Player Matchup

Nemesis
Nemesis
Domiyus
Nemesis
Level 5
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
NannO_God
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,458 Elo+
Party 2
Kukulkan
Kukulkan
Totoro9769
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
bryandrake99
Cthulhu
Level 26
God Stats
3W - 1L
1,806 SR
Queue Stats
8W - 9L
1,436 Elo+
Party 2
Da Ji
Da Ji
lXxMonkey_ManxXl
Da Ji
Level 26
God Stats
5W - 10L
1,345 SR
Queue Stats
75W - 83L
1,339 Elo+
Solo
Team Averages
Level 17
1,476 SR
1,447 Elo+

VS

Team Averages
Level 38
1,459 SR
1,431 Elo+
Scylla
Scylla
Kaylafrixtia
Scylla
Level 7
God Stats
14W - 12L
1,368 SR
Queue Stats
16W - 13L
1,384 Elo+
Party 1
Zeus
Zeus
Scampified
Zeus
Level 128
God Stats
2W - 0L
1,746 SR
Queue Stats
24W - 22L
1,394 Elo+
Party 1
Ratatoskr
Ratatoskr
Zane_Aqualarious
Ratatoskr
Level 29
God Stats
1W - 0L
1,171 SR
Queue Stats
17W - 8L
1,481 Elo+
Solo
Sol
Sol
alcodon1
Sol
Level 14
God Stats
8W - 7L
1,510 SR
Queue Stats
8W - 7L
1,447 Elo+
Solo
Mercury
Mercury
camoskull07
Mercury
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Domiyus
Nemesis
17
1 / 9 / 3
10,748
977
7,963
23,482
11,043
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Kuzenbo
NannO_God
Kuzenbo
17
4 / 2 / 0
11,429
1,039
11,739
16,712
23,784
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Totoro9769
Kukulkan
13
0 / 1 / 0
8,620
784
189
2,662
386
Cthulhu
bryandrake99
Cthulhu
16
1 / 8 / 1
10,263
933
8,526
26,056
19,160
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 1 / 1
9,257
842
2,040
5,015
1,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

109

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
4 / 1 / 9
11,288
1,026
10,813
6,372
2,479
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 0 / 10
12,434
1,130
27,367
3,699
1,443
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
17
4 / 1 / 6
10,556
960
9,917
9,464
3,874
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 1 / 7
10,581
962
10,874
6,888
2,402
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
camoskull07
Mercury
17
2 / 4 / 10
11,096
1,009
9,304
11,722
4,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
7
Kills
21
21
Deaths
7
5
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Domiyus
Nemesis
1
9
3
0.28
W
Scylla
4
1
9
8.5
L
Kuzenbo
NannO_God
Kuzenbo
4
2
0
2
W
8
0
10
13
L
Kukulkan
Totoro9769
Kukulkan
0
1
0
0
W
Ratatoskr
4
1
6
7
W
3
1
7
6.5
L
Cthulhu
bryandrake99
Cthulhu
1
8
1
0.19
W
Mercury
camoskull07
Mercury
2
4
10
1.75
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,457
Damage
68,275
73,927
Taken
38,145
55,962
Mitigated
14,827
3,828
Healing
7,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Domiyus
Nemesis
7,963
3,222
0
3,036
23,482
11,043
0
14,514
8,968
0
27,881
W
Scylla
10,813
1,538
0
1,177
6,372
2,479
0
4,115
2,257
38,619
0
L
Kuzenbo
NannO_God
Kuzenbo
11,739
3,831
255
255
16,712
23,784
0
9,990
6,722
18,339
0
W
27,367
3,351
0
366
3,699
1,443
0
1,833
1,866
37,139
0
L
Kukulkan
Totoro9769
Kukulkan
189
93
0
0
2,662
386
0
2,047
615
189
0
W
Ratatoskr
9,917
3,058
375
1,029
9,464
3,874
0
5,384
4,080
0
24,875
W
10,874
5,140
0
3,002
6,888
2,402
0
3,977
2,911
28,937
0
L
Cthulhu
bryandrake99
Cthulhu
8,526
564
0
0
26,056
19,160
0
18,621
7,435
35,885
0
W
Mercury
camoskull07
Mercury
9,304
6,659
0
1,703
11,722
4,629
0
5,145
6,577
0
30,856
L
2,040
817
0
282
5,015
1,589
0
3,882
1,133
0
3,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,317
Gold Earned
55,955
128
Minions Killed
217
2
Camps Cleared
12
763,908
Distance Traveled
1,092,882
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,748
977
50
5
1
204,017
2
W
Scylla
11,288
1,026
82
7
0
215,801
0
L
Kuzenbo
11,429
1,039
20
2
1
242,432
1
W
Zeus
12,434
1,130
32
3
2
195,094
0
L
Kukulkan
8,620
784
0
0
0
15,128
1
W
Ratatoskr
10,556
960
30
3
3
242,553
0
W
Sol
10,581
962
39
4
0
217,270
2
L
Cthulhu
10,263
933
52
5
0
225,129
0
W
Mercury
11,096
1,009
34
3
7
222,164
0
L
Da Ji
9,257
842
6
1
0
77,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role