Player Matchup

King Arthur
King Arthur
DCMonster9
King Arthur
Level 18
God Stats
4W - 5L
1,446 SR
Queue Stats
15W - 27L
1,318 Elo+
Party 2
Danzaburou
Danzaburou
DizzXD
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,483 Elo+
Solo
Janus
Janus
Hoarkzo
Janus
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
65W - 77L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
bluesun24
Sun Wukong
Level 28
God Stats
12W - 12L
1,465 SR
Queue Stats
106W - 108L
1,470 Elo+
Solo
Chaac
Chaac
pinkglittaballs
Chaac
Level 29
God Stats
11W - 9L
1,366 SR
Queue Stats
14W - 21L
1,359 Elo+
Party 2
Team Averages
Level 26
1,455 SR
1,419 Elo+

VS

Team Averages
Level 8
1,560 SR
1,505 Elo+
Danzaburou
Danzaburou
BigBirdSwaggins
Danzaburou
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,461 Elo+
Party 1
Susano
Susano
BigCitySlams
Susano
Level 5
God Stats
3W - 3L
1,447 SR
Queue Stats
15W - 16L
1,474 Elo+
Party 1
Zeus
Zeus
MeatyMcSkeety
Zeus
Level 7
God Stats
6W - 3L
1,631 SR
Queue Stats
32W - 27L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
MrMagic321
Cthulhu
Level 3
God Stats
4W - 1L
1,724 SR
Queue Stats
4W - 1L
1,672 Elo+
Party 1
Baron Samedi
Baron Samedi
TheSnowMon
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DCMonster9
King Arthur
19
2 / 9 / 10
12,952
863
12,837
25,196
34,652
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
DizzXD
Danzaburou
18
2 / 7 / 10
12,555
837
7,548
10,569
4,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Janus
Hoarkzo
Janus
20
3 / 6 / 11
13,638
909
27,293
23,094
8,000
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
bluesun24
Sun Wukong
20
12 / 4 / 7
16,419
1,095
17,418
31,360
41,571
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 7 / 12
13,606
907
19,481
31,518
37,018
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBirdSwaggins
Danzaburou
20
7 / 5 / 18
15,622
1,041
22,029
17,349
10,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
19
3 / 7 / 16
13,186
879
14,359
17,668
8,664
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
17 / 2 / 11
16,592
1,106
36,189
14,558
6,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
MrMagic321
Cthulhu
20
4 / 2 / 17
13,696
913
17,240
22,489
24,234
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
TheSnowMon
Baron Samedi
20
2 / 7 / 18
13,671
911
23,372
19,271
10,364
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
113
22
Kills
33
33
Deaths
23
50
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigBirdSwaggins
Danzaburou
7
5
18
3.2
W
Susano
3
7
16
1.57
L
King Arthur
DCMonster9
King Arthur
2
9
10
0.78
L
Danzaburou
DizzXD
Danzaburou
2
7
10
1
L
Janus
Hoarkzo
Janus
3
6
11
1.42
W
17
2
11
11.25
W
Cthulhu
MrMagic321
Cthulhu
4
2
17
6.25
W
Baron Samedi
TheSnowMon
Baron Samedi
2
7
18
1.57
L
Sun Wukong
bluesun24
Sun Wukong
12
4
7
3.88
L
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,577
Damage
113,189
121,737
Taken
91,335
125,428
Mitigated
59,424
13,751
Healing
26,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigBirdSwaggins
Danzaburou
22,029
14,417
0
1,482
17,349
10,068
0
5,167
11,907
0
57,699
W
Susano
14,359
4,613
0
31
17,668
8,664
0
3,472
12,803
0
22,854
L
King Arthur
DCMonster9
King Arthur
12,837
1,269
0
492
25,196
34,652
0
15,769
9,206
394
26,525
L
Danzaburou
DizzXD
Danzaburou
7,548
2,581
0
462
10,569
4,187
0
5,024
5,470
0
20,130
L
Janus
Hoarkzo
Janus
27,293
1,888
390
1,429
23,094
8,000
0
15,563
7,306
48,836
0
W
36,189
6,492
0
5,402
14,558
6,094
0
5,838
8,520
53,098
0
W
Cthulhu
MrMagic321
Cthulhu
17,240
1,603
2,430
8,395
22,489
24,234
0
9,433
12,591
35,279
0
W
Baron Samedi
TheSnowMon
Baron Samedi
23,372
4,913
3,988
4,423
19,271
10,364
0
4,117
14,853
54,469
0
L
Sun Wukong
bluesun24
Sun Wukong
17,418
4,449
0
3,966
31,360
41,571
0
20,154
11,006
669
35,505
L
19,481
2,570
0
7,012
31,518
37,018
0
19,183
11,948
0
47,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,170
Gold Earned
72,767
206
Minions Killed
255
8
Camps Cleared
5
1,191,017
Distance Traveled
1,238,001
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,622
1,041
83
6
1
220,245
0
W
Susano
13,186
879
10
1
1
239,252
0
L
King Arthur
12,952
863
18
1
2
196,163
0
L
Danzaburou
12,555
837
39
3
1
137,573
0
L
Janus
13,638
909
49
3
0
292,563
0
W
Zeus
16,592
1,106
39
3
1
246,998
0
W
Cthulhu
13,696
913
36
2
1
315,044
1
W
Baron Samedi
13,671
911
87
6
1
216,462
0
L
Sun Wukong
16,419
1,095
32
2
4
286,503
0
L
Chaac
13,606
907
68
5
1
278,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role