Player Matchup

Scylla
Scylla
Barrmonsan
Scylla
Level 8
God Stats
10W - 8L
1,468 SR
Queue Stats
17W - 15L
1,474 Elo+
Solo
Discordia
Discordia
Henesea96rus
Discordia
Level 7
God Stats
9W - 2L
1,598 SR
Queue Stats
10W - 6L
1,465 Elo+
Solo
Set
Set
KEKWGOD
Set
Level 6
God Stats
1W - 0L
1,292 SR
Queue Stats
6W - 5L
1,380 Elo+
Party 1
Horus
Horus
Sil2ntZ
Horus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,380 Elo+
Party 1
Amaterasu
Amaterasu
Skurwysin
Amaterasu
Level 14
God Stats
3W - 2L
1,490 SR
Queue Stats
4W - 3L
1,513 Elo+
Solo
Team Averages
Level 11
1,470 SR
1,442 Elo+

VS

Team Averages
Level 14
1,462 SR
1,434 Elo+
Agni
Agni
Chibik777
Agni
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 59L
1,346 Elo+
Solo
Merlin
Merlin
GodsofOdds
Merlin
Level 15
God Stats
53W - 44L
1,450 SR
Queue Stats
57W - 58L
1,422 Elo+
Party 2
Neith
Neith
RPBÇ9
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,617 Elo+
Solo
Ne Zha
Ne Zha
Runeton
Ne Zha
Level 12
God Stats
17W - 19L
1,410 SR
Queue Stats
22W - 27L
1,379 Elo+
Party 2
Cerberus
Cerberus
strocaz
Cerberus
Level 20
God Stats
6W - 9L
1,450 SR
Queue Stats
66W - 74L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Barrmonsan
Scylla
18
5 / 0 / 14
11,321
1,029
12,769
4,843
1,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Henesea96rus
Discordia
17
4 / 0 / 18
10,915
992
16,602
5,276
1,855
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
17
9 / 4 / 15
11,330
1,030
16,439
11,507
5,006
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Sil2ntZ
Horus
17
4 / 1 / 18
10,685
971
7,465
12,098
11,574
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
Skurwysin
Amaterasu
16
5 / 1 / 12
10,294
936
13,402
12,559
7,009
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

263

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
0 / 6 / 3
9,322
847
6,076
13,210
4,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
GodsofOdds
Merlin
16
1 / 2 / 4
9,673
879
10,551
8,169
2,516
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
RPBÇ9
Neith
15
0 / 5 / 4
9,157
832
7,515
12,073
3,896
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Runeton
Ne Zha
16
1 / 8 / 5
9,530
866
8,310
13,872
5,153
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
strocaz
Cerberus
16
4 / 6 / 1
10,623
966
9,537
25,537
16,661
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
23
27
Kills
6
6
Deaths
27
77
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
Barrmonsan
Scylla
5
0
14
12
L
Agni
0
6
3
0.25
L
Merlin
GodsofOdds
Merlin
1
2
4
1.5
W
Discordia
Henesea96rus
Discordia
4
0
18
13
W
Set
9
4
15
4.13
L
Neith
RPBÇ9
Neith
0
5
4
0.4
L
Ne Zha
Runeton
Ne Zha
1
8
5
0.44
W
Horus
Sil2ntZ
Horus
4
1
18
13
W
Amaterasu
Skurwysin
Amaterasu
5
1
12
11
L
Cerberus
strocaz
Cerberus
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,677
Damage
41,989
46,283
Taken
72,861
27,035
Mitigated
32,566
12,513
Healing
7,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Barrmonsan
Scylla
12,769
679
0
807
4,843
1,591
0
2,077
2,716
47,346
0
L
Agni
6,076
738
0
0
13,210
4,340
0
5,959
7,201
32,976
0
L
Merlin
GodsofOdds
Merlin
10,551
836
0
113
8,169
2,516
0
3,604
4,490
24,677
0
W
Discordia
Henesea96rus
Discordia
16,602
236
0
37
5,276
1,855
0
2,221
3,055
37,604
0
W
Set
16,439
7,061
0
1,003
11,507
5,006
0
5,625
5,732
0
27,360
L
Neith
RPBÇ9
Neith
7,515
3,661
0
650
12,073
3,896
0
5,776
6,297
0
19,595
L
Ne Zha
Runeton
Ne Zha
8,310
1,937
0
1,170
13,872
5,153
0
5,768
8,029
0
23,300
W
Horus
Sil2ntZ
Horus
7,465
3,481
3,082
4,133
12,098
11,574
0
8,080
3,893
57
10,237
W
Amaterasu
Skurwysin
Amaterasu
13,402
4,086
0
3,451
12,559
7,009
0
7,721
4,723
0
19,141
L
Cerberus
strocaz
Cerberus
9,537
914
380
5,469
25,537
16,661
0
8,321
17,016
31,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,545
Gold Earned
48,305
194
Minions Killed
211
3
Camps Cleared
4
975,046
Distance Traveled
923,407
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,321
1,029
92
8
1
204,381
0
L
Agni
9,322
847
82
7
0
182,630
0
L
Merlin
9,673
879
30
3
0
159,726
0
W
Discordia
10,915
992
62
6
0
232,801
0
W
Set
11,330
1,030
22
2
1
153,838
0
L
Neith
9,157
832
23
2
2
196,419
2
L
Ne Zha
9,530
866
24
2
2
186,884
0
W
Horus
10,685
971
8
1
0
200,652
0
W
Amaterasu
10,294
936
10
1
1
183,374
0
L
Cerberus
10,623
966
52
5
0
197,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role