Player Matchup

Fenrir
Fenrir
Babsganoosh
Fenrir
Level 157
God Stats
0W - 1L
1,399 SR
Queue Stats
109W - 85L
1,544 Elo+
Party 1
Merlin
Merlin
i a lv50 pooter
Merlin
Level 25
God Stats
1W - 1L
1,780 SR
Queue Stats
14W - 21L
1,233 Elo+
Party 1
Heimdallr
Heimdallr
ll Blindside ll
Heimdallr
Level 25
God Stats
1W - 5L
1,575 SR
Queue Stats
12W - 14L
1,307 Elo+
Party 1
Team Averages
Level 69
1,584 SR
1,361 Elo+

VS

Team Averages
Level 56
1,463 SR
1,320 Elo+
Ymir
Ymir
FORGEDRICK
Ymir
Level 16
God Stats
8W - 8L
1,457 SR
Queue Stats
14W - 24L
1,280 Elo+
Party 2
Ah Puch
Ah Puch
Fly619
Ah Puch
Level 109
God Stats
7W - 4L
1,458 SR
Queue Stats
36W - 50L
1,332 Elo+
Party 2
Kukulkan
Kukulkan
hektor20
Kukulkan
Level 42
God Stats
15W - 15L
1,474 SR
Queue Stats
15W - 15L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
11 / 3 / 6
12,693
705
15,762
20,769
16,999
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

15
2 / 8 / 8
10,971
610
7,108
13,005
6,749
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
ll Blindside ll
Heimdallr
15
4 / 3 / 10
11,559
642
11,708
18,425
6,692
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 8
10,960
609
5,557
17,643
16,161
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
Fly619
Ah Puch
15
8 / 8 / 6
13,547
753
22,424
14,520
6,163
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
hektor20
Kukulkan
16
5 / 4 / 6
12,764
709
12,457
9,180
3,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
17
Kills
14
14
Deaths
17
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
11
3
6
4.67
W
1
5
8
1
W
Ah Puch
Fly619
Ah Puch
8
8
6
1.38
W
Kukulkan
hektor20
Kukulkan
5
4
6
2
L
2
8
8
0.75
L
Heimdallr
ll Blindside ll
Heimdallr
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,578
Damage
40,438
52,199
Taken
41,343
30,440
Mitigated
25,865
15,776
Healing
7,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
15,762
4,542
0
7,243
20,769
16,999
295
13,824
6,945
0
45,113
W
5,557
1,391
294
2,518
17,643
16,161
258
4,462
13,022
15,132
0
W
Ah Puch
Fly619
Ah Puch
22,424
1,389
604
2,158
14,520
6,163
1,060
1,385
12,960
69,038
0
W
Kukulkan
hektor20
Kukulkan
12,457
1,522
678
1,047
9,180
3,541
1,037
1,635
7,470
48,970
0
L
7,108
613
0
0
13,005
6,749
86
11,288
1,717
50,079
0
L
Heimdallr
ll Blindside ll
Heimdallr
11,708
8,404
0
8,533
18,425
6,692
663
15,402
3,023
0
43,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,223
Gold Earned
37,271
197
Minions Killed
173
0
Camps Cleared
0
888,673
Distance Traveled
935,903
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,693
705
40
2
0
321,513
7
W
Ymir
10,960
609
11
1
0
332,524
0
W
Ah Puch
13,547
753
80
4
0
262,971
4
W
Kukulkan
12,764
709
82
5
0
340,408
0
L
Merlin
10,971
610
86
5
0
269,357
1
L
Heimdallr
11,559
642
71
4
0
297,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role