresCthulhu

VS

Bans
ChaacKukulkanMedusaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 16
14,111
614
9,875
22,922
22,671
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
19
8 / 7 / 9
15,598
678
14,353
22,355
9,618
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
11 / 8 / 7
16,130
701
20,471
25,846
26,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
52
19
Kills
20
20
Deaths
19
27
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A-dderalledSloth
Baron Samedi
6
10
8
1
L
6
4
9
2.63
L
Bacchus
7
6
10
2
W
1
4
16
2.25
W
Olorun
8
7
9
1.79
W
11
8
7
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,050
Damage
44,699
61,791
Taken
71,123
52,637
Mitigated
58,543
18,648
Healing
25,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A-dderalledSloth
Baron Samedi
20,790
653
2,699
4,781
20,242
9,261
646
12,721
7,307
76,836
0
L
21,043
8,307
645
6,606
16,717
6,657
714
11,007
5,635
0
111,920
L
Bacchus
16,217
1,408
0
3,917
24,832
36,719
1,953
11,212
13,390
44,975
0
W
9,875
1,707
1,610
2,090
22,922
22,671
0
12,449
10,473
0
54,022
W
Olorun
14,353
7,217
2,895
7,319
22,355
9,618
2,368
14,663
7,692
78,150
0
W
20,471
1,646
1,218
10,021
25,846
26,254
92
9,972
15,874
70,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,152
Gold Earned
45,839
265
Minions Killed
243
0
Camps Cleared
0
1,083,586
Distance Traveled
1,077,638
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,252
663
76
3
0
345,561
2
L
Neith
15,418
670
149
6
0
347,124
0
L
Bacchus
16,482
717
40
2
0
390,901
0
W
Odin
14,111
614
69
3
0
414,969
0
W
Olorun
15,598
678
89
4
0
295,005
0
W
Hades
16,130
701
85
4
0
367,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role