Player Matchup

Mercury
Mercury
Bambizmo
Mercury
Level 13
God Stats
6W - 0L
1,905 SR
Queue Stats
29W - 36L
1,184 Elo+
Party 1
King Arthur
King Arthur
IronBasilisk11
King Arthur
Level 6
God Stats
1W - 10L
1,022 SR
Queue Stats
4W - 19L
996 Elo+
Party 2
Cthulhu
Cthulhu
KittyBurglar
Cthulhu
Level 10
God Stats
2W - 1L
1,350 SR
Queue Stats
13W - 23L
1,090 Elo+
Party 1
Olorun
Olorun
MiniStingRay10
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,004 Elo+
Party 2
Skadi
Skadi
i-Smash_69
Skadi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,115 Elo+
Party 1
Team Averages
Level 8
1,455 SR
1,078 Elo+

VS

Team Averages
Level 11
1,385 SR
1,123 Elo+
Yemoja
Yemoja
Ellabobella
Yemoja
Level 10
God Stats
6W - 13L
1,461 SR
Queue Stats
7W - 14L
1,209 Elo+
Solo
Ra
Ra
GodofAnarchy91
Ra
Level 23
God Stats
0W - 2L
1,227 SR
Queue Stats
8W - 6L
1,262 Elo+
Solo
Athena
Athena
Satchm8
Athena
Level 11
God Stats
11W - 14L
1,409 SR
Queue Stats
15W - 28L
1,115 Elo+
Solo
Fenrir
Fenrir
blasterdog3
Fenrir
Level 4
God Stats
1W - 3L
1,326 SR
Queue Stats
2W - 10L
1,058 Elo+
Solo
Chiron
Chiron
jazzleman
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
970 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bambizmo
Mercury
18
3 / 1 / 4
12,345
882
5,052
10,539
4,952
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
IronBasilisk11
King Arthur
17
1 / 5 / 5
11,677
834
6,002
12,077
7,608
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
KittyBurglar
Cthulhu
19
5 / 3 / 8
14,221
1,016
18,623
20,863
21,070
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
0 / 1 / 8
12,039
860
3,329
6,234
2,338
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
19
5 / 3 / 3
13,556
968
21,241
9,865
4,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

406

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
3 / 2 / 6
13,073
934
8,171
27,331
34,291
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 7 / 3
13,262
947
17,360
23,023
16,076
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Athena
Satchm8
Athena
15
0 / 0 / 2
10,276
734
0
0
0
Fenrir
15
0 / 3 / 2
10,556
754
1,321
4,380
1,387
Chiron
jazzleman
Chiron
15
2 / 2 / 2
11,015
787
1,274
4,086
1,288
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
14
Kills
11
13
Deaths
14
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bambizmo
Mercury
3
1
4
5
L
Yemoja
3
2
6
3
L
6
7
3
1.07
W
King Arthur
IronBasilisk11
King Arthur
1
5
5
0.7
W
Cthulhu
KittyBurglar
Cthulhu
5
3
8
3
W
0
1
8
4
L
Athena
Satchm8
Athena
0
0
2
1
L
Fenrir
0
3
2
0.33
W
Skadi
5
3
3
2.17
L
Chiron
jazzleman
Chiron
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,247
Damage
28,126
59,578
Taken
58,820
40,497
Mitigated
53,042
9,017
Healing
3,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bambizmo
Mercury
5,052
2,467
0
577
10,539
4,952
0
3,726
6,699
0
17,336
L
Yemoja
8,171
1,407
1,050
319
27,331
34,291
0
8,807
18,371
15,044
0
L
17,360
2,060
732
1,039
23,023
16,076
0
11,494
11,254
26,106
0
W
King Arthur
IronBasilisk11
King Arthur
6,002
784
0
506
12,077
7,608
0
6,330
4,834
373
21,451
W
Cthulhu
KittyBurglar
Cthulhu
18,623
1,277
700
3,899
20,863
21,070
0
6,725
12,018
45,873
0
W
3,329
1,491
0
1,589
6,234
2,338
0
3,096
2,248
19,242
0
L
Athena
Satchm8
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
1,321
504
0
209
4,380
1,387
0
730
3,575
0
3,999
W
Skadi
21,241
9,298
0
1,746
9,865
4,529
0
5,654
4,211
0
48,397
L
Chiron
jazzleman
Chiron
1,274
1,274
65
0
4,086
1,288
0
1,294
2,692
0
2,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,838
Gold Earned
58,182
201
Minions Killed
38
14
Camps Cleared
3
1,244,244
Distance Traveled
557,169
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,345
882
27
2
1
313,354
0
L
Yemoja
13,073
934
5
0
1
235,664
0
L
Ra
13,262
947
24
2
1
191,796
0
W
King Arthur
11,677
834
43
3
0
209,598
2
W
Cthulhu
14,221
1,016
43
3
1
273,901
3
W
Olorun
12,039
860
32
2
8
232,170
0
L
Athena
10,276
734
0
0
0
107
0
L
Fenrir
10,556
754
5
0
1
69,708
0
W
Skadi
13,556
968
56
4
4
215,221
0
L
Chiron
11,015
787
4
0
0
59,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role