Player Matchup

Ganesha
Ganesha
Dankover
Ganesha
Level 15
God Stats
7W - 6L
1,484 SR
Queue Stats
7W - 10L
1,256 Elo+
Party 1
Pele
Pele
Stabbysab12
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 49L
1,075 Elo+
Solo
Arachne
Arachne
frankecn
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,221 Elo+
Party 1
Team Averages
Level 20
1,495 SR
1,184 Elo+

VS

Team Averages
Level 94
1,443 SR
1,224 Elo+
Ravana
Ravana
GraveDestiny
Ravana
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,232 Elo+
Solo
Izanami
Izanami
OneBallHall
Izanami
Level 105
God Stats
9W - 5L
1,477 SR
Queue Stats
36W - 41L
1,242 Elo+
Party 2
Ra
Ra
R0cKr0bsta
Ra
Level 122
God Stats
13W - 21L
1,351 SR
Queue Stats
68W - 91L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dankover
Ganesha
12
1 / 7 / 5
8,837
736
6,210
16,463
11,649
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
3 / 11 / 2
9,170
764
8,325
18,809
7,513
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
frankecn
Arachne
10
2 / 9 / 3
8,220
685
6,335
13,698
4,566
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
10 / 1 / 12
10,174
848
10,249
10,260
3,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
OneBallHall
Izanami
14
10 / 2 / 13
10,971
914
15,689
10,789
3,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
7 / 3 / 16
10,020
835
13,454
11,167
4,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
6
Kills
27
27
Deaths
6
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Dankover
Ganesha
1
7
5
0.5
W
Ravana
10
1
12
16
W
Izanami
OneBallHall
Izanami
10
2
13
8.25
W
7
3
16
5
L
3
11
2
0.36
L
Arachne
frankecn
Arachne
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,870
Damage
39,392
48,970
Taken
32,216
23,728
Mitigated
11,862
7,233
Healing
15,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Dankover
Ganesha
6,210
388
600
1,448
16,463
11,649
188
4,787
11,676
16,658
0
W
Ravana
10,249
3,741
0
705
10,260
3,843
580
2,427
7,833
0
20,470
W
Izanami
OneBallHall
Izanami
15,689
12,063
828
1,160
10,789
3,813
1,980
847
9,942
0
66,298
W
13,454
668
6,170
6,607
11,167
4,206
524
2,986
8,181
37,781
0
L
8,325
1,428
0
4,117
18,809
7,513
420
4,956
13,853
0
35,120
L
Arachne
frankecn
Arachne
6,335
4,643
0
1,068
13,698
4,566
337
3,763
9,935
0
15,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,227
Gold Earned
31,165
79
Minions Killed
176
0
Camps Cleared
0
556,469
Distance Traveled
679,416
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,837
736
0
0
0
200,393
2
W
Ravana
10,174
848
23
2
0
236,517
0
W
Izanami
10,971
914
92
8
0
202,979
0
W
Ra
10,020
835
61
5
0
239,920
0
L
Pele
9,170
764
51
4
0
171,689
0
L
Arachne
8,220
685
28
2
0
184,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role