Player Matchup

Set
Set
BaconatorSuprem
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,580 Elo+
Party 1
Odin
Odin
LuckFortune
Odin
Level 27
God Stats
1W - 1L
2,010 SR
Queue Stats
8W - 2L
1,790 Elo+
Party 1
Chaac
Chaac
MarisaKrisame
Chaac
Level 15
God Stats
1W - 1L
1,745 SR
Queue Stats
12W - 6L
1,694 Elo+
Party 1
Sol
Sol
NammyBabs
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,653 Elo+
Party 1
Chiron
Chiron
TheWorldTreeYgg
Chiron
Level 39
God Stats
0W - 1L
1,311 SR
Queue Stats
11W - 8L
1,649 Elo+
Party 1
Team Averages
Level 25
1,613 SR
1,673 Elo+

VS

Team Averages
Level 25
1,644 SR
1,628 Elo+
Horus
Horus
Hakertm
Horus
Level 32
God Stats
56W - 22L
1,762 SR
Queue Stats
185W - 124L
1,700 Elo+
Party 2
Cthulhu
Cthulhu
JakTheMessiah
Cthulhu
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 28L
1,694 Elo+
Party 2
Merlin
Merlin
Necr0m1ne
Merlin
Level 28
God Stats
59W - 45L
1,586 SR
Queue Stats
163W - 149L
1,546 Elo+
Solo
Thanatos
Thanatos
SeniorStickyBuns
Thanatos
Level 28
God Stats
128W - 80L
1,626 SR
Queue Stats
177W - 137L
1,602 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UurbanRoofer
Ah Muzen Cab
Level 29
God Stats
12W - 4L
1,748 SR
Queue Stats
130W - 107L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 4
11,219
863
12,456
21,281
8,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
0 / 2 / 4
11,166
859
7,666
20,051
22,088
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

19
1 / 12 / 8
12,302
946
24,500
38,010
42,631
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
0 / 11 / 5
11,297
869
16,357
26,225
8,479
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 7 / 1
13,018
1,001
20,889
21,141
6,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Hakertm
Horus
20
5 / 0 / 28
13,063
1,005
12,225
23,661
30,600
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
19
6 / 0 / 19
12,747
981
17,885
14,185
18,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Necr0m1ne
Merlin
20
12 / 2 / 18
13,918
1,071
31,803
13,437
7,189
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 4 / 14
14,455
1,112
27,468
20,141
10,867
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
UurbanRoofer
Ah Muzen Cab
20
5 / 3 / 23
12,894
992
31,523
15,520
8,601
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
143
9
Kills
41
41
Deaths
9
22
Assists
102
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
W
Horus
Hakertm
Horus
5
0
28
19
W
Cthulhu
6
0
19
15.5
L
0
2
4
1
L
1
12
8
0.42
L
0
11
5
0.23
W
Merlin
Necr0m1ne
Merlin
12
2
18
10.5
W
13
4
14
5
L
7
7
1
1.07
W
Ah Muzen Cab
UurbanRoofer
Ah Muzen Cab
5
3
23
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,868
Damage
120,904
126,708
Taken
86,944
88,244
Mitigated
75,770
23,694
Healing
44,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,456
5,430
0
952
21,281
8,180
0
7,575
13,706
0
20,834
W
Horus
Hakertm
Horus
12,225
5,386
12,725
11,847
23,661
30,600
0
6,106
17,105
0
17,628
W
Cthulhu
17,885
987
1,824
510
14,185
18,513
0
3,361
10,649
40,487
0
L
7,666
1,372
0
1,988
20,051
22,088
0
7,219
12,832
0
20,335
L
24,500
4,321
0
9,114
38,010
42,631
0
14,691
23,319
1,276
44,341
L
16,357
5,145
0
5,476
26,225
8,479
0
10,534
15,691
66,244
0
W
Merlin
Necr0m1ne
Merlin
31,803
1,455
0
0
13,437
7,189
0
1,804
11,580
67,498
0
W
27,468
10,520
1,338
14,624
20,141
10,867
0
4,001
15,801
0
42,022
L
20,889
6,965
1,274
4,890
21,141
6,866
0
9,596
11,472
0
33,079
W
Ah Muzen Cab
UurbanRoofer
Ah Muzen Cab
31,523
14,586
0
2,075
15,520
8,601
0
2,361
13,034
0
52,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,002
Gold Earned
67,077
256
Minions Killed
250
4
Camps Cleared
11
1,135,714
Distance Traveled
1,221,273
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,219
863
15
1
1
237,755
0
W
Horus
13,063
1,005
9
1
1
281,817
2
W
Cthulhu
12,747
981
58
4
0
218,622
0
L
Odin
11,166
859
26
2
2
232,904
2
L
Chaac
12,302
946
56
4
1
235,203
1
L
Sol
11,297
869
127
10
0
199,258
2
W
Merlin
13,918
1,071
107
8
0
235,321
1
W
Thanatos
14,455
1,112
30
2
8
240,218
1
L
Chiron
13,018
1,001
32
2
0
230,594
1
W
Ah Muzen Cab
12,894
992
46
4
2
245,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role