Player Matchup

Fenrir
Fenrir
CaillumCMC12
Fenrir
Level 18
God Stats
9W - 14L
1,600 SR
Queue Stats
37W - 41L
1,321 Elo+
Solo
Sylvanus
Sylvanus
Loenne1991
Sylvanus
Level 28
God Stats
7W - 7L
1,427 SR
Queue Stats
100W - 94L
1,426 Elo+
Party 2
Scylla
Scylla
echko9
Scylla
Level 29
God Stats
12W - 8L
1,459 SR
Queue Stats
45W - 42L
1,321 Elo+
Solo
Medusa
Medusa
l2l_Bandito
Medusa
Level 29
God Stats
10W - 6L
1,634 SR
Queue Stats
71W - 60L
1,425 Elo+
Party 2
Terra
Terra
nontinio_2014
Terra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,255 Elo+
Solo
Team Averages
Level 24
1,524 SR
1,350 Elo+

VS

Team Averages
Level 25
1,506 SR
1,331 Elo+
Izanami
Izanami
El TenTa5193
Izanami
Level 33
God Stats
2W - 7L
1,278 SR
Queue Stats
79W - 71L
1,336 Elo+
Party 3
King Arthur
King Arthur
Rafkiller8476
King Arthur
Level 7
God Stats
5W - 1L
1,848 SR
Queue Stats
7W - 7L
1,242 Elo+
Party 3
Cthulhu
Cthulhu
ash97268
Cthulhu
Level 24
God Stats
1W - 4L
1,444 SR
Queue Stats
1W - 4L
1,401 Elo+
Party 1
Bakasura
Bakasura
hyakimaru68zer
Bakasura
Level 28
God Stats
3W - 5L
1,428 SR
Queue Stats
10W - 16L
1,280 Elo+
Party 1
Agni
Agni
killuaZer68
Agni
Level 31
God Stats
5W - 7L
1,535 SR
Queue Stats
5W - 9L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
10 / 0 / 3
7,892
658
9,631
6,673
2,361
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Loenne1991
Sylvanus
9
1 / 1 / 10
6,090
508
3,280
8,781
4,966
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
echko9
Scylla
10
4 / 0 / 5
6,059
505
5,895
3,219
991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
9
4 / 4 / 4
6,081
507
7,297
8,191
2,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 3 / 1
4,595
383
919
5,302
2,600
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
El TenTa5193
Izanami
9
3 / 5 / 2
6,107
509
6,328
6,915
1,651
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Rafkiller8476
King Arthur
7
1 / 4 / 4
5,036
420
1,904
6,708
3,379
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
ash97268
Cthulhu
8
0 / 1 / 3
5,312
443
2,472
7,798
5,103
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
8
3 / 4 / 0
5,778
482
4,078
7,830
2,112
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 5 / 0
5,186
432
3,526
5,201
1,292
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
19
Kills
7
8
Deaths
19
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
0
3
11.5
L
Izanami
El TenTa5193
Izanami
3
5
2
0.8
W
Sylvanus
Loenne1991
Sylvanus
1
1
10
6
L
King Arthur
Rafkiller8476
King Arthur
1
4
4
0.75
L
Cthulhu
ash97268
Cthulhu
0
1
3
1.5
W
Scylla
echko9
Scylla
4
0
5
6.5
L
Bakasura
3
4
0
0.75
L
0
5
0
0
W
Medusa
4
4
4
1.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,022
Damage
18,308
32,166
Taken
34,452
13,282
Mitigated
13,537
12,673
Healing
5,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,631
1,382
0
2,392
6,673
2,361
0
1,744
4,454
0
39,988
L
Izanami
El TenTa5193
Izanami
6,328
4,116
480
1,195
6,915
1,651
1,875
1,792
5,123
0
31,772
W
Sylvanus
Loenne1991
Sylvanus
3,280
1,546
1,645
3,930
8,781
4,966
0
1,075
7,526
14,234
0
L
King Arthur
Rafkiller8476
King Arthur
1,904
713
0
1,719
6,708
3,379
168
1,441
5,267
0
7,695
L
Cthulhu
ash97268
Cthulhu
2,472
427
0
0
7,798
5,103
0
2,838
4,960
11,826
0
W
Scylla
echko9
Scylla
5,895
292
390
2,046
3,219
991
872
1,822
1,386
24,455
0
L
Bakasura
4,078
3,159
0
1,616
7,830
2,112
0
1,910
5,920
0
15,035
L
3,526
291
0
448
5,201
1,292
1,338
2,113
3,088
22,002
0
W
Medusa
7,297
4,841
0
1,855
8,191
2,364
1,179
266
7,710
0
32,063
W
919
758
10
405
5,302
2,600
84
1,091
3,975
3,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,717
Gold Earned
27,419
189
Minions Killed
169
0
Camps Cleared
0
1,103,927
Distance Traveled
1,033,865
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,892
658
67
6
0
255,981
0
L
Izanami
6,107
509
64
5
0
205,326
2
W
Sylvanus
6,090
508
21
2
0
215,028
1
L
King Arthur
5,036
420
7
1
0
216,094
3
L
Cthulhu
5,312
443
20
2
0
198,186
0
W
Scylla
6,059
505
38
3
0
194,586
0
L
Bakasura
5,778
482
41
3
0
227,207
0
L
Agni
5,186
432
37
3
0
187,052
0
W
Medusa
6,081
507
51
4
0
212,936
1
W
Terra
4,595
383
12
1
0
225,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role