Player Matchup

Kali
Kali
AdmiralNRU
Kali
Level 6
God Stats
13W - 12L
1,690 SR
Queue Stats
29W - 29L
1,099 Elo+
Party 1
Kukulkan
Kukulkan
FighterForGlory
Kukulkan
Level 4
God Stats
1W - 1L
1,676 SR
Queue Stats
1W - 6L
1,273 Elo+
Solo
Chang'e
Chang'e
KanJiTi
Chang'e
Level 20
God Stats
3W - 8L
1,517 SR
Queue Stats
36W - 41L
1,442 Elo+
Solo
Loki
Loki
MrSappke
Loki
Level 11
God Stats
6W - 8L
1,338 SR
Queue Stats
31W - 34L
1,099 Elo+
Party 1
Fenrir
Fenrir
Razaltt
Fenrir
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 12
1,544 SR
1,283 Elo+

VS

Team Averages
Level 33
1,473 SR
1,320 Elo+
Neith
Neith
DravenMcCsip
Neith
Level 18
God Stats
9W - 7L
1,434 SR
Queue Stats
31W - 32L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
KrisKur
Cthulhu
Level 14
God Stats
5W - 1L
1,708 SR
Queue Stats
35W - 35L
1,299 Elo+
Solo
Fenrir
Fenrir
Rashgaroth91
Fenrir
Level 23
God Stats
8W - 7L
1,451 SR
Queue Stats
38W - 47L
1,331 Elo+
Party 2
Chaac
Chaac
ReSTARTclub
Chaac
Level 22
God Stats
2W - 5L
1,273 SR
Queue Stats
33W - 34L
1,422 Elo+
Solo
Vulcan
Vulcan
Turukmaktor
Vulcan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,118
508
5,035
7,985
2,115
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
9
2 / 8 / 0
6,115
437
5,525
7,372
2,337
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chang'e
KanJiTi
Chang'e
13
3 / 4 / 2
7,521
537
4,782
8,643
2,903
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
2 / 7 / 1
6,753
482
3,907
8,797
2,375
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Razaltt
Fenrir
10
1 / 7 / 3
6,640
474
4,267
12,322
4,021
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 0 / 9
9,458
676
12,077
6,617
2,526
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
KrisKur
Cthulhu
13
4 / 2 / 14
8,517
608
5,193
9,143
6,027
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
13
6 / 3 / 10
8,815
630
4,454
9,663
3,614
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 3 / 1
8,487
606
6,831
11,769
7,872
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
13
1 / 3 / 5
7,667
548
2,851
6,536
2,402
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
10
Kills
29
29
Deaths
11
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
14
0
9
18.5
L
Kukulkan
2
8
0
0.25
L
Chang'e
KanJiTi
Chang'e
3
4
2
1
W
Cthulhu
KrisKur
Cthulhu
4
2
14
5.5
L
Loki
2
7
1
0.36
W
Fenrir
6
3
10
3.67
L
Fenrir
Razaltt
Fenrir
1
7
3
0.36
W
4
3
1
1.5
W
Vulcan
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,516
Damage
31,406
45,119
Taken
43,728
13,751
Mitigated
22,441
8,850
Healing
14,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,035
2,550
0
2,361
7,985
2,115
788
0
7,535
0
29,313
W
12,077
7,384
0
3,834
6,617
2,526
2,626
1,826
4,791
0
51,304
L
Kukulkan
5,525
862
0
0
7,372
2,337
308
2,512
4,860
31,526
0
L
Chang'e
KanJiTi
Chang'e
4,782
656
0
2,327
8,643
2,903
957
2,425
6,218
36,843
0
W
Cthulhu
KrisKur
Cthulhu
5,193
217
0
1,643
9,143
6,027
280
3,468
5,675
20,508
0
L
Loki
3,907
962
0
1,028
8,797
2,375
286
1,853
6,944
0
25,030
W
Fenrir
4,454
488
0
2,931
9,663
3,614
464
1,637
8,026
44
37,716
L
Fenrir
Razaltt
Fenrir
4,267
1,615
0
3,134
12,322
4,021
0
1,298
10,999
0
28,861
W
6,831
1,513
0
3,912
11,769
7,872
428
802
10,967
0
40,170
W
Vulcan
2,851
295
0
2,182
6,536
2,402
2,066
2,574
3,962
38,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,147
Gold Earned
42,944
258
Minions Killed
342
0
Camps Cleared
0
1,231,706
Distance Traveled
1,265,329
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,118
508
48
3
0
279,330
0
W
Neith
9,458
676
112
8
0
241,787
5
L
Kukulkan
6,115
437
54
4
0
194,221
0
L
Chang'e
7,521
537
72
5
0
222,315
0
W
Cthulhu
8,517
608
29
2
0
264,196
2
L
Loki
6,753
482
39
3
0
285,646
0
W
Fenrir
8,815
630
52
4
0
263,009
0
L
Fenrir
6,640
474
45
3
0
250,194
1
W
Chaac
8,487
606
78
6
0
267,593
2
W
Vulcan
7,667
548
71
5
0
228,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role