Player Matchup

Fenrir
Fenrir
AztecsAlex
Fenrir
Level 14
God Stats
7W - 8L
1,432 SR
Queue Stats
14W - 26L
1,153 Elo+
Solo
Da Ji
Da Ji
Krestedroxefotk
Da Ji
Level 7
God Stats
7W - 9L
1,388 SR
Queue Stats
10W - 15L
1,164 Elo+
Solo
Cerberus
Cerberus
Sir-doucheingham
Cerberus
Level 18
God Stats
6W - 3L
1,556 SR
Queue Stats
27W - 34L
1,279 Elo+
Party 1
Heimdallr
Heimdallr
YungJazz44
Heimdallr
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 29L
1,289 Elo+
Party 1
Hel
Hel
zackattack1359
Hel
Level 20
God Stats
4W - 4L
1,334 SR
Queue Stats
18W - 20L
1,291 Elo+
Party 1
Team Averages
Level 17
1,442 SR
1,235 Elo+

VS

Team Averages
Level 14
1,417 SR
1,182 Elo+
Amaterasu
Amaterasu
KETB MikeZee253
Amaterasu
Level 35
God Stats
8W - 3L
1,474 SR
Queue Stats
26W - 23L
1,202 Elo+
Party 2
Arachne
Arachne
PeerlessKitty
Arachne
Level 11
God Stats
17W - 12L
1,474 SR
Queue Stats
47W - 44L
1,174 Elo+
Party 2
Izanami
Izanami
Sfaace
Izanami
Level 7
God Stats
1W - 6L
1,241 SR
Queue Stats
1W - 7L
1,095 Elo+
Solo
Nike
Nike
Tonalli_
Nike
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,224 Elo+
Solo
Fenrir
Fenrir
XxYeeBoixX
Fenrir
Level 7
God Stats
6W - 2L
1,394 SR
Queue Stats
6W - 7L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AztecsAlex
Fenrir
20
6 / 0 / 20
13,881
992
12,671
11,758
8,265
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 0 / 0
10,240
731
0
0
0
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 4 / 28
15,815
1,130
29,221
25,595
42,106
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heimdallr
YungJazz44
Heimdallr
20
18 / 1 / 18
16,674
1,191
35,642
15,926
7,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 5 / 26
14,510
1,036
27,246
23,336
9,136
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KETB MikeZee253
Amaterasu
19
0 / 1 / 8
12,417
887
11,228
22,724
16,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arachne
19
0 / 12 / 6
11,848
846
16,205
25,259
7,798
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Sfaace
Izanami
19
3 / 9 / 6
13,145
939
22,003
20,753
6,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Nike
20
2 / 11 / 6
13,577
970
10,247
26,494
12,058
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
XxYeeBoixX
Fenrir
17
5 / 11 / 2
12,846
918
9,804
21,967
8,210
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
38
44
Kills
10
10
Deaths
44
92
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AztecsAlex
Fenrir
6
0
20
16
L
Amaterasu
KETB MikeZee253
Amaterasu
0
1
8
4
W
0
0
0
0
L
Arachne
0
12
6
0.25
L
Izanami
Sfaace
Izanami
3
9
6
0.67
W
12
4
28
6.5
L
Nike
2
11
6
0.45
L
Fenrir
XxYeeBoixX
Fenrir
5
11
2
0.55
W
Heimdallr
YungJazz44
Heimdallr
18
1
18
27
W
8
5
26
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,780
Damage
69,487
76,615
Taken
117,197
67,479
Mitigated
50,310
30,886
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AztecsAlex
Fenrir
12,671
2,059
848
991
11,758
8,265
0
0
11,758
0
23,393
L
Amaterasu
KETB MikeZee253
Amaterasu
11,228
3,974
243
3,564
22,724
16,125
0
11,527
11,197
0
30,154
W
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
16,205
12,133
0
3,549
25,259
7,798
0
13,490
11,769
0
35,380
L
Izanami
Sfaace
Izanami
22,003
17,043
0
390
20,753
6,119
0
10,482
10,271
0
52,299
W
29,221
2,044
0
2,812
25,595
42,106
0
0
25,595
45,818
0
L
Nike
10,247
2,687
0
0
26,494
12,058
0
13,847
12,647
0
48,466
L
Fenrir
XxYeeBoixX
Fenrir
9,804
1,676
0
395
21,967
8,210
0
7,121
14,705
0
15,322
W
Heimdallr
YungJazz44
Heimdallr
35,642
23,578
881
1,939
15,926
7,972
0
0
15,926
0
75,705
W
27,246
3,363
12,517
10,898
23,336
9,136
0
0
23,336
44,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,120
Gold Earned
63,833
232
Minions Killed
225
0
Camps Cleared
10
936,372
Distance Traveled
1,285,134
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,881
992
33
2
0
248,185
5
L
Amaterasu
12,417
887
41
3
1
334,980
0
W
Da Ji
10,240
731
0
0
0
0
0
L
Arachne
11,848
846
33
2
0
269,988
0
L
Izanami
13,145
939
47
3
8
206,535
1
W
Cerberus
15,815
1,130
46
3
0
227,193
0
L
Nike
13,577
970
95
7
1
250,309
0
L
Fenrir
12,846
918
9
1
0
223,322
0
W
Heimdallr
16,674
1,191
105
8
0
242,262
0
W
Hel
14,510
1,036
48
3
0
218,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role