Player Matchup

Sol
Sol
Gold V
DrAustion
Sol
Gold V
Level 105
God Stats
3W - 2L
1,717 SR
Queue Stats
117W - 109L
1,220 MMR
Party 1
Cthulhu
Cthulhu
Silver III
Lychanthropos
Cthulhu
Silver III
Level 156
God Stats
0W - 2L
1,544 SR
Queue Stats
59W - 53L
1,256 MMR
Solo
Fenrir
Fenrir
Silver I
Operandi
Fenrir
Silver I
Level 100
God Stats
1W - 2L
1,595 SR
Queue Stats
112W - 100L
1,228 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Voltegen
Cu Chulainn
Silver II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver I
YoyoMamba
Heimdallr
Silver I
Level 87
God Stats
7W - 12L
1,548 SR
Queue Stats
124W - 120L
1,203 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,581 SR
1,282 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,523 SR
1,274 MMR
Kukulkan
Kukulkan
Bronze III
BVSSJ0E
Kukulkan
Bronze III
Level 108
God Stats
1W - 0L
1,449 SR
Queue Stats
3W - 2L
1,202 MMR
Solo
Ymir
Ymir
Silver II
PHUCKTHECOWBOYS
Ymir
Silver II
Level 103
God Stats
5W - 1L
1,484 SR
Queue Stats
30W - 25L
1,194 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
ReMournz
Sun Wukong
Silver II
Level 79
God Stats
2W - 1L
1,541 SR
Queue Stats
23W - 22L
1,212 MMR
Solo
Thanatos
Thanatos
Silver V
Zer0Kimisaki
Thanatos
Silver V
Level 109
God Stats
8W - 4L
1,640 SR
Queue Stats
322W - 332L
1,263 MMR
Solo
Apollo
Apollo
Gold V
mundoViventem
Apollo
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 1
3,653
731
2,435
2,437
363
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
6
1 / 0 / 1
3,725
745
1,497
1,919
754
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Operandi
Fenrir
2
0 / 3 / 0
2,911
582
1,347
3,104
625
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Cu Chulainn
Voltegen
Cu Chulainn
6
1 / 0 / 0
3,750
750
2,186
3,085
1,110
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
YoyoMamba
Heimdallr
6
0 / 1 / 0
3,606
721
758
2,185
659
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
TsukuyomiThorSetPersephoneNemesis

VS

Bans
ArachneHeraKumbhakarnaScyllaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BVSSJ0E
Kukulkan
6
1 / 0 / 2
4,212
842
864
1,233
332
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

6
0 / 1 / 1
3,536
707
349
2,987
1,007
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
ReMournz
Sun Wukong
6
0 / 1 / 0
3,587
717
1,173
3,496
1,429
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
Zer0Kimisaki
Thanatos
7
3 / 0 / 1
4,341
868
2,329
3,976
972
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

6
0 / 1 / 2
3,582
716
997
2,919
733
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
4
6
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BVSSJ0E
Kukulkan
1
0
2
2
L
1
2
1
0.75
L
Cthulhu
1
0
1
1.5
L
Fenrir
Operandi
Fenrir
0
3
0
0
W
0
1
1
0.5
W
Sun Wukong
ReMournz
Sun Wukong
0
1
0
0
L
Cu Chulainn
Voltegen
Cu Chulainn
1
0
0
1
L
Heimdallr
YoyoMamba
Heimdallr
0
1
0
0
W
Thanatos
Zer0Kimisaki
Thanatos
3
0
1
3.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,223
Damage
5,712
12,730
Taken
14,611
3,511
Mitigated
4,473
4,065
Healing
7,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BVSSJ0E
Kukulkan
864
318
0
250
1,233
332
0
0
1,233
14,848
0
L
2,435
1,494
0
540
2,437
363
337
67
2,370
16,873
0
L
Cthulhu
1,497
28
135
510
1,919
754
0
282
1,637
9,714
0
L
Fenrir
Operandi
Fenrir
1,347
421
0
313
3,104
625
0
640
2,464
0
6,601
W
349
0
0
250
2,987
1,007
0
2,209
778
8,495
0
W
Sun Wukong
ReMournz
Sun Wukong
1,173
234
0
1,670
3,496
1,429
0
0
3,264
0
12,645
L
Cu Chulainn
Voltegen
Cu Chulainn
2,186
528
0
1,783
3,085
1,110
0
0
2,860
0
11,798
L
Heimdallr
YoyoMamba
Heimdallr
758
333
0
784
2,185
659
0
224
1,961
0
13,144
W
Thanatos
Zer0Kimisaki
Thanatos
2,329
721
0
4,654
3,976
972
0
0
3,976
0
17,668
W
997
557
0
845
2,919
733
0
1,723
1,196
0
13,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,645
Gold Earned
19,258
128
Minions Killed
150
0
Camps Cleared
0
505,384
Distance Traveled
568,892
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,212
842
34
7
0
124,729
1
L
Sol
3,653
731
37
7
0
92,817
0
L
Cthulhu
3,725
745
16
3
0
125,485
2
L
Fenrir
2,911
582
11
2
0
76,082
1
W
Ymir
3,536
707
15
3
0
112,966
3
W
Sun Wukong
3,587
717
35
7
0
100,107
1
L
Cu Chulainn
3,750
750
34
7
0
110,833
2
L
Heimdallr
3,606
721
30
6
0
100,167
2
W
Thanatos
4,341
868
35
7
0
128,580
2
W
Apollo
3,582
716
31
6
0
102,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role