Player Matchup

Sun Wukong
Sun Wukong
Emanuel21420
Sun Wukong
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
29W - 32L
1,288 Elo+
Solo
Thoth
Thoth
Mertonia
Thoth
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,312 Elo+
Solo
Neith
Neith
Shenn07
Neith
Level 9
God Stats
0W - 2L
1,578 SR
Queue Stats
0W - 5L
1,042 Elo+
Solo
Jormungandr
Jormungandr
jopakonia
Jormungandr
Level 5
God Stats
0W - 1L
1,259 SR
Queue Stats
4W - 9L
1,163 Elo+
Solo
Arachne
Arachne
malnaaiZA
Arachne
Level 26
God Stats
11W - 11L
1,444 SR
Queue Stats
75W - 84L
1,261 Elo+
Solo
Team Averages
Level 15
1,456 SR
1,213 Elo+

VS

Team Averages
Level 16
1,533 SR
1,345 Elo+
King Arthur
King Arthur
Gamea05
King Arthur
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,403 Elo+
Solo
Ao Kuang
Ao Kuang
KarateGunnar
Ao Kuang
Level 17
God Stats
13W - 3L
1,713 SR
Queue Stats
17W - 11L
1,342 Elo+
Party 1
Izanami
Izanami
MAXimumPain111
Izanami
Level 5
God Stats
3W - 3L
1,138 SR
Queue Stats
4W - 5L
1,115 Elo+
Solo
Anhur
Anhur
Raywin
Anhur
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Штефан
Sol
Level 16
God Stats
4W - 2L
1,816 SR
Queue Stats
14W - 11L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Emanuel21420
Sun Wukong
10
2 / 2 / 0
5,435
494
3,598
5,975
3,265
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thoth
Mertonia
Thoth
9
0 / 2 / 0
4,952
450
1,304
3,667
881
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Shenn07
Neith
6
0 / 1 / 2
4,505
410
2,194
3,653
919
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
jopakonia
Jormungandr
8
2 / 4 / 1
5,635
512
2,356
8,059
3,323
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
malnaaiZA
Arachne
8
1 / 2 / 2
5,481
498
3,418
7,367
2,292
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gamea05
King Arthur
11
2 / 2 / 1
6,441
586
3,570
6,631
3,474
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
KarateGunnar
Ao Kuang
9
0 / 1 / 1
6,238
567
1,543
7,736
2,038
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 2 / 3
6,310
574
5,741
4,847
1,285
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Raywin
Anhur
12
4 / 0 / 0
6,926
630
3,781
4,938
1,480
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 1 / 4
6,134
558
2,847
4,803
1,200
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
11
11
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Emanuel21420
Sun Wukong
2
2
0
1
W
King Arthur
Gamea05
King Arthur
2
2
1
1.25
W
Ao Kuang
KarateGunnar
Ao Kuang
0
1
1
0.5
W
3
2
3
2.25
L
Thoth
Mertonia
Thoth
0
2
0
0
W
Anhur
Raywin
Anhur
4
0
0
4
L
Neith
Shenn07
Neith
0
1
2
1
L
Jormungandr
jopakonia
Jormungandr
2
4
1
0.63
L
Arachne
malnaaiZA
Arachne
1
2
2
1
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,870
Damage
17,482
28,721
Taken
28,955
10,680
Mitigated
9,477
7,557
Healing
12,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Emanuel21420
Sun Wukong
3,598
1,224
0
1,686
5,975
3,265
0
315
5,385
0
18,413
W
King Arthur
Gamea05
King Arthur
3,570
925
0
2,982
6,631
3,474
99
0
6,286
0
23,882
W
Ao Kuang
KarateGunnar
Ao Kuang
1,543
897
0
3,846
7,736
2,038
0
515
7,221
39,862
0
W
5,741
4,126
0
762
4,847
1,285
1,826
1,020
3,827
0
28,227
L
Thoth
Mertonia
Thoth
1,304
174
0
1,382
3,667
881
240
244
3,423
17,729
0
W
Anhur
Raywin
Anhur
3,781
1,182
0
2,077
4,938
1,480
432
1,598
3,340
0
29,642
L
Neith
Shenn07
Neith
2,194
935
0
1,508
3,653
919
0
959
2,694
0
12,364
L
Jormungandr
jopakonia
Jormungandr
2,356
586
111
417
8,059
3,323
0
2,474
5,585
17,608
0
L
Arachne
malnaaiZA
Arachne
3,418
2,697
0
2,453
7,367
2,292
0
398
6,869
0
21,273
W
2,847
896
210
2,679
4,803
1,200
1,519
527
4,276
23,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,008
Gold Earned
32,049
157
Minions Killed
307
0
Camps Cleared
0
841,833
Distance Traveled
931,726
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,435
494
31
3
0
190,125
0
W
King Arthur
6,441
586
56
5
0
188,909
1
W
Ao Kuang
6,238
567
69
6
0
193,000
0
W
Izanami
6,310
574
65
6
0
186,598
1
L
Thoth
4,952
450
33
3
0
137,400
1
W
Anhur
6,926
630
73
7
0
175,532
2
L
Neith
4,505
410
32
3
0
141,263
2
L
Jormungandr
5,635
512
26
2
0
199,290
1
L
Arachne
5,481
498
35
3
0
173,755
0
W
Sol
6,134
558
44
4
0
187,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role