Player Matchup

Bellona
Bellona
IDKtheSpy
Bellona
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,451 Elo+
Party 2
Merlin
Merlin
Keebington
Merlin
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
8W - 14L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
law6
Sylvanus
Level 7
God Stats
1W - 3L
1,115 SR
Queue Stats
6W - 14L
1,519 Elo+
Party 2
Hachiman
Hachiman
maladus1
Hachiman
Level 83
God Stats
1W - 1L
1,317 SR
Queue Stats
35W - 30L
1,605 Elo+
Party 2
Bastet
Bastet
uhhhhhhhhhhhhh
Bastet
Level 44
God Stats
1W - 1L
1,276 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 2
Team Averages
Level 32
1,342 SR
1,519 Elo+

VS

Team Averages
Level 14
1,456 SR
1,352 Elo+
Da Ji
Da Ji
DâJi
Da Ji
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Xhristian
Fenrir
Level 27
God Stats
0W - 2L
1,298 SR
Queue Stats
20W - 27L
1,301 Elo+
Solo
Hel
Hel
elpelojonson
Hel
Level 13
God Stats
2W - 2L
1,479 SR
Queue Stats
10W - 21L
1,254 Elo+
Party 1
Olorun
Olorun
soldado_agus5724
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,238 Elo+
Party 1
Skadi
Skadi
xxZaToxx
Skadi
Level 18
God Stats
1W - 2L
1,503 SR
Queue Stats
58W - 48L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IDKtheSpy
Bellona
16
7 / 5 / 3
10,625
559
15,141
14,753
17,855
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Keebington
Merlin
14
7 / 9 / 6
9,985
526
11,443
13,784
4,381
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
law6
Sylvanus
13
3 / 3 / 7
8,861
466
3,938
12,471
12,122
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hachiman
maladus1
Hachiman
16
4 / 4 / 6
10,322
543
7,532
12,408
4,265
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
11 / 4 / 4
12,193
642
15,536
18,349
6,544
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DâJi
Da Ji
19
17 / 2 / 2
12,568
661
16,249
14,930
7,161
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Xhristian
Fenrir
14
4 / 8 / 6
9,306
490
11,916
17,132
9,640
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 13 / 3
6,688
352
1,742
14,670
4,573
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 10 / 5
6,993
368
3,097
16,163
5,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
xxZaToxx
Skadi
17
4 / 3 / 3
9,889
520
13,116
10,725
4,109
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
44
32
Kills
25
25
Deaths
36
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
DâJi
Da Ji
17
2
2
9
W
Bellona
IDKtheSpy
Bellona
7
5
3
1.7
W
Merlin
Keebington
Merlin
7
9
6
1.11
L
Fenrir
Xhristian
Fenrir
4
8
6
0.88
L
0
13
3
0.12
W
Sylvanus
law6
Sylvanus
3
3
7
2.17
W
Hachiman
maladus1
Hachiman
4
4
6
1.75
L
0
10
5
0.25
W
11
4
4
3.25
L
Skadi
xxZaToxx
Skadi
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,590
Damage
46,120
71,765
Taken
73,620
45,167
Mitigated
30,568
16,725
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
DâJi
Da Ji
16,249
5,729
0
2,910
14,930
7,161
0
2,150
12,680
140
69,164
W
Bellona
IDKtheSpy
Bellona
15,141
4,566
0
1,400
14,753
17,855
2,275
1,449
13,154
0
53,048
W
Merlin
Keebington
Merlin
11,443
1,444
282
1,074
13,784
4,381
1,174
564
12,945
46,285
0
L
Fenrir
Xhristian
Fenrir
11,916
3,263
0
1,794
17,132
9,640
25
5,805
11,177
0
29,833
L
1,742
394
339
187
14,670
4,573
45
2,980
11,615
23,785
0
W
Sylvanus
law6
Sylvanus
3,938
1,131
2,735
3,354
12,471
12,122
925
843
11,578
20,663
0
W
Hachiman
maladus1
Hachiman
7,532
4,355
0
2,667
12,408
4,265
4,016
1,194
11,214
0
54,834
L
3,097
1,798
418
1,094
16,163
5,085
352
3,006
12,982
19,263
0
W
15,536
4,884
0
5,213
18,349
6,544
250
929
17,320
0
85,041
L
Skadi
xxZaToxx
Skadi
13,116
7,097
0
1,424
10,725
4,109
1,125
1,440
9,210
0
68,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,986
Gold Earned
45,444
388
Minions Killed
361
0
Camps Cleared
0
1,698,513
Distance Traveled
1,549,262
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,568
661
131
7
0
381,386
3
W
Bellona
10,625
559
97
5
0
310,385
0
W
Merlin
9,985
526
74
4
0
316,347
0
L
Fenrir
9,306
490
41
2
0
354,467
2
L
Hel
6,688
352
40
2
0
247,082
0
W
Sylvanus
8,861
466
29
2
0
326,812
3
W
Hachiman
10,322
543
92
5
0
334,914
3
L
Olorun
6,993
368
28
1
0
282,273
2
W
Bastet
12,193
642
96
5
0
410,055
3
L
Skadi
9,889
520
121
6
0
284,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role