Player Matchup

Cthulhu
Cthulhu
GamerJerkHD
Cthulhu
Level 62
God Stats
8W - 7L
1,458 SR
Queue Stats
116W - 93L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
MPNZavi
Danzaburou
Level 29
God Stats
4W - 4L
1,375 SR
Queue Stats
91W - 76L
1,405 Elo+
Party 2
Hades
Hades
franby5
Hades
Level 27
God Stats
32W - 20L
1,586 SR
Queue Stats
37W - 24L
1,518 Elo+
Party 2
Team Averages
Level 39
1,473 SR
1,463 Elo+

VS

Team Averages
Level 52
1,413 SR
1,412 Elo+
Da Ji
Da Ji
Kosho-Kunn
Da Ji
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
89W - 108L
1,385 Elo+
Party 1
Terra
Terra
SSIIMMOONN82
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,368 Elo+
Solo
Eset
Eset
ninja_6913
Eset
Level 98
God Stats
0W - 2L
1,240 SR
Queue Stats
84W - 103L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GamerJerkHD
Cthulhu
14
6 / 0 / 7
11,420
761
11,937
11,479
10,640
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
MPNZavi
Danzaburou
16
7 / 0 / 11
11,847
790
17,341
10,978
4,327
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
franby5
Hades
15
7 / 5 / 9
11,188
746
12,746
12,422
6,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
2 / 7 / 1
8,883
592
7,630
16,195
10,967
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 6 / 2
8,790
586
3,414
18,534
18,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
1 / 7 / 3
8,958
597
15,138
17,946
6,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
20
Kills
5
5
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GamerJerkHD
Cthulhu
6
0
7
9.5
L
Da Ji
2
7
1
0.36
W
Danzaburou
MPNZavi
Danzaburou
7
0
11
12.5
L
2
6
2
0.5
W
Hades
franby5
Hades
7
5
9
2.3
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,024
Damage
26,182
34,879
Taken
52,675
20,987
Mitigated
36,720
12,217
Healing
17,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GamerJerkHD
Cthulhu
11,937
1,098
1,031
1,263
11,479
10,640
160
5,568
5,911
42,153
0
L
Da Ji
7,630
2,088
1,221
1,690
16,195
10,967
0
6,666
9,529
0
30,622
W
Danzaburou
MPNZavi
Danzaburou
17,341
9,071
191
4,755
10,978
4,327
1,573
6,492
4,486
0
64,404
L
3,414
1,182
3,635
3,786
18,534
18,906
0
8,778
9,756
13,895
0
W
Hades
franby5
Hades
12,746
1,473
380
4,597
12,422
6,020
754
6,865
5,557
43,439
0
L
15,138
2,253
1,087
6,182
17,946
6,847
0
9,271
8,675
51,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,455
Gold Earned
26,631
186
Minions Killed
126
0
Camps Cleared
0
825,226
Distance Traveled
737,138
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,420
761
42
3
0
315,493
4
L
Da Ji
8,883
592
44
3
0
265,367
1
W
Danzaburou
11,847
790
66
4
0
269,284
3
L
Terra
8,790
586
20
1
0
243,622
1
W
Hades
11,188
746
78
5
0
240,449
2
L
Eset
8,958
597
62
4
0
228,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role