Player Matchup

Cthulhu
Cthulhu
Bel1s4rius_C4wl
Cthulhu
Level 27
God Stats
2W - 3L
1,488 SR
Queue Stats
4W - 5L
1,403 Elo+
Party 1
Chang'e
Chang'e
DOOT__GUY
Chang'e
Level 28
God Stats
1W - 2L
1,588 SR
Queue Stats
11W - 25L
1,170 Elo+
Party 1
King Arthur
King Arthur
Killswitcer
King Arthur
Level 12
God Stats
2W - 2L
1,549 SR
Queue Stats
25W - 18L
1,728 Elo+
Solo
Loki
Loki
LivingCorpus
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,693 Elo+
Party 1
Thanatos
Thanatos
heavenlysavior
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,752 Elo+
Party 1
Team Averages
Level 21
1,525 SR
1,549 Elo+

VS

Team Averages
Level 21
1,603 SR
1,476 Elo+
Cthulhu
Cthulhu
AlessoLu
Cthulhu
Level 26
God Stats
17W - 16L
1,521 SR
Queue Stats
38W - 33L
1,478 Elo+
Solo
Chang'e
Chang'e
IIIIRobbyIIIIMid
Chang'e
Level 6
God Stats
3W - 2L
1,434 SR
Queue Stats
9W - 9L
1,550 Elo+
Solo
Hades
Hades
King_Capalot_
Hades
Level 18
God Stats
5W - 1L
1,746 SR
Queue Stats
24W - 23L
1,401 Elo+
Solo
Izanami
Izanami
PanconHuevoo501
Izanami
Level 25
God Stats
6W - 1L
1,812 SR
Queue Stats
52W - 37L
1,432 Elo+
Solo
Tyr
Tyr
martinezpablo956
Tyr
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
103W - 93L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
6,456
497
3,500
4,958
3,870
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
DOOT__GUY
Chang'e
11
2 / 3 / 2
6,903
531
5,665
8,808
2,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Killswitcer
King Arthur
13
1 / 2 / 0
7,480
575
5,985
7,784
5,841
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
2 / 6 / 1
6,008
462
2,776
8,029
1,862
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
10
2 / 2 / 1
6,900
531
2,450
9,565
2,749
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlessoLu
Cthulhu
11
2 / 1 / 5
7,572
582
2,266
10,492
4,930
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 0 / 0
7,837
603
3,990
8,167
5,856
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 0 / 3
7,378
568
6,436
5,360
2,214
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 3 / 2
7,690
592
6,074
7,317
2,225
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 3 / 4
7,902
608
5,448
11,984
5,139
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
15
15
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlessoLu
Cthulhu
2
1
5
4.5
L
0
2
5
1.25
L
Chang'e
DOOT__GUY
Chang'e
2
3
2
1
W
2
0
0
2
L
King Arthur
Killswitcer
King Arthur
1
2
0
0.5
W
1
0
3
2.5
L
2
6
1
0.42
W
5
3
2
2
L
Thanatos
2
2
1
1.25
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,376
Damage
24,214
39,144
Taken
43,320
16,819
Mitigated
20,364
13,735
Healing
21,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlessoLu
Cthulhu
2,266
309
792
4,818
10,492
4,930
75
1,929
8,563
21,946
0
L
3,500
0
175
0
4,958
3,870
0
1,029
3,929
24,570
0
L
Chang'e
DOOT__GUY
Chang'e
5,665
703
318
2,080
8,808
2,497
168
4,219
4,589
30,131
0
W
3,990
140
311
6,240
8,167
5,856
595
70
7,697
43,092
0
L
King Arthur
Killswitcer
King Arthur
5,985
717
0
3,022
7,784
5,841
0
3,652
4,132
0
44,498
W
6,436
1,287
40
3,175
5,360
2,214
144
2,515
2,822
30,205
0
L
2,776
941
0
358
8,029
1,862
25
1,710
6,319
0
12,088
W
6,074
3,416
0
1,426
7,317
2,225
472
2,735
4,582
0
42,831
L
Thanatos
2,450
486
0
7,782
9,565
2,749
0
2,569
6,996
0
37,529
W
5,448
1,468
0
4,679
11,984
5,139
51
1,916
10,043
0
44,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,747
Gold Earned
38,379
264
Minions Killed
349
0
Camps Cleared
0
1,373,946
Distance Traveled
1,221,284
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,572
582
39
3
0
250,465
4
L
Cthulhu
6,456
497
37
3
0
258,777
0
L
Chang'e
6,903
531
47
4
0
279,948
1
W
Chang'e
7,837
603
102
8
0
252,776
0
L
King Arthur
7,480
575
100
8
0
267,585
2
W
Hades
7,378
568
66
5
0
226,570
2
L
Loki
6,008
462
17
1
0
282,721
2
W
Izanami
7,690
592
73
6
0
237,242
4
L
Thanatos
6,900
531
63
5
0
284,915
4
W
Tyr
7,902
608
69
5
0
254,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role