Player Matchup

Ra
Ra
G7Itch
Ra
Level 6
God Stats
4W - 7L
1,500 SR
Queue Stats
10W - 15L
1,472 Elo+
Party 2
Heimdallr
Heimdallr
GGordunaGG
Heimdallr
Level 17
God Stats
0W - 8L
1,205 SR
Queue Stats
17W - 28L
1,302 Elo+
Solo
Neith
Neith
Neastygragas
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
Notorious007
Ravana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
永猎双子郑爽
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 6
1,441 SR
1,455 Elo+

VS

Team Averages
Level 23
1,692 SR
1,319 Elo+
Ymir
Ymir
HyoudoIseii
Ymir
Level 23
God Stats
8W - 2L
1,984 SR
Queue Stats
50W - 42L
1,497 Elo+
Solo
Medusa
Medusa
KindleOfKruce
Medusa
Level 24
God Stats
3W - 1L
1,872 SR
Queue Stats
52W - 42L
1,446 Elo+
Solo
The Morrigan
The Morrigan
Squldlord
The Morrigan
Level 18
God Stats
5W - 4L
1,412 SR
Queue Stats
19W - 23L
1,368 Elo+
Solo
Ra
Ra
Vargish
Ra
Level 27
God Stats
3W - 0L
1,693 SR
Queue Stats
55W - 74L
1,227 Elo+
Party 1
Anubis
Anubis
wolradom
Anubis
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 57L
1,058 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
4 / 5 / 0
7,510
501
5,798
10,170
3,501
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
GGordunaGG
Heimdallr
9
1 / 11 / 2
6,200
413
5,429
11,600
3,528
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

2
0 / 3 / 0
4,426
295
838
1,645
293
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
10
1 / 7 / 4
6,510
434
3,321
11,288
3,678
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 7 / 2
6,921
461
6,089
10,064
3,299
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 16
9,461
631
7,531
12,105
8,913
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
17 / 1 / 3
10,901
727
11,918
7,663
2,956
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Squldlord
The Morrigan
15
9 / 1 / 5
9,702
647
9,304
6,566
2,367
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 6
8,982
599
3,936
7,394
2,569
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
wolradom
Anubis
11
1 / 2 / 2
7,655
510
1,548
7,624
2,418
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
8
Kills
33
33
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ra
4
5
0
0.8
L
Heimdallr
GGordunaGG
Heimdallr
1
11
2
0.18
W
3
1
16
11
W
17
1
3
18.5
L
0
3
0
0
L
Ravana
1
7
4
0.43
W
The Morrigan
Squldlord
The Morrigan
9
1
5
11.5
W
3
3
6
2
W
Anubis
wolradom
Anubis
1
2
2
1
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,475
Damage
34,237
44,767
Taken
41,352
14,299
Mitigated
19,223
5,204
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
5,798
143
371
3,270
10,170
3,501
279
3,951
6,219
45,494
0
L
Heimdallr
GGordunaGG
Heimdallr
5,429
2,297
159
504
11,600
3,528
0
4,718
6,882
0
16,680
W
7,531
2,676
415
4,791
12,105
8,913
264
2,586
9,519
27,893
0
W
11,918
7,765
0
1,402
7,663
2,956
6,358
760
6,903
0
62,125
L
838
765
0
0
1,645
293
0
737
908
0
1,573
L
Ravana
3,321
465
0
900
11,288
3,678
674
5,588
5,700
0
23,822
W
The Morrigan
Squldlord
The Morrigan
9,304
1,445
0
2,274
6,566
2,367
0
874
5,692
40,408
2,833
W
3,936
619
77
135
7,394
2,569
713
1,371
6,023
46,239
0
W
Anubis
wolradom
Anubis
1,548
450
0
1,215
7,624
2,418
1,462
207
7,417
21,846
0
L
6,089
1,911
0
0
10,064
3,299
426
5,849
4,215
0
31,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,567
Gold Earned
46,701
211
Minions Killed
343
0
Camps Cleared
0
1,067,624
Distance Traveled
1,324,023
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,510
501
86
6
0
248,853
0
L
Heimdallr
6,200
413
31
2
0
251,872
1
W
Ymir
9,461
631
46
3
0
302,408
3
W
Medusa
10,901
727
98
7
0
267,203
1
L
Neith
4,426
295
2
0
0
49,680
0
L
Ravana
6,510
434
36
2
0
259,920
0
W
The Morrigan
9,702
647
70
5
0
315,646
1
W
Ra
8,982
599
88
6
0
233,719
0
W
Anubis
7,655
510
41
3
0
205,047
0
L
Susano
6,921
461
56
4
0
257,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role