Player Matchup

Yemoja
Yemoja
ArchAngel66566
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,059 Elo+
Solo
Medusa
Medusa
HunterMestre
Medusa
Level 69
God Stats
1W - 4L
1,535 SR
Queue Stats
47W - 78L
1,351 Elo+
Solo
Anubis
Anubis
lxXlAdamlXxl
Anubis
Level 87
God Stats
0W - 5L
1,196 SR
Queue Stats
10W - 25L
1,243 Elo+
Solo
Team Averages
Level 55
1,410 SR
1,218 Elo+

VS

Team Averages
Level 82
1,494 SR
1,374 Elo+
Fenrir
Fenrir
BenjaminAyo
Fenrir
Level 13
God Stats
2W - 4L
1,152 SR
Queue Stats
4W - 13L
1,162 Elo+
Solo
Zeus
Zeus
Iguim00
Zeus
Level 106
God Stats
3W - 0L
1,828 SR
Queue Stats
134W - 173L
1,461 Elo+
Solo
Geb
Geb
RaphaelSPZL
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 4
11,522
606
1,373
18,305
16,135
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
15
4 / 4 / 0
12,704
669
10,531
14,491
6,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
15
0 / 1 / 4
11,216
590
5,470
9,251
4,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
1
0 / 0 / 0
7,086
373
0
0
0
Zeus
Iguim00
Zeus
19
9 / 3 / 4
13,454
708
15,969
8,894
2,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 1 / 9
12,367
651
13,517
14,781
12,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
14
15
Deaths
4
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
W
Fenrir
0
0
0
0
L
Medusa
4
4
0
1
W
Zeus
Iguim00
Zeus
9
3
4
3.67
W
5
1
9
9.5
L
Anubis
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,374
Damage
29,486
42,047
Taken
23,675
26,678
Mitigated
15,229
8,090
Healing
4,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,373
735
1,132
0
18,305
16,135
755
13,065
5,240
8,522
0
W
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
10,531
5,216
0
2,156
14,491
6,042
930
8,876
5,615
0
45,212
W
Zeus
Iguim00
Zeus
15,969
2,666
0
2,146
8,894
2,602
0
3,653
5,241
86,515
0
W
13,517
1,523
0
2,494
14,781
12,627
0
3,237
11,544
38,548
0
L
Anubis
5,470
335
224
4,578
9,251
4,501
430
7,580
1,671
66,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,442
Gold Earned
32,907
183
Minions Killed
167
0
Camps Cleared
0
883,241
Distance Traveled
680,533
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,522
606
22
1
0
228,816
0
W
Fenrir
7,086
373
0
0
0
0
0
L
Medusa
12,704
669
48
3
0
346,721
7
W
Zeus
13,454
708
126
7
0
314,114
4
W
Geb
12,367
651
41
2
0
366,419
2
L
Anubis
11,216
590
113
6
0
307,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role