Player Matchup

Osiris
Osiris
 
Osiris
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Taylor0525
Ravana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Ten below zero
Ullr
Level 156
God Stats
1W - 1L
1,553 SR
Queue Stats
98W - 92L
1,628 Elo+
Solo
Hel
Hel
a S c i T z O
Hel
Level 155
God Stats
0W - 1L
1,374 SR
Queue Stats
64W - 78L
1,566 Elo+
Party 1
Thoth
Thoth
antoine_032
Thoth
Level 148
God Stats
7W - 8L
1,593 SR
Queue Stats
286W - 290L
1,573 Elo+
Solo
Team Averages
Level 144
1,504 SR
1,553 Elo+

VS

Team Averages
Level 133
1,550 SR
1,604 Elo+
Neith
Neith
BalrogSlayer
Neith
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 15L
1,764 Elo+
Party 2
Baron Samedi
Baron Samedi
Ignoringgecko
Baron Samedi
Level 96
God Stats
2W - 0L
1,402 SR
Queue Stats
63W - 60L
1,620 Elo+
Solo
Cthulhu
Cthulhu
PurpleGalaxy
Cthulhu
Level 124
God Stats
1W - 0L
1,720 SR
Queue Stats
40W - 25L
1,607 Elo+
Party 2
Merlin
Merlin
SeoulGaming
Merlin
Level 159
God Stats
1W - 0L
1,455 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Janus
Janus
maniacbunny708
Janus
Level 129
God Stats
2W - 1L
1,672 SR
Queue Stats
295W - 280L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
5 / 5 / 5
10,919
682
13,897
26,652
35,435
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
Taylor0525
Ravana
18
4 / 4 / 7
10,844
678
17,028
22,689
27,126
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
2 / 6 / 7
10,031
627
15,722
21,553
9,154
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 5 / 6
9,410
588
10,476
19,189
8,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
5 / 9 / 5
11,474
717
29,690
19,484
7,135
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 11
12,259
766
32,000
18,630
7,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Ignoringgecko
Baron Samedi
19
5 / 3 / 13
11,660
729
14,518
17,603
7,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
PurpleGalaxy
Cthulhu
18
2 / 5 / 16
11,067
692
15,224
38,654
34,130
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
19
2 / 2 / 19
11,432
715
21,880
13,007
4,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 3 / 12
12,587
787
13,412
16,199
5,890
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
100
16
Kills
29
29
Deaths
16
30
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
5
5
5
1.5
W
9
3
11
4.83
W
Baron Samedi
Ignoringgecko
Baron Samedi
5
3
13
3.83
W
Cthulhu
PurpleGalaxy
Cthulhu
2
5
16
2
W
Merlin
2
2
19
5.75
L
Ravana
Taylor0525
Ravana
4
4
7
1.88
L
2
6
7
0.92
L
0
5
6
0.6
L
5
9
5
0.83
W
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,813
Damage
97,034
109,567
Taken
104,093
87,755
Mitigated
60,481
56,521
Healing
59,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
13,897
3,605
2,264
4,873
26,652
35,435
179
15,051
11,194
0
23,543
W
32,000
12,823
1,797
9,091
18,630
7,961
3,311
6,058
12,167
0
49,191
W
Baron Samedi
Ignoringgecko
Baron Samedi
14,518
761
10,501
6,895
17,603
7,586
590
7,732
9,568
21,687
0
W
Cthulhu
PurpleGalaxy
Cthulhu
15,224
659
3,574
14,570
38,654
34,130
293
12,615
25,416
25,796
0
W
Merlin
21,880
1,227
3,183
3,882
13,007
4,914
1,160
6,213
6,644
50,735
0
L
Ravana
Taylor0525
Ravana
17,028
3,284
4,255
6,299
22,689
27,126
304
11,289
11,079
0
28,736
L
15,722
7,583
1,865
3,287
21,553
9,154
1,073
13,034
8,394
0
29,034
L
10,476
522
21,162
9,606
19,189
8,905
156
12,838
6,276
28,835
0
L
29,690
981
613
2,297
19,484
7,135
0
11,794
7,590
48,733
0
W
13,412
444
2,768
3,055
16,199
5,890
822
7,548
8,451
25,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,678
Gold Earned
59,005
149
Minions Killed
166
0
Camps Cleared
0
1,332,192
Distance Traveled
1,524,611
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,919
682
11
1
0
279,768
0
W
Neith
12,259
766
38
2
0
291,452
0
W
Baron Samedi
11,660
729
17
1
0
317,269
2
W
Cthulhu
11,067
692
19
1
0
313,031
4
W
Merlin
11,432
715
54
3
0
293,964
0
L
Ravana
10,844
678
22
1
0
285,226
4
L
Ullr
10,031
627
40
3
0
236,967
0
L
Hel
9,410
588
40
3
0
273,155
0
L
Thoth
11,474
717
36
2
0
257,076
0
W
Janus
12,587
787
38
2
0
308,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role