Player Matchup

Mulan
Mulan
AkiraJoestar
Mulan
Level 29
God Stats
9W - 6L
1,723 SR
Queue Stats
89W - 97L
1,327 Elo+
Solo
Scylla
Scylla
Bean Packet
Scylla
Level 47
God Stats
6W - 6L
1,633 SR
Queue Stats
154W - 143L
1,459 Elo+
Party 3
Neith
Neith
Deucalion1296
Neith
Level 54
God Stats
1W - 1L
1,277 SR
Queue Stats
41W - 51L
1,367 Elo+
Party 2
Ne Zha
Ne Zha
Maruzu Amayo
Ne Zha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,428 Elo+
Party 3
Hel
Hel
PnutButter9000
Hel
Level 10
God Stats
13W - 11L
1,662 SR
Queue Stats
30W - 32L
1,376 Elo+
Party 2
Team Averages
Level 30
1,559 SR
1,391 Elo+

VS

Team Averages
Level 23
1,492 SR
1,285 Elo+
Nike
Nike
LoliSkittles
Nike
Level 20
God Stats
3W - 2L
1,439 SR
Queue Stats
15W - 21L
1,320 Elo+
Party 1
Da Ji
Da Ji
TheLoverMachine
Da Ji
Level 26
God Stats
3W - 4L
1,254 SR
Queue Stats
39W - 35L
1,361 Elo+
Solo
Ravana
Ravana
Xninja_dementeX
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
993 Elo+
Solo
Cthulhu
Cthulhu
lil_Irish_K
Cthulhu
Level 15
God Stats
7W - 8L
1,524 SR
Queue Stats
7W - 8L
1,359 Elo+
Party 1
Mercury
Mercury
mrayy19
Mercury
Level 48
God Stats
4W - 1L
1,744 SR
Queue Stats
79W - 84L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,821
764
1,142
2,304
823
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
7
1 / 0 / 4
4,166
833
2,197
1,313
274
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 1 / 2
3,482
696
1,415
1,445
318
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
7
7 / 0 / 0
4,907
981
2,673
2,682
587
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 0 / 0
3,467
693
400
1,593
667
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
2,848
570
1,520
3,143
725
Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 1 / 0
2,708
542
496
1,492
381
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

3
0 / 2 / 0
2,981
596
66
2,586
461
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
lil_Irish_K
Cthulhu
4
0 / 1 / 0
2,941
588
911
4,283
1,250
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

Mercury
mrayy19
Mercury
4
0 / 3 / 0
3,208
642
823
3,607
773
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
10
Kills
0
1
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Scylla
1
0
4
3
W
1
1
2
2
L
0
3
0
0
W
Ne Zha
7
0
0
7
W
1
0
0
1
L
0
1
0
0
L
0
2
0
0
L
Cthulhu
lil_Irish_K
Cthulhu
0
1
0
0
L
Mercury
mrayy19
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,827
Damage
3,816
9,337
Taken
15,111
2,669
Mitigated
3,590
4,566
Healing
2,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,142
497
0
1,575
2,304
823
405
70
2,134
0
12,078
W
Scylla
2,197
412
0
387
1,313
274
0
362
951
14,932
0
W
1,415
1,041
0
247
1,445
318
576
113
1,332
0
7,423
L
1,520
448
0
360
3,143
725
0
782
2,361
0
6,011
W
Ne Zha
2,673
1,588
0
1,799
2,682
587
0
176
2,506
0
16,111
W
400
78
155
403
1,593
667
394
190
1,403
6,739
0
L
496
124
0
687
1,492
381
0
0
1,392
0
2,213
L
66
0
0
413
2,586
461
0
174
2,412
0
6,897
L
Cthulhu
lil_Irish_K
Cthulhu
911
260
0
433
4,283
1,250
0
1,181
3,077
6,727
0
L
Mercury
mrayy19
Mercury
823
383
0
1,090
3,607
773
0
460
3,122
0
9,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,843
Gold Earned
14,686
115
Minions Killed
50
0
Camps Cleared
0
485,284
Distance Traveled
415,712
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
3,821
764
25
5
0
97,449
0
W
Scylla
4,166
833
27
5
0
88,067
0
W
Neith
3,482
696
16
3
0
92,462
0
L
Nike
2,848
570
9
2
0
113,512
1
W
Ne Zha
4,907
981
32
6
0
123,182
2
W
Hel
3,467
693
15
3
0
84,124
0
L
Da Ji
2,708
542
3
1
0
30,497
0
L
Ravana
2,981
596
12
2
0
90,346
1
L
Cthulhu
2,941
588
10
2
0
101,710
1
L
Mercury
3,208
642
16
3
0
79,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role