Player Matchup

Nemesis
Nemesis
Briman400
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,057 Elo+
Solo
Bakasura
Bakasura
ThinkSubset9523
Bakasura
Level 26
God Stats
6W - 10L
1,223 SR
Queue Stats
40W - 54L
1,272 Elo+
Solo
King Arthur
King Arthur
darktrain74
King Arthur
Level 14
God Stats
3W - 8L
1,232 SR
Queue Stats
24W - 32L
1,170 Elo+
Solo
Baron Samedi
Baron Samedi
iDrxp-NoLxve-Hxe
Baron Samedi
Level 29
God Stats
9W - 6L
1,318 SR
Queue Stats
16W - 22L
1,133 Elo+
Party 2
Ganesha
Ganesha
shdussi
Ganesha
Level 29
God Stats
3W - 1L
1,407 SR
Queue Stats
28W - 30L
1,310 Elo+
Party 2
Team Averages
Level 23
1,336 SR
1,189 Elo+

VS

Team Averages
Level 19
1,444 SR
1,292 Elo+
Izanami
Izanami
BriskSundew6704
Izanami
Level 18
God Stats
5W - 4L
1,439 SR
Queue Stats
17W - 18L
1,270 Elo+
Solo
Bellona
Bellona
ELautasape
Bellona
Level 8
God Stats
1W - 6L
1,266 SR
Queue Stats
10W - 14L
1,377 Elo+
Party 1
Nemesis
Nemesis
Luquitass_041
Nemesis
Level 27
God Stats
1W - 2L
1,490 SR
Queue Stats
34W - 55L
1,290 Elo+
Party 1
Danzaburou
Danzaburou
lucioavm88
Danzaburou
Level 28
God Stats
40W - 33L
1,524 SR
Queue Stats
57W - 64L
1,291 Elo+
Party 1
Ra
Ra
pimp_sauce1705
Ra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 44L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Briman400
Nemesis
13
2 / 4 / 1
8,136
452
1,837
8,888
2,992
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
18
16 / 2 / 5
11,793
655
18,714
14,967
6,714
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
darktrain74
King Arthur
15
6 / 0 / 2
9,118
507
8,436
9,018
7,369
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
iDrxp-NoLxve-Hxe
Baron Samedi
16
10 / 6 / 7
10,092
561
10,321
12,228
4,924
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
shdussi
Ganesha
15
0 / 7 / 15
8,910
495
9,788
13,341
10,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 10 / 6
10,325
574
11,620
12,049
3,808
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
ELautasape
Bellona
12
0 / 4 / 2
8,171
454
6,097
14,428
11,931
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Nemesis
12
2 / 6 / 2
8,759
487
4,149
13,198
3,389
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
lucioavm88
Danzaburou
14
7 / 7 / 4
10,122
562
7,460
13,375
4,168
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 8 / 2
10,364
576
8,116
10,582
3,633
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
34
Kills
19
19
Deaths
35
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Briman400
Nemesis
2
4
1
0.63
L
5
10
6
0.8
L
Bellona
ELautasape
Bellona
0
4
2
0.25
L
Nemesis
2
6
2
0.5
W
Bakasura
16
2
5
9.25
W
King Arthur
darktrain74
King Arthur
6
0
2
7
W
Baron Samedi
iDrxp-NoLxve-Hxe
Baron Samedi
10
6
7
2.25
L
Danzaburou
lucioavm88
Danzaburou
7
7
4
1.29
L
5
8
2
0.75
W
Ganesha
shdussi
Ganesha
0
7
15
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,096
Damage
37,442
58,442
Taken
63,632
32,593
Mitigated
26,929
17,789
Healing
11,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Briman400
Nemesis
1,837
225
0
1,042
8,888
2,992
1,371
1,480
7,408
0
25,433
L
11,620
8,321
116
231
12,049
3,808
2,808
5,810
6,087
0
59,816
L
Bellona
ELautasape
Bellona
6,097
1,077
0
3,359
14,428
11,931
650
478
12,962
0
30,526
L
Nemesis
4,149
668
0
2,798
13,198
3,389
530
2,913
9,866
0
38,243
W
Bakasura
18,714
12,399
0
6,786
14,967
6,714
0
2,686
12,131
0
76,045
W
King Arthur
darktrain74
King Arthur
8,436
1,302
0
2,585
9,018
7,369
111
1,058
7,540
0
37,514
W
Baron Samedi
iDrxp-NoLxve-Hxe
Baron Samedi
10,321
1,139
1,892
4,090
12,228
4,924
1,103
2,001
10,227
39,083
0
L
Danzaburou
lucioavm88
Danzaburou
7,460
1,673
133
3,419
13,375
4,168
81
8,126
5,141
0
28,879
L
8,116
1,631
222
1,182
10,582
3,633
577
2,782
7,412
46,400
0
W
Ganesha
shdussi
Ganesha
9,788
1,652
388
1,006
13,341
10,594
1,116
891
12,425
48,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,049
Gold Earned
47,741
386
Minions Killed
372
0
Camps Cleared
0
1,725,323
Distance Traveled
1,531,336
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,136
452
56
3
0
355,122
0
L
Izanami
10,325
574
123
7
0
297,825
0
L
Bellona
8,171
454
52
3
0
312,959
5
L
Nemesis
8,759
487
65
4
0
354,717
0
W
Bakasura
11,793
655
108
6
0
411,995
0
W
King Arthur
9,118
507
75
4
0
342,718
3
W
Baron Samedi
10,092
561
120
7
0
280,193
1
L
Danzaburou
10,122
562
45
3
0
310,051
1
L
Ra
10,364
576
87
5
0
255,784
2
W
Ganesha
8,910
495
27
2
0
335,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role