Player Matchup

Sol
Sol
Armandhomie156
Sol
Level 28
God Stats
0W - 1L
1,183 SR
Queue Stats
1W - 10L
930 Elo+
Party 2
Olorun
Olorun
JCOETZEE3476
Olorun
Level 3
God Stats
0W - 2L
1,159 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Chaac
Chaac
mewtwo1569
Chaac
Level 6
God Stats
0W - 1L
1,338 SR
Queue Stats
2W - 9L
820 Elo+
Party 2
Team Averages
Level 12
1,227 SR
1,084 Elo+

VS

Team Averages
Level 42
1,413 SR
1,241 Elo+
Cthulhu
Cthulhu
BAMBOOK00N
Cthulhu
Level 29
God Stats
10W - 15L
1,341 SR
Queue Stats
85W - 110L
1,204 Elo+
Party 1
Chaac
Chaac
Buck Wazowski
Chaac
Level 56
God Stats
27W - 35L
1,425 SR
Queue Stats
190W - 237L
1,269 Elo+
Party 1
Heimdallr
Heimdallr
ElitistJester52
Heimdallr
Level 41
God Stats
13W - 8L
1,473 SR
Queue Stats
116W - 137L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
9,578
599
9,498
12,739
3,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
11
2 / 10 / 5
9,090
568
4,660
15,063
5,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
13
3 / 2 / 5
9,732
608
8,109
13,855
13,835
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BAMBOOK00N
Cthulhu
14
3 / 3 / 8
10,369
648
12,890
17,845
8,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 5 / 7
10,497
656
9,896
12,837
10,784
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
ElitistJester52
Heimdallr
16
8 / 1 / 6
11,409
713
14,339
11,409
4,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
9
Kills
15
15
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
W
Cthulhu
BAMBOOK00N
Cthulhu
3
3
8
2.33
W
4
5
7
1.5
W
Heimdallr
ElitistJester52
Heimdallr
8
1
6
11
L
Olorun
2
10
5
0.45
L
Chaac
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,267
Damage
37,125
41,657
Taken
42,091
23,243
Mitigated
24,026
10,569
Healing
14,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,498
215
939
3,564
12,739
3,809
142
2,596
9,943
30,032
0
W
Cthulhu
BAMBOOK00N
Cthulhu
12,890
580
1,711
4,306
17,845
8,332
194
5,876
11,969
35,749
0
W
9,896
545
0
3,838
12,837
10,784
0
2,824
10,013
0
30,109
W
Heimdallr
ElitistJester52
Heimdallr
14,339
7,252
987
3,254
11,409
4,910
2,423
5,495
5,914
0
48,567
L
Olorun
4,660
2,253
788
1,028
15,063
5,599
31
4,363
10,550
17,752
0
L
Chaac
8,109
751
0
4,250
13,855
13,835
0
5,931
7,724
0
34,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,400
Gold Earned
32,275
106
Minions Killed
153
0
Camps Cleared
0
733,400
Distance Traveled
797,763
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,578
599
47
3
0
242,326
0
W
Cthulhu
10,369
648
44
3
0
304,077
1
W
Chaac
10,497
656
29
2
0
219,345
0
W
Heimdallr
11,409
713
80
5
0
274,341
0
L
Olorun
9,090
568
20
1
0
200,333
2
L
Chaac
9,732
608
39
2
0
290,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role