Player Matchup

Neith
Neith
Boreragnorak
Neith
Level 8
God Stats
7W - 17L
1,345 SR
Queue Stats
15W - 25L
1,295 Elo+
Solo
Kukulkan
Kukulkan
IlSebaslI
Kukulkan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Osiris
Osiris
K1ngCogidubnus
Osiris
Level 47
God Stats
6W - 1L
1,551 SR
Queue Stats
156W - 114L
1,548 Elo+
Party 1
Bakasura
Bakasura
SixthMind
Bakasura
Level 7
God Stats
6W - 1L
1,490 SR
Queue Stats
24W - 18L
1,289 Elo+
Party 1
Ullr
Ullr
elrisas2
Ullr
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 13
1,477 SR
1,426 Elo+

VS

Team Averages
Level 16
1,287 SR
1,157 Elo+
Pele
Pele
Gabrielgrego379
Pele
Level 18
God Stats
3W - 5L
1,391 SR
Queue Stats
13W - 26L
1,120 Elo+
Party 2
Neith
Neith
NicoGreffo27
Neith
Level 17
God Stats
0W - 1L
1,179 SR
Queue Stats
8W - 15L
1,225 Elo+
Party 3
Ao Kuang
Ao Kuang
Thatgir
Ao Kuang
Level 4
God Stats
6W - 9L
1,182 SR
Queue Stats
10W - 14L
1,032 Elo+
Solo
Hel
Hel
Tinho3D
Hel
Level 14
God Stats
2W - 9L
1,181 SR
Queue Stats
6W - 19L
1,048 Elo+
Party 2
Terra
Terra
XxPREDATORxX441
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 12
10,491
583
15,811
10,377
4,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
IlSebaslI
Kukulkan
17
10 / 2 / 6
11,369
632
17,957
9,221
3,807
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
13 / 0 / 12
11,649
647
14,651
10,285
10,539
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
SixthMind
Bakasura
18
17 / 1 / 8
12,597
700
14,922
14,479
6,003
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
3
0 / 0 / 0
6,194
344
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 12 / 1
7,154
397
5,938
17,662
6,498
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 8 / 0
7,006
389
6,647
14,353
4,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ao Kuang
Thatgir
Ao Kuang
12
1 / 5 / 1
7,781
432
6,140
13,065
4,269
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hel
10
0 / 13 / 0
6,436
358
1,475
11,680
2,936
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 7 / 3
8,362
465
2,804
17,652
9,898
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
10
45
Kills
5
5
Deaths
45
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
L
1
12
1
0.13
W
Kukulkan
IlSebaslI
Kukulkan
10
2
6
6.5
W
13
0
12
19
L
2
8
0
0.25
W
Bakasura
SixthMind
Bakasura
17
1
8
21
L
Ao Kuang
Thatgir
Ao Kuang
1
5
1
0.3
L
Hel
0
13
0
0
L
1
7
3
0.36
W
Ullr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,341
Damage
23,004
44,362
Taken
74,412
24,422
Mitigated
28,512
18,133
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,811
8,422
207
6,593
10,377
4,073
5,072
3,520
6,857
0
57,978
L
5,938
1,879
0
1,361
17,662
6,498
0
4,318
12,277
0
29,246
W
Kukulkan
IlSebaslI
Kukulkan
17,957
2,127
0
0
9,221
3,807
5,068
2,275
6,946
76,948
0
W
14,651
5,404
0
3,781
10,285
10,539
1,918
1,789
8,496
0
58,784
L
6,647
2,904
333
2,690
14,353
4,911
465
5,011
9,127
0
33,019
W
Bakasura
SixthMind
Bakasura
14,922
10,918
0
7,552
14,479
6,003
1,387
2,835
11,644
0
73,417
L
Ao Kuang
Thatgir
Ao Kuang
6,140
1,858
0
1,707
13,065
4,269
0
3,350
9,342
33,844
0
L
Hel
1,475
830
294
0
11,680
2,936
770
2,807
8,489
22,035
0
L
2,804
924
758
1,766
17,652
9,898
0
2,471
14,404
12,859
0
W
Ullr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,300
Gold Earned
36,739
435
Minions Killed
226
0
Camps Cleared
0
1,271,735
Distance Traveled
1,299,771
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,491
583
94
5
0
260,057
1
L
Pele
7,154
397
47
3
0
287,296
1
W
Kukulkan
11,369
632
121
7
0
306,130
4
W
Osiris
11,649
647
89
5
0
312,152
6
L
Neith
7,006
389
54
3
0
246,980
1
W
Bakasura
12,597
700
131
7
0
393,396
1
L
Ao Kuang
7,781
432
71
4
0
291,339
0
L
Hel
6,436
358
35
2
0
204,672
0
L
Terra
8,362
465
19
1
0
269,484
2
W
Ullr
6,194
344
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role