Player Matchup

Chiron
Chiron
AcNigntWolf
Chiron
Level 21
God Stats
5W - 2L
1,768 SR
Queue Stats
62W - 74L
1,448 Elo+
Solo
Cupid
Cupid
CanadianPie91
Cupid
Level 15
God Stats
4W - 5L
1,416 SR
Queue Stats
10W - 10L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
Gallant-13
Danzaburou
Level 16
God Stats
3W - 3L
1,742 SR
Queue Stats
4W - 7L
1,306 Elo+
Party 1
Nike
Nike
KilluaKira_
Nike
Level 18
God Stats
2W - 7L
1,373 SR
Queue Stats
33W - 30L
1,454 Elo+
Solo
Hel
Hel
tentaculebleu13
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,539 Elo+
Solo
Team Averages
Level 18
1,560 SR
1,455 Elo+

VS

Team Averages
Level 27
1,537 SR
1,453 Elo+
Ravana
Ravana
SilverBunnies34
Ravana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,427 Elo+
Party 3
Hercules
Hercules
ThePotato_King
Hercules
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
234W - 223L
1,433 Elo+
Party 2
Hades
Hades
XxSyntexErr0rxX
Hades
Level 14
God Stats
2W - 4L
1,426 SR
Queue Stats
34W - 24L
1,472 Elo+
Party 2
Ra
Ra
cwmcwilly07
Ra
Level 28
God Stats
11W - 5L
1,657 SR
Queue Stats
56W - 38L
1,415 Elo+
Party 2
Pele
Pele
xINSIDlOUS
Pele
Level 17
God Stats
12W - 6L
1,602 SR
Queue Stats
36W - 32L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
6
2 / 0 / 0
3,410
682
1,029
1,995
454
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

1
0 / 0 / 0
2,444
489
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Gallant-13
Danzaburou
1
0 / 0 / 0
936
187
0
0
0
4
0 / 0 / 0
3,116
623
651
1,788
510
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
2 / 0 / 0
4,251
850
1,650
1,967
444
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,011
602
412
2,112
418
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
5
0 / 0 / 0
3,231
646
1,115
2,063
733
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 0
3,150
630
595
2,412
715
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 0 / 0
3,338
668
650
836
172
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,645
729
163
3,043
627
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
0
0
2
L
0
0
0
0
L
Danzaburou
Gallant-13
Danzaburou
0
0
0
0
L
0
0
0
0
W
0
2
0
0
W
Hercules
0
0
0
0
W
0
1
0
0
W
0
0
0
0
L
2
0
0
2
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,330
Damage
2,935
5,750
Taken
10,466
1,408
Mitigated
2,665
2,175
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
1,029
579
0
653
1,995
454
0
650
1,345
0
10,063
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Gallant-13
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
651
205
0
162
1,788
510
0
0
1,613
0
9,280
W
412
180
0
134
2,112
418
344
0
2,112
0
4,206
W
Hercules
1,115
222
0
1,367
2,063
733
0
128
1,860
0
7,704
W
595
163
0
1,367
2,412
715
0
1,376
1,036
10,212
0
W
650
83
307
398
836
172
521
0
836
12,808
0
L
1,650
288
0
1,360
1,967
444
206
595
1,347
19,114
0
W
163
0
0
1,144
3,043
627
0
146
2,872
0
16,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,157
Gold Earned
16,375
77
Minions Killed
110
0
Camps Cleared
0
338,593
Distance Traveled
452,141
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,410
682
18
4
0
101,529
0
L
Cupid
2,444
489
0
0
0
17,909
0
L
Danzaburou
936
187
0
0
0
0
0
L
Nike
3,116
623
20
4
0
115,911
3
W
Ravana
3,011
602
10
2
0
97,851
1
W
Hercules
3,231
646
12
2
0
96,768
0
W
Hades
3,150
630
21
4
0
85,745
0
W
Ra
3,338
668
26
5
0
79,496
1
L
Hel
4,251
850
39
8
0
103,244
1
W
Pele
3,645
729
41
8
0
92,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role