Player Matchup

Fafnir
Fafnir
FinSheperd
Fafnir
Level 48
God Stats
1W - 1L
1,315 SR
Queue Stats
62W - 49L
1,580 Elo+
Party 1
Ah Puch
Ah Puch
Firstarmored
Ah Puch
Level 128
God Stats
8W - 1L
1,916 SR
Queue Stats
583W - 470L
1,700 Elo+
Party 1
Chiron
Chiron
Kingofpluto
Chiron
Level 136
God Stats
3W - 0L
1,706 SR
Queue Stats
195W - 107L
1,610 Elo+
Party 1
Baron Samedi
Baron Samedi
TheHebrewMan
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,543 Elo+
Solo
Jormungandr
Jormungandr
WillistheLegend
Jormungandr
Level 29
God Stats
2W - 0L
1,796 SR
Queue Stats
70W - 35L
1,679 Elo+
Party 1
Team Averages
Level 74
1,647 SR
1,622 Elo+

VS

Team Averages
Level 87
1,614 SR
1,573 Elo+
Ah Muzen Cab
Ah Muzen Cab
Mikazuki3
Ah Muzen Cab
Level 29
God Stats
3W - 2L
1,627 SR
Queue Stats
121W - 63L
1,681 Elo+
Solo
Hera
Hera
Mnemosyne623
Hera
Level 118
God Stats
3W - 2L
1,774 SR
Queue Stats
56W - 49L
1,568 Elo+
Party 3
Skadi
Skadi
Piosbase17
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,451 Elo+
Party 2
Yemoja
Yemoja
Tast3myra1nbow99
Yemoja
Level 104
God Stats
0W - 2L
1,473 SR
Queue Stats
25W - 24L
1,550 Elo+
Party 3
Olorun
Olorun
Zeusjuice21
Olorun
Level 159
God Stats
3W - 2L
1,697 SR
Queue Stats
205W - 180L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FinSheperd
Fafnir
20
0 / 5 / 27
16,182
647
9,702
32,897
52,699
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
Firstarmored
Ah Puch
20
10 / 6 / 18
17,986
719
40,858
25,709
11,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
20
20 / 6 / 15
19,294
772
41,599
32,034
17,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
TheHebrewMan
Baron Samedi
20
6 / 6 / 21
15,912
636
29,089
29,302
17,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
WillistheLegend
Jormungandr
20
4 / 4 / 23
15,784
631
15,115
32,824
38,658
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Mikazuki3
Ah Muzen Cab
20
14 / 7 / 7
17,167
687
42,354
33,932
16,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 9 / 13
15,509
620
35,578
22,812
10,078
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
20
1 / 7 / 14
13,909
556
12,770
24,544
11,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
0 / 7 / 19
13,720
549
6,443
31,402
33,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
20
7 / 10 / 13
16,611
664
37,202
36,291
17,474
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
92
40
Kills
26
27
Deaths
40
104
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Fafnir
FinSheperd
Fafnir
0
5
27
2.7
W
Ah Puch
Firstarmored
Ah Puch
10
6
18
3.17
W
Chiron
20
6
15
4.58
L
Ah Muzen Cab
Mikazuki3
Ah Muzen Cab
14
7
7
2.5
L
4
9
13
1.17
L
Skadi
1
7
14
1.14
L
0
7
19
1.36
W
Baron Samedi
TheHebrewMan
Baron Samedi
6
6
21
2.75
W
Jormungandr
WillistheLegend
Jormungandr
4
4
23
3.88
L
Olorun
7
10
13
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,363
Damage
134,347
152,766
Taken
148,981
137,340
Mitigated
89,721
72,166
Healing
70,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
FinSheperd
Fafnir
9,702
5,710
2,624
5,051
32,897
52,699
584
14,936
17,961
25,989
0
W
Ah Puch
Firstarmored
Ah Puch
40,858
1,209
4,717
4,265
25,709
11,076
1,538
11,621
14,088
82,079
0
W
Chiron
41,599
21,915
7,273
11,768
32,034
17,302
2,448
16,135
15,899
0
94,083
L
Ah Muzen Cab
Mikazuki3
Ah Muzen Cab
42,354
11,612
576
10,797
33,932
16,987
1,816
17,895
16,037
0
81,967
L
35,578
7,053
2,028
3,419
22,812
10,078
1,433
14,265
8,547
68,514
0
L
Skadi
12,770
5,809
1,768
2,227
24,544
11,394
1,407
18,278
6,266
0
30,894
L
6,443
942
20,174
9,825
31,402
33,788
497
20,093
11,309
18,245
0
W
Baron Samedi
TheHebrewMan
Baron Samedi
29,089
1,061
14,266
11,089
29,302
17,605
1,242
19,503
9,799
56,863
0
W
Jormungandr
WillistheLegend
Jormungandr
15,115
2,897
5,729
5,384
32,824
38,658
804
17,028
15,796
49,783
0
L
Olorun
37,202
17,045
7,185
12,258
36,291
17,474
1,697
24,233
12,058
71,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,158
Gold Earned
76,916
324
Minions Killed
322
0
Camps Cleared
0
2,173,061
Distance Traveled
1,995,972
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
16,182
647
30
1
0
425,381
0
W
Ah Puch
17,986
719
76
3
0
408,679
0
W
Chiron
19,294
772
106
4
0
424,747
1
L
Ah Muzen Cab
17,167
687
100
4
0
379,152
2
L
Hera
15,509
620
83
3
0
444,488
1
L
Skadi
13,909
556
40
2
0
377,008
4
L
Yemoja
13,720
549
20
1
0
411,091
0
W
Baron Samedi
15,912
636
64
3
0
434,079
0
W
Jormungandr
15,784
631
48
2
0
480,175
0
L
Olorun
16,611
664
79
3
0
384,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role