Player Matchup

Medusa
Medusa
IC3Y DUSK
Medusa
Level 26
God Stats
2W - 4L
1,394 SR
Queue Stats
9W - 5L
1,450 Elo+
Party 1
Ymir
Ymir
Sad Drag
Ymir
Level 66
God Stats
1W - 0L
1,868 SR
Queue Stats
157W - 14L
2,028 Elo+
Party 1
He Bo
He Bo
YenaUrf
He Bo
Level 26
God Stats
2W - 0L
1,839 SR
Queue Stats
123W - 7L
2,030 Elo+
Party 1
Team Averages
Level 39
1,700 SR
1,836 Elo+

VS

Team Averages
Level 26
1,473 SR
1,395 Elo+
Ymir
Ymir
ReaCt_NuDeL
Ymir
Level 28
God Stats
8W - 8L
1,626 SR
Queue Stats
118W - 87L
1,521 Elo+
Solo
Kukulkan
Kukulkan
TheCrack-Carnage
Kukulkan
Level 23
God Stats
2W - 3L
1,616 SR
Queue Stats
35W - 38L
1,330 Elo+
Solo
Heimdallr
Heimdallr
Wakanda-rhino
Heimdallr
Level 27
God Stats
0W - 2L
1,177 SR
Queue Stats
0W - 4L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IC3Y DUSK
Medusa
16
3 / 9 / 15
13,535
677
10,701
17,029
6,146
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
19
8 / 5 / 16
15,284
764
16,870
29,879
22,439
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

He Bo
YenaUrf
He Bo
19
17 / 9 / 8
16,495
825
29,116
18,440
6,022
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 13
15,157
758
15,382
23,673
32,946
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
7 / 13 / 10
14,597
730
19,493
20,739
10,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Wakanda-rhino
Heimdallr
16
8 / 10 / 6
13,688
684
17,571
19,957
9,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
51
28
Kills
22
23
Deaths
28
39
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
IC3Y DUSK
Medusa
3
9
15
1.17
L
7
5
13
2.7
W
Ymir
8
5
16
3.2
L
7
13
10
0.92
L
Heimdallr
Wakanda-rhino
Heimdallr
8
10
6
1.1
W
He Bo
YenaUrf
He Bo
17
9
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,687
Damage
52,446
65,348
Taken
64,369
34,607
Mitigated
53,007
15,676
Healing
7,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
IC3Y DUSK
Medusa
10,701
6,137
173
3,072
17,029
6,146
1,090
10,932
6,093
0
57,699
L
15,382
3,377
0
2,329
23,673
32,946
456
12,470
10,944
30,657
0
W
Ymir
16,870
4,656
0
8,937
29,879
22,439
47
14,998
14,881
52,508
0
L
19,493
2,312
573
2,039
20,739
10,388
1,002
17,961
2,503
47,988
0
L
Heimdallr
Wakanda-rhino
Heimdallr
17,571
6,982
853
1,211
19,957
9,673
651
14,796
4,844
0
55,948
W
He Bo
YenaUrf
He Bo
29,116
427
490
3,004
18,440
6,022
573
9,040
9,400
77,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,314
Gold Earned
43,442
202
Minions Killed
157
0
Camps Cleared
0
1,066,760
Distance Traveled
898,989
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,535
677
69
3
0
335,574
0
L
Ymir
15,157
758
28
1
0
338,431
1
W
Ymir
15,284
764
56
3
0
385,159
3
L
Kukulkan
14,597
730
63
3
0
264,152
0
L
Heimdallr
13,688
684
66
3
0
296,406
0
W
He Bo
16,495
825
77
4
0
346,027
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role