Player Matchup

Izanami
Izanami
ChuchaCuerera-
Izanami
Level 25
God Stats
1W - 11L
1,319 SR
Queue Stats
2W - 11L
1,087 Elo+
Party 2
Cerberus
Cerberus
Quashea
Cerberus
Level 37
God Stats
2W - 1L
1,361 SR
Queue Stats
3W - 5L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
imfundude4
Danzaburou
Level 26
God Stats
4W - 6L
1,739 SR
Queue Stats
6W - 10L
1,438 Elo+
Party 2
Team Averages
Level 29
1,473 SR
1,305 Elo+

VS

Team Averages
Level 85
1,524 SR
1,319 Elo+
Nike
Nike
CheefnBudda
Nike
Level 18
God Stats
6W - 10L
1,537 SR
Queue Stats
9W - 14L
1,185 Elo+
Party 1
Sun Wukong
Sun Wukong
Dmoney3179
Sun Wukong
Level 81
God Stats
1W - 2L
1,377 SR
Queue Stats
12W - 12L
1,251 Elo+
Party 1
Merlin
Merlin
J-Crill_onda_mic
Merlin
Level 155
God Stats
0W - 1L
1,657 SR
Queue Stats
4W - 2L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 23
16,751
644
8,974
19,039
6,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Quashea
Cerberus
20
17 / 6 / 16
20,082
772
33,301
41,792
27,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
imfundude4
Danzaburou
20
14 / 7 / 13
18,417
708
23,081
23,851
9,149
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 14 / 10
15,832
609
13,270
23,582
25,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
Dmoney3179
Sun Wukong
17
2 / 10 / 14
15,872
610
16,245
29,532
38,630
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
16 / 10 / 4
19,586
753
38,916
27,159
10,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
49
34
Kills
21
21
Deaths
34
52
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
14
10
0.57
W
3
8
23
1.81
L
Sun Wukong
Dmoney3179
Sun Wukong
2
10
14
0.9
L
16
10
4
1.8
W
Cerberus
Quashea
Cerberus
17
6
16
4.17
W
Danzaburou
imfundude4
Danzaburou
14
7
13
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,356
Damage
68,431
84,682
Taken
80,273
43,350
Mitigated
73,835
32,809
Healing
13,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,270
1,674
0
210
23,582
25,008
59
8,920
14,662
0
43,720
W
8,974
5,780
740
1,190
19,039
6,627
1,162
10,300
8,589
0
56,332
L
Sun Wukong
Dmoney3179
Sun Wukong
16,245
4,108
1,635
4,802
29,532
38,630
134
12,025
17,507
0
40,361
L
38,916
1,333
648
5,959
27,159
10,197
321
12,541
14,618
142,532
0
W
Cerberus
Quashea
Cerberus
33,301
2,894
1,421
20,730
41,792
27,574
1,069
17,016
24,038
106,975
0
W
Danzaburou
imfundude4
Danzaburou
23,081
13,246
815
7,913
23,851
9,149
3,332
11,648
12,028
0
95,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,250
Gold Earned
51,290
322
Minions Killed
260
0
Camps Cleared
0
1,301,896
Distance Traveled
1,163,031
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
15,832
609
45
2
0
378,246
0
W
Izanami
16,751
644
60
2
0
424,735
0
L
Sun Wukong
15,872
610
32
1
0
400,075
1
L
Merlin
19,586
753
183
7
0
384,710
3
W
Cerberus
20,082
772
159
6
0
452,702
0
W
Danzaburou
18,417
708
103
4
0
424,459
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role