Player Matchup

Fenrir
Fenrir
CV STATE
Fenrir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 70L
1,351 Elo+
Party 1
The Morrigan
The Morrigan
Crazytom87
The Morrigan
Level 87
God Stats
1W - 4L
1,505 SR
Queue Stats
4W - 9L
1,353 Elo+
Solo
Osiris
Osiris
Washed Booce
Osiris
Level 35
God Stats
0W - 1L
1,735 SR
Queue Stats
97W - 84L
1,387 Elo+
Party 1
Team Averages
Level 52
1,580 SR
1,364 Elo+

VS

Team Averages
Level 93
1,421 SR
1,335 Elo+
Ne Zha
Ne Zha
Darkv1ck
Ne Zha
Level 88
God Stats
6W - 8L
1,366 SR
Queue Stats
425W - 532L
1,318 Elo+
Solo
Nu Wa
Nu Wa
Sheckert24
Nu Wa
Level 88
God Stats
4W - 4L
1,491 SR
Queue Stats
43W - 44L
1,391 Elo+
Solo
Mulan
Mulan
TheGreatNixon
Mulan
Level 103
God Stats
42W - 41L
1,405 SR
Queue Stats
439W - 471L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CV STATE
Fenrir
16
5 / 6 / 8
13,664
651
6,968
18,506
6,721
Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
Crazytom87
The Morrigan
19
6 / 6 / 7
13,897
662
15,888
19,545
7,104
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
16
3 / 7 / 6
12,804
610
7,020
18,841
9,587
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Darkv1ck
Ne Zha
17
4 / 7 / 13
13,863
660
10,339
16,130
6,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
16
7 / 7 / 9
13,799
657
24,130
14,150
4,903
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 0 / 8
14,785
704
12,405
12,956
11,651
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
14
Kills
19
19
Deaths
14
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CV STATE
Fenrir
5
6
8
1.5
L
The Morrigan
Crazytom87
The Morrigan
6
6
7
1.58
W
Ne Zha
Darkv1ck
Ne Zha
4
7
13
1.5
W
Nu Wa
7
7
9
1.64
W
8
0
8
12
L
Osiris
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,876
Damage
46,874
56,892
Taken
43,236
23,412
Mitigated
23,168
14,129
Healing
11,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CV STATE
Fenrir
6,968
1,937
753
5,684
18,506
6,721
198
6,776
11,730
0
38,817
L
The Morrigan
Crazytom87
The Morrigan
15,888
2,147
1,267
6,425
19,545
7,104
73
9,062
10,483
102,203
3,998
W
Ne Zha
Darkv1ck
Ne Zha
10,339
1,541
0
3,285
16,130
6,614
722
5,225
10,905
0
54,221
W
Nu Wa
24,130
9,671
1,060
748
14,150
4,903
677
5,271
8,879
80,390
0
W
12,405
1,416
0
6,203
12,956
11,651
0
3,208
9,748
0
80,566
L
Osiris
7,020
1,415
0
0
18,841
9,587
272
8,396
10,445
0
37,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,365
Gold Earned
42,447
266
Minions Killed
244
0
Camps Cleared
0
1,025,933
Distance Traveled
1,074,877
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,664
651
49
2
0
375,804
2
L
The Morrigan
13,897
662
139
7
0
314,958
0
W
Ne Zha
13,863
660
61
3
0
359,199
5
W
Nu Wa
13,799
657
74
4
0
306,063
0
W
Mulan
14,785
704
109
5
0
409,615
3
L
Osiris
12,804
610
78
4
0
335,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role