Player Matchup

Nike
Nike
GG Ponyboy
Nike
Level 16
God Stats
3W - 4L
1,402 SR
Queue Stats
3W - 10L
1,023 Elo+
Party 1
Nemesis
Nemesis
Jojagel
Nemesis
Level 13
God Stats
16W - 17L
1,434 SR
Queue Stats
22W - 28L
1,226 Elo+
Solo
Chiron
Chiron
KyoBayou-_-
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,228 Elo+
Solo
Neith
Neith
SNACKPACK392
Neith
Level 8
God Stats
4W - 7L
1,226 SR
Queue Stats
8W - 12L
1,093 Elo+
Party 1
Hachiman
Hachiman
Ty Youngi
Hachiman
Level 12
God Stats
3W - 5L
1,328 SR
Queue Stats
6W - 14L
1,116 Elo+
Solo
Team Averages
Level 13
1,378 SR
1,137 Elo+

VS

Team Averages
Level 11
1,415 SR
1,423 Elo+
Thor
Thor
HyperAdrian4628
Thor
Level 2
God Stats
0W - 1L
1,160 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
brancabj24
Neith
Level 2
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Ravana
Ravana
skullhunter1313
Ravana
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 70L
1,250 Elo+
Solo
Guan Yu
Guan Yu
solary_ethan974
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
usaf4120
Thanatos
Level 17
God Stats
1W - 1L
1,413 SR
Queue Stats
1W - 2L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,609
658
1,332
1,947
759
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Jojagel
Nemesis
6
0 / 0 / 1
4,262
609
0
3,308
667
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Chiron
6
1 / 2 / 2
4,208
601
1,731
2,745
552
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
8 / 0 / 0
5,572
796
2,854
2,310
539
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Ty Youngi
Hachiman
7
2 / 1 / 1
4,373
625
690
2,417
410
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 4 / 0
3,010
430
1,200
3,092
559
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
6
3 / 3 / 0
4,046
578
2,308
3,177
695
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

5
0 / 1 / 0
3,657
522
547
1,461
345
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 5 / 0
3,177
454
673
3,961
1,025
Thanatos
usaf4120
Thanatos
1
0 / 0 / 0
2,852
407
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
12
Kills
3
3
Deaths
13
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
4
0
0
W
Nemesis
Jojagel
Nemesis
0
0
1
0.5
W
Chiron
1
2
2
1
W
8
0
0
8
W
Hachiman
Ty Youngi
Hachiman
2
1
1
2.5
L
Neith
3
3
0
1
L
0
1
0
0
L
0
5
0
0
L
Thanatos
usaf4120
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,607
Damage
4,728
12,727
Taken
11,691
2,927
Mitigated
2,624
4,246
Healing
621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,332
71
0
786
1,947
759
123
0
1,947
0
16,345
L
1,200
622
0
98
3,092
559
0
0
3,092
0
3,335
W
Nemesis
Jojagel
Nemesis
0
0
0
1,368
3,308
667
0
0
3,308
0
17,711
W
Chiron
1,731
634
293
541
2,745
552
400
0
2,745
0
12,056
W
2,854
2,442
0
1,258
2,310
539
843
0
2,310
0
15,005
W
Hachiman
Ty Youngi
Hachiman
690
690
0
0
2,417
410
522
0
2,417
0
8,969
L
Neith
2,308
1,038
0
238
3,177
695
0
0
3,177
0
9,475
L
547
50
0
235
1,461
345
0
0
1,264
0
8,717
L
673
101
0
50
3,961
1,025
0
0
3,936
0
3,228
L
Thanatos
usaf4120
Thanatos
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,024
Gold Earned
16,742
142
Minions Killed
43
0
Camps Cleared
0
547,748
Distance Traveled
389,670
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
4,609
658
34
5
0
131,223
0
L
Thor
3,010
430
3
0
0
79,766
0
W
Nemesis
4,262
609
35
5
0
91,479
0
W
Chiron
4,208
601
25
4
0
123,738
0
W
Neith
5,572
796
27
4
0
105,539
1
W
Hachiman
4,373
625
21
3
0
95,769
0
L
Neith
4,046
578
13
2
0
91,333
0
L
Ravana
3,657
522
25
4
0
82,240
1
L
Guan Yu
3,177
454
2
0
0
119,553
1
L
Thanatos
2,852
407
0
0
0
16,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role