Player Matchup

Neith
Neith
FernanMaster
Neith
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Sadaith
Sun Wukong
Level 109
God Stats
4W - 4L
1,513 SR
Queue Stats
35W - 41L
1,440 Elo+
Solo
Discordia
Discordia
Teciek
Discordia
Level 96
God Stats
6W - 7L
1,652 SR
Queue Stats
10W - 21L
1,352 Elo+
Solo
Team Averages
Level 112
1,555 SR
1,431 Elo+

VS

Team Averages
Level 85
1,649 SR
1,785 Elo+
Baron Samedi
Baron Samedi
Djnownine
Baron Samedi
Level 84
God Stats
5W - 0L
1,444 SR
Queue Stats
16W - 7L
1,675 Elo+
Party 1
Ullr
Ullr
MuscularPigeon
Ullr
Level 154
God Stats
42W - 12L
1,766 SR
Queue Stats
203W - 103L
1,762 Elo+
Party 1
Sobek
Sobek
ObeseOstrich
Sobek
Level 16
God Stats
2W - 0L
1,738 SR
Queue Stats
60W - 11L
1,919 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
6,219
622
4,603
8,845
2,855
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Sadaith
Sun Wukong
10
0 / 6 / 2
6,638
664
3,672
11,177
6,198
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Teciek
Discordia
9
2 / 6 / 0
7,000
700
7,148
6,241
1,960
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Djnownine
Baron Samedi
11
3 / 1 / 13
7,929
793
7,610
6,517
2,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
13 / 0 / 5
9,737
974
10,391
5,838
2,212
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 15
7,686
769
4,922
9,079
8,438
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
18
18
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Djnownine
Baron Samedi
3
1
13
9.5
L
0
6
0
0
W
13
0
5
15.5
W
2
1
15
9.5
L
Sun Wukong
Sadaith
Sun Wukong
0
6
2
0.17
L
Discordia
Teciek
Discordia
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,423
Damage
22,923
26,263
Taken
21,434
11,013
Mitigated
13,369
4,008
Healing
8,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Djnownine
Baron Samedi
7,610
464
2,243
2,533
6,517
2,719
647
1,994
4,523
21,117
0
L
4,603
1,180
0
2,544
8,845
2,855
0
4,656
4,189
0
24,092
W
10,391
3,965
0
484
5,838
2,212
2,126
2,111
3,727
0
45,575
W
4,922
198
0
2,746
9,079
8,438
218
3,104
5,975
18,519
0
L
Sun Wukong
Sadaith
Sun Wukong
3,672
661
0
1,464
11,177
6,198
0
5,714
5,463
0
18,048
L
Discordia
Teciek
Discordia
7,148
35
0
0
6,241
1,960
0
2,194
4,047
20,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,857
Gold Earned
25,352
115
Minions Killed
123
0
Camps Cleared
0
505,527
Distance Traveled
583,972
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,929
793
25
3
0
182,752
1
L
Neith
6,219
622
52
5
0
145,925
2
W
Ullr
9,737
974
81
8
0
198,377
2
W
Sobek
7,686
769
17
2
0
202,843
2
L
Sun Wukong
6,638
664
30
3
0
184,137
1
L
Discordia
7,000
700
33
3
0
175,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role