Player Matchup

Tsukuyomi
Tsukuyomi
DragonRush
Tsukuyomi
Level 21
God Stats
28W - 22L
1,569 SR
Queue Stats
46W - 44L
1,431 Elo+
Solo
Bellona
Bellona
Fabnob
Bellona
Level 17
God Stats
2W - 3L
1,630 SR
Queue Stats
23W - 26L
1,373 Elo+
Solo
Neith
Neith
KING LOBITO
Neith
Level 7
God Stats
3W - 5L
1,482 SR
Queue Stats
5W - 8L
1,454 Elo+
Solo
Thor
Thor
MR OOGlE BOOGlE
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
frankeioli
Eset
Level 8
God Stats
4W - 2L
1,680 SR
Queue Stats
8W - 4L
1,464 Elo+
Solo
Team Averages
Level 14
1,572 SR
1,444 Elo+

VS

Team Averages
Level 42
1,494 SR
1,490 Elo+
Jormungandr
Jormungandr
JesterKingxx
Jormungandr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,485 Elo+
Party 1
Chaac
Chaac
King Bowdiddly
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,499 Elo+
Party 1
Set
Set
Senpai Renpai
Set
Level 126
God Stats
4W - 3L
1,608 SR
Queue Stats
76W - 58L
1,563 Elo+
Party 1
Medusa
Medusa
basebalpot
Medusa
Level 20
God Stats
43W - 31L
1,530 SR
Queue Stats
68W - 68L
1,445 Elo+
Solo
Hel
Hel
biscuts of fury
Hel
Level 26
God Stats
1W - 0L
1,329 SR
Queue Stats
54W - 52L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DragonRush
Tsukuyomi
18
8 / 21 / 4
13,312
1,024
29,793
34,493
12,121
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Fabnob
Bellona
16
1 / 4 / 6
10,820
832
9,302
12,405
11,032
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 8 / 8
13,525
1,040
19,735
22,943
8,115
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 2 / 0
9,583
737
565
1,834
505
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

18
3 / 5 / 7
12,532
964
14,028
12,241
3,389
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JesterKingxx
Jormungandr
20
0 / 2 / 25
12,710
978
9,544
17,765
18,304
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
5 / 0 / 21
13,730
1,056
11,740
14,486
14,904
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
25 / 5 / 9
17,297
1,331
35,514
23,628
11,903
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
basebalpot
Medusa
18
4 / 6 / 12
12,197
938
15,765
19,995
5,321
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 2 / 15
13,093
1,007
7,439
8,980
5,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
122
15
Kills
40
40
Deaths
15
25
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DragonRush
Tsukuyomi
8
21
4
0.48
L
Bellona
Fabnob
Bellona
1
4
6
1
W
Jormungandr
JesterKingxx
Jormungandr
0
2
25
6.25
L
3
8
8
0.88
W
5
0
21
15.5
L
0
2
0
0
W
25
5
9
5.9
W
Medusa
basebalpot
Medusa
4
6
12
1.67
W
6
2
15
6.75
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,423
Damage
80,002
83,916
Taken
84,854
35,162
Mitigated
55,582
3,797
Healing
28,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DragonRush
Tsukuyomi
29,793
8,557
0
82
34,493
12,121
0
5,409
28,584
0
35,038
L
Bellona
Fabnob
Bellona
9,302
2,960
0
727
12,405
11,032
0
3,206
8,709
87
13,117
W
Jormungandr
JesterKingxx
Jormungandr
9,544
851
0
776
17,765
18,304
0
2,932
13,617
27,154
0
L
19,735
10,056
0
1,978
22,943
8,115
0
5,749
16,769
0
54,146
W
11,740
1,271
0
5,541
14,486
14,904
0
2,058
12,328
0
33,499
L
565
272
0
0
1,834
505
0
383
1,351
0
809
W
35,514
23,172
1,450
7,616
23,628
11,903
0
5,258
18,031
0
54,513
W
Medusa
basebalpot
Medusa
15,765
9,975
0
3,528
19,995
5,321
0
2,492
16,598
0
29,323
W
7,439
1,284
5,832
3,568
8,980
5,150
0
1,375
7,580
17,001
0
L
14,028
532
1,010
0
12,241
3,389
0
1,316
10,775
30,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,772
Gold Earned
69,027
132
Minions Killed
177
1
Camps Cleared
9
948,866
Distance Traveled
1,283,084
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,312
1,024
6
0
0
246,916
2
L
Bellona
10,820
832
13
1
0
164,006
0
W
Jormungandr
12,710
978
21
2
0
268,549
0
L
Neith
13,525
1,040
65
5
1
231,480
0
W
Chaac
13,730
1,056
48
4
0
286,493
0
L
Thor
9,583
737
0
0
0
33,092
1
W
Set
17,297
1,331
37
3
6
257,847
0
W
Medusa
12,197
938
37
3
3
219,589
0
W
Hel
13,093
1,007
34
3
0
250,606
0
L
Eset
12,532
964
48
4
0
273,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role