Player Matchup

Tsukuyomi
Tsukuyomi
Cuhpsy
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,422 Elo+
Party 1
Ymir
Ymir
Ponglenis9827
Ymir
Level 25
God Stats
2W - 5L
1,542 SR
Queue Stats
57W - 51L
1,487 Elo+
Solo
Thoth
Thoth
shortymeil
Thoth
Level 67
God Stats
2W - 5L
1,482 SR
Queue Stats
9W - 9L
1,447 Elo+
Party 1
Team Averages
Level 39
1,508 SR
1,452 Elo+

VS

Team Averages
Level 21
1,443 SR
1,390 Elo+
Ullr
Ullr
ElMonteCarl1to
Ullr
Level 7
God Stats
13W - 15L
1,395 SR
Queue Stats
19W - 18L
1,280 Elo+
Solo
Chang'e
Chang'e
ShinigamiSoul01
Chang'e
Level 26
God Stats
2W - 0L
1,459 SR
Queue Stats
36W - 36L
1,508 Elo+
Solo
Xing Tian
Xing Tian
papasweat
Xing Tian
Level 29
God Stats
3W - 0L
1,477 SR
Queue Stats
6W - 8L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cuhpsy
Tsukuyomi
13
3 / 7 / 6
11,333
630
13,649
16,281
6,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

15
2 / 2 / 8
12,220
679
8,898
18,827
29,220
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
16
5 / 6 / 4
11,972
665
18,923
13,261
5,562
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 6
13,364
742
18,680
19,526
6,794
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 4 / 9
12,316
684
16,382
15,131
5,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
papasweat
Xing Tian
14
2 / 5 / 11
11,480
638
5,258
23,650
27,772
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
10
Kills
15
15
Deaths
11
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Cuhpsy
Tsukuyomi
3
7
6
0.86
W
8
2
6
5.5
L
2
2
8
3
W
5
4
9
2.38
W
Xing Tian
papasweat
Xing Tian
2
5
11
1.5
L
Thoth
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,470
Damage
40,320
48,369
Taken
58,307
41,483
Mitigated
39,827
6,834
Healing
21,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Cuhpsy
Tsukuyomi
13,649
3,772
0
2,671
16,281
6,701
164
7,909
8,372
0
58,422
W
18,680
9,096
0
4,929
19,526
6,794
1,899
11,529
7,997
0
89,412
L
8,898
1,794
1,316
1,465
18,827
29,220
235
9,422
9,405
38,992
0
W
16,382
901
9,162
7,023
15,131
5,261
1,161
6,569
8,562
48,419
0
W
Xing Tian
papasweat
Xing Tian
5,258
343
75
750
23,650
27,772
364
9,856
13,794
19,005
0
L
Thoth
18,923
777
0
1,382
13,261
5,562
278
4,397
8,864
62,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,525
Gold Earned
37,160
204
Minions Killed
173
0
Camps Cleared
0
920,601
Distance Traveled
912,207
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,333
630
69
4
0
314,185
1
W
Ullr
13,364
742
105
6
0
289,218
4
L
Ymir
12,220
679
55
3
0
304,211
4
W
Chang'e
12,316
684
43
2
0
321,457
3
W
Xing Tian
11,480
638
25
1
0
301,532
5
L
Thoth
11,972
665
80
4
0
302,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role