Player Matchup

Janus
Janus
Gooberslilbro
Janus
Level 62
God Stats
1W - 2L
1,318 SR
Queue Stats
33W - 41L
1,364 Elo+
Party 1
Ymir
Ymir
Obvious spy1
Ymir
Level 13
God Stats
4W - 1L
1,318 SR
Queue Stats
4W - 2L
1,227 Elo+
Party 1
Artemis
Artemis
White and Basic
Artemis
Level 105
God Stats
2W - 1L
1,392 SR
Queue Stats
28W - 34L
1,468 Elo+
Party 1
Team Averages
Level 60
1,342 SR
1,353 Elo+

VS

Team Averages
Level 10
1,226 SR
1,064 Elo+
Medusa
Medusa
DarkmoonGypsy
Medusa
Level 3
God Stats
0W - 3L
1,146 SR
Queue Stats
0W - 3L
970 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JOVILDOLPHIN75
Tsukuyomi
Level 21
God Stats
12W - 14L
1,426 SR
Queue Stats
25W - 38L
1,253 Elo+
Solo
Cthulhu
Cthulhu
Phantom_Blaqk
Cthulhu
Level 5
God Stats
0W - 2L
1,106 SR
Queue Stats
0W - 3L
970 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 10
9,051
823
10,561
4,699
1,453
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 0 / 14
8,100
736
5,659
7,002
5,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
9 / 0 / 6
8,837
803
9,219
6,382
2,456
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 0
6,130
557
2,776
11,857
3,618
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Tsukuyomi
JOVILDOLPHIN75
Tsukuyomi
9
0 / 1 / 0
6,384
580
1,676
7,219
2,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
7
0 / 8 / 0
6,196
563
3,226
12,396
8,915
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
20
Kills
0
1
Deaths
20
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
W
8
1
10
13
L
Tsukuyomi
JOVILDOLPHIN75
Tsukuyomi
0
1
0
0
W
3
0
14
10
L
Cthulhu
0
8
0
0
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,439
Damage
7,678
18,083
Taken
31,472
9,149
Mitigated
14,841
3,672
Healing
924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,776
1,297
0
747
11,857
3,618
0
6,490
5,367
0
13,312
W
10,561
624
0
291
4,699
1,453
794
563
4,136
33,478
0
L
Tsukuyomi
JOVILDOLPHIN75
Tsukuyomi
1,676
165
0
177
7,219
2,308
0
4,829
2,390
0
16,738
W
5,659
1,402
0
513
7,002
5,240
174
1,451
5,551
16,854
0
L
Cthulhu
3,226
123
0
0
12,396
8,915
0
4,929
7,467
15,365
0
W
9,219
7,346
0
2,868
6,382
2,456
2,154
1,308
5,074
0
42,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,988
Gold Earned
18,710
138
Minions Killed
95
0
Camps Cleared
0
554,191
Distance Traveled
439,489
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,130
557
32
3
0
104,017
0
W
Janus
9,051
823
54
5
0
189,640
0
L
Tsukuyomi
6,384
580
43
4
0
195,484
0
W
Ymir
8,100
736
18
2
0
196,694
0
L
Cthulhu
6,196
563
20
2
0
139,988
1
W
Artemis
8,837
803
66
6
0
167,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role