Player Matchup

Heimdallr
Heimdallr
Filbus
Heimdallr
Level 6
God Stats
2W - 1L
1,170 SR
Queue Stats
3W - 9L
999 Elo+
Solo
Odin
Odin
MjeceuCp6Nje
Odin
Level 30
God Stats
4W - 3L
1,425 SR
Queue Stats
103W - 105L
1,216 Elo+
Solo
Yemoja
Yemoja
SNACKPACK392
Yemoja
Level 7
God Stats
1W - 2L
1,444 SR
Queue Stats
8W - 12L
1,066 Elo+
Solo
Neith
Neith
sharlesarias
Neith
Level 17
God Stats
27W - 33L
1,351 SR
Queue Stats
32W - 47L
1,215 Elo+
Solo
Athena
Athena
twhitby
Athena
Level 27
God Stats
10W - 9L
1,387 SR
Queue Stats
44W - 45L
1,178 Elo+
Solo
Team Averages
Level 17
1,355 SR
1,135 Elo+

VS

Team Averages
Level 18
1,383 SR
1,227 Elo+
Nemesis
Nemesis
Autumn0222
Nemesis
Level 18
God Stats
1W - 2L
1,545 SR
Queue Stats
46W - 59L
1,153 Elo+
Party 1
Neith
Neith
MissTica
Neith
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
18W - 23L
1,500 Elo+
Solo
Aphrodite
Aphrodite
PlzJustlose
Aphrodite
Level 17
God Stats
16W - 15L
1,289 SR
Queue Stats
42W - 53L
1,130 Elo+
Party 1
Ra
Ra
RaptormanXIII
Ra
Level 35
God Stats
4W - 7L
1,364 SR
Queue Stats
8W - 9L
1,226 Elo+
Party 2
Ares
Ares
XxNoSe
Ares
Level 15
God Stats
1W - 4L
1,218 SR
Queue Stats
1W - 5L
1,127 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Filbus
Heimdallr
20
3 / 8 / 9
14,377
513
15,508
23,240
8,917
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
16 / 5 / 6
16,929
605
29,607
23,169
13,401
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
20
4 / 5 / 9
13,103
468
13,304
15,030
13,577
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
7 / 2 / 5
14,756
527
15,319
11,647
4,497
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
twhitby
Athena
19
1 / 4 / 8
14,539
519
15,833
32,225
42,612
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Autumn0222
Nemesis
20
12 / 7 / 6
15,661
559
30,193
32,314
17,829
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
MissTica
Neith
17
1 / 10 / 7
11,777
421
11,583
23,155
7,848
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Aphrodite
PlzJustlose
Aphrodite
19
7 / 5 / 4
14,596
521
19,460
26,937
30,093
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 5 / 6
13,935
498
15,806
18,371
8,276
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
XxNoSe
Ares
19
1 / 4 / 4
13,076
467
5,099
17,496
18,921
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
50
31
Kills
23
24
Deaths
31
37
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Autumn0222
Nemesis
12
7
6
2.14
W
Heimdallr
Filbus
Heimdallr
3
8
9
0.94
L
Neith
MissTica
Neith
1
10
7
0.45
W
16
5
6
3.8
L
Aphrodite
PlzJustlose
Aphrodite
7
5
4
1.8
L
2
5
6
1
W
Yemoja
4
5
9
1.7
L
Ares
XxNoSe
Ares
1
4
4
0.75
W
7
2
5
4.75
W
Athena
twhitby
Athena
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,571
Damage
82,141
105,311
Taken
118,273
83,004
Mitigated
82,967
24,223
Healing
43,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Autumn0222
Nemesis
30,193
17,483
0
9,383
32,314
17,829
1,257
7,649
24,665
0
128,443
W
Heimdallr
Filbus
Heimdallr
15,508
10,081
0
5,140
23,240
8,917
2,600
10,164
13,076
0
81,755
L
Neith
MissTica
Neith
11,583
7,404
0
6,818
23,155
7,848
542
3,296
19,859
0
65,436
W
29,607
6,534
0
2,380
23,169
13,401
2,445
8,229
14,940
0
89,468
L
Aphrodite
PlzJustlose
Aphrodite
19,460
4,003
7,590
13,548
26,937
30,093
713
6,610
20,327
59,972
0
L
15,806
1,709
421
5,005
18,371
8,276
1,702
3,740
14,631
98,706
0
W
Yemoja
13,304
2,498
3,165
4,611
15,030
13,577
479
4,617
10,413
49,659
0
L
Ares
XxNoSe
Ares
5,099
454
0
500
17,496
18,921
1,048
9,025
8,471
33,074
0
W
15,319
9,079
657
3,633
11,647
4,497
9,289
4,080
7,567
0
98,683
W
Athena
twhitby
Athena
15,833
5,537
0
4,637
32,225
42,612
59
13,581
18,644
57,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,704
Gold Earned
69,045
549
Minions Killed
518
0
Camps Cleared
0
2,309,738
Distance Traveled
2,282,974
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,661
559
136
5
0
551,866
2
W
Heimdallr
14,377
513
135
5
0
410,609
2
L
Neith
11,777
421
79
3
0
349,952
2
W
Odin
16,929
605
93
3
0
547,849
0
L
Aphrodite
14,596
521
75
3
0
477,962
1
L
Ra
13,935
498
182
7
0
487,893
0
W
Yemoja
13,103
468
63
2
0
440,740
6
L
Ares
13,076
467
46
2
0
415,301
0
W
Neith
14,756
527
181
6
0
415,187
4
W
Athena
14,539
519
77
3
0
495,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role