Player Matchup

Fenrir
Fenrir
Anukee
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 115L
1,602 Elo+
Solo
Guan Yu
Guan Yu
Brockmana_
Guan Yu
Level 131
God Stats
5W - 3L
1,710 SR
Queue Stats
262W - 267L
1,506 Elo+
Solo
Scylla
Scylla
Inoxss
Scylla
Level 108
God Stats
18W - 8L
1,613 SR
Queue Stats
402W - 356L
1,537 Elo+
Solo
Anhur
Anhur
Shalhavet
Anhur
Level 108
God Stats
1W - 2L
1,132 SR
Queue Stats
268W - 271L
1,563 Elo+
Solo
Apollo
Apollo
Silver-Dragon14
Apollo
Level 121
God Stats
2W - 3L
1,503 SR
Queue Stats
214W - 202L
1,597 Elo+
Solo
Team Averages
Level 118
1,492 SR
1,561 Elo+

VS

Team Averages
Level 146
1,594 SR
1,553 Elo+
Yemoja
Yemoja
HippieHeerow
Yemoja
Level 149
God Stats
3W - 1L
1,637 SR
Queue Stats
119W - 140L
1,546 Elo+
Party 2
Hera
Hera
Nightevilwolf57
Hera
Level 147
God Stats
5W - 6L
1,470 SR
Queue Stats
611W - 629L
1,541 Elo+
Solo
Anhur
Anhur
Thegasman23
Anhur
Level 158
God Stats
3W - 1L
1,519 SR
Queue Stats
202W - 183L
1,602 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dirtywidowmaker
Tsukuyomi
Level 132
God Stats
4W - 1L
1,792 SR
Queue Stats
167W - 150L
1,575 Elo+
Party 1
Zeus
Zeus
i4CoWbOySi4
Zeus
Level 146
God Stats
8W - 7L
1,551 SR
Queue Stats
500W - 549L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anukee
Fenrir
15
6 / 5 / 2
9,261
842
7,005
13,283
12,023
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Brockmana_
Guan Yu
15
1 / 4 / 7
8,199
745
6,217
18,108
16,594
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Inoxss
Scylla
15
1 / 5 / 6
8,171
743
6,132
10,053
3,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Shalhavet
Anhur
14
1 / 7 / 9
8,182
744
6,169
14,957
4,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 7 / 5
8,149
741
4,134
12,021
4,084
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 1 / 19
9,020
820
2,344
8,522
9,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 3 / 17
9,417
856
11,950
6,295
3,063
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
8 / 3 / 15
10,234
930
15,223
13,676
5,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
dirtywidowmaker
Tsukuyomi
14
6 / 3 / 9
9,285
844
12,597
9,674
4,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
8 / 1 / 12
10,283
935
20,635
7,117
3,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
100
11
Kills
28
28
Deaths
11
29
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Anukee
Fenrir
6
5
2
1.4
L
Guan Yu
Brockmana_
Guan Yu
1
4
7
1.13
W
Yemoja
2
1
19
11.5
L
Scylla
Inoxss
Scylla
1
5
6
0.8
W
4
3
17
4.17
L
Anhur
Shalhavet
Anhur
1
7
9
0.79
L
2
7
5
0.64
W
8
3
15
5.17
W
Tsukuyomi
dirtywidowmaker
Tsukuyomi
6
3
9
3.5
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,657
Damage
62,749
68,422
Taken
45,284
40,620
Mitigated
26,903
25,146
Healing
16,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Anukee
Fenrir
7,005
1,799
1,464
1,253
13,283
12,023
0
6,826
6,457
0
8,707
L
Guan Yu
Brockmana_
Guan Yu
6,217
376
8,258
7,677
18,108
16,594
0
9,173
8,935
0
10,635
W
Yemoja
2,344
503
8,953
2,190
8,522
9,932
567
722
7,750
6,008
0
L
Scylla
Inoxss
Scylla
6,132
90
786
1,746
10,053
3,172
0
6,874
3,179
27,550
0
W
11,950
1,814
735
180
6,295
3,063
907
837
5,333
21,725
0
L
Anhur
Shalhavet
Anhur
6,169
2,003
969
1,476
14,957
4,747
0
7,129
7,828
0
15,260
L
4,134
1,682
904
613
12,021
4,084
0
4,927
7,094
0
17,149
W
15,223
7,337
673
2,908
13,676
5,514
1,961
1,108
12,543
0
26,714
W
Tsukuyomi
dirtywidowmaker
Tsukuyomi
12,597
2,724
15
455
9,674
4,829
718
1,710
7,889
0
25,025
W
20,635
695
0
481
7,117
3,565
1,414
1,755
5,312
36,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,962
Gold Earned
48,239
103
Minions Killed
107
0
Camps Cleared
0
853,775
Distance Traveled
916,971
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,261
842
6
1
0
172,774
0
L
Guan Yu
8,199
745
4
0
0
204,924
0
W
Yemoja
9,020
820
5
0
0
172,858
2
L
Scylla
8,171
743
46
4
0
167,797
0
W
Hera
9,417
856
27
2
0
185,297
0
L
Anhur
8,182
744
18
2
0
147,353
0
L
Apollo
8,149
741
29
3
0
160,927
0
W
Anhur
10,234
930
24
2
0
182,995
0
W
Tsukuyomi
9,285
844
23
2
0
197,563
0
W
Zeus
10,283
935
28
3
0
178,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role