Player Matchup

Zeus
Zeus
AmorinAnalin
Zeus
Level 29
God Stats
5W - 4L
1,563 SR
Queue Stats
40W - 43L
1,353 Elo+
Solo
Ravana
Ravana
Erik Yee8834
Ravana
Level 18
God Stats
1W - 2L
1,756 SR
Queue Stats
38W - 49L
1,332 Elo+
Party 1
Cthulhu
Cthulhu
VneZta
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ZombieTv7207
Fenrir
Level 18
God Stats
4W - 4L
1,613 SR
Queue Stats
42W - 61L
1,335 Elo+
Solo
Neith
Neith
mano1250
Neith
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
14W - 18L
1,421 Elo+
Solo
Team Averages
Level 24
1,586 SR
1,388 Elo+

VS

Team Averages
Level 12
1,527 SR
1,302 Elo+
Cernunnos
Cernunnos
OneBuckle67688
Cernunnos
Level 15
God Stats
1W - 2L
1,126 SR
Queue Stats
4W - 6L
1,180 Elo+
Solo
Serqet
Serqet
Sempiterrr
Serqet
Level 15
God Stats
3W - 0L
1,613 SR
Queue Stats
14W - 10L
1,537 Elo+
Solo
Chaac
Chaac
ZeX_ROGU
Chaac
Level 15
God Stats
2W - 0L
1,832 SR
Queue Stats
23W - 27L
1,295 Elo+
Party 2
Cthulhu
Cthulhu
otto_Winers
Cthulhu
Level 8
God Stats
2W - 0L
1,710 SR
Queue Stats
3W - 4L
1,199 Elo+
Solo
Sol
Sol
pr_indiosolari98
Sol
Level 6
God Stats
3W - 8L
1,355 SR
Queue Stats
9W - 16L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 2
11,298
538
18,591
14,352
4,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
15
2 / 5 / 2
9,584
456
8,213
14,355
7,493
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
VneZta
Cthulhu
16
7 / 4 / 11
11,737
559
9,753
16,143
15,056
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
12
1 / 3 / 2
8,724
415
2,708
10,499
3,676
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
mano1250
Neith
15
14 / 2 / 3
11,212
534
13,448
10,471
3,298
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
OneBuckle67688
Cernunnos
16
2 / 9 / 1
10,613
505
7,182
14,686
5,236
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
Sempiterrr
Serqet
20
12 / 7 / 3
14,249
679
19,847
18,272
7,101
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
ZeX_ROGU
Chaac
19
4 / 0 / 5
11,721
558
9,018
9,927
9,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
otto_Winers
Cthulhu
13
1 / 12 / 3
8,816
420
6,227
19,319
12,849
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
0 / 1 / 4
10,519
501
5,786
12,572
6,404
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
29
Kills
19
19
Deaths
29
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
L
Ravana
2
5
2
0.6
W
Cernunnos
OneBuckle67688
Cernunnos
2
9
1
0.28
W
Serqet
Sempiterrr
Serqet
12
7
3
1.93
L
Cthulhu
VneZta
Cthulhu
7
4
11
3.13
W
Chaac
ZeX_ROGU
Chaac
4
0
5
6.5
L
Fenrir
1
3
2
0.67
L
Neith
mano1250
Neith
14
2
3
7.75
W
Cthulhu
otto_Winers
Cthulhu
1
12
3
0.21
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,713
Damage
48,060
65,820
Taken
74,776
33,721
Mitigated
40,648
19,287
Healing
16,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,591
2,405
171
5,699
14,352
4,198
0
2,888
10,517
78,356
0
L
Ravana
8,213
2,540
243
3,080
14,355
7,493
279
2,564
10,380
0
42,992
W
Cernunnos
OneBuckle67688
Cernunnos
7,182
2,365
0
1,339
14,686
5,236
2,490
6,363
8,323
0
58,055
W
Serqet
Sempiterrr
Serqet
19,847
6,997
0
5,178
18,272
7,101
636
3,487
14,732
0
109,856
L
Cthulhu
VneZta
Cthulhu
9,753
1,373
835
1,440
16,143
15,056
231
4,260
11,740
38,821
0
W
Chaac
ZeX_ROGU
Chaac
9,018
1,338
0
3,708
9,927
9,058
1,321
2,916
6,686
0
56,458
L
Fenrir
2,708
358
0
4,305
10,499
3,676
0
1,067
9,257
0
36,660
L
Neith
mano1250
Neith
13,448
8,262
0
3,514
10,471
3,298
2,686
790
9,513
0
54,939
W
Cthulhu
otto_Winers
Cthulhu
6,227
1,522
138
306
19,319
12,849
1,046
8,904
10,248
26,930
0
W
5,786
887
0
6,268
12,572
6,404
2,290
6,674
5,873
61,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,555
Gold Earned
55,918
421
Minions Killed
510
0
Camps Cleared
0
1,664,135
Distance Traveled
1,835,695
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,298
538
131
6
0
321,326
3
L
Ravana
9,584
456
80
4
0
402,761
3
W
Cernunnos
10,613
505
120
6
0
303,864
0
W
Serqet
14,249
679
119
6
0
391,367
0
L
Cthulhu
11,737
559
57
3
0
372,913
3
W
Chaac
11,721
558
101
5
0
404,266
2
L
Fenrir
8,724
415
66
3
0
300,309
3
L
Neith
11,212
534
87
4
0
266,826
3
W
Cthulhu
8,816
420
42
2
0
356,373
0
W
Sol
10,519
501
128
6
0
379,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role