Player Matchup

Nu Wa
Nu Wa
BeetleKing269
Nu Wa
Level 37
God Stats
16W - 13L
1,496 SR
Queue Stats
38W - 36L
1,308 Elo+
Party 2
Nox
Nox
JimoneCS
Nox
Level 37
God Stats
5W - 5L
1,341 SR
Queue Stats
42W - 47L
1,286 Elo+
Party 2
Chaac
Chaac
warrther
Chaac
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 53L
1,267 Elo+
Party 2
Team Averages
Level 38
1,446 SR
1,287 Elo+

VS

Team Averages
Level 78
1,561 SR
1,389 Elo+
Odin
Odin
Goldenshot77
Odin
Level 90
God Stats
4W - 1L
1,815 SR
Queue Stats
29W - 26L
1,447 Elo+
Party 1
Ah Puch
Ah Puch
Phazer II
Ah Puch
Level 77
God Stats
4W - 2L
1,657 SR
Queue Stats
15W - 21L
1,345 Elo+
Party 1
Fenrir
Fenrir
jewified jew
Fenrir
Level 68
God Stats
1W - 2L
1,211 SR
Queue Stats
11W - 14L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 5
8,633
617
5,427
8,223
2,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 5 / 3
8,976
641
8,500
12,032
4,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
warrther
Chaac
12
2 / 9 / 2
8,490
606
7,951
19,334
12,002
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 7
10,635
760
11,401
10,018
7,047
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Phazer II
Ah Puch
14
5 / 1 / 11
10,305
736
14,710
9,290
3,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
12
5 / 4 / 8
9,587
685
6,932
10,514
3,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
6
Kills
18
18
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
8
1
7
11.5
L
3
5
3
0.9
W
Ah Puch
Phazer II
Ah Puch
5
1
11
10.5
W
Fenrir
5
4
8
2.25
L
Chaac
warrther
Chaac
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,878
Damage
33,043
39,589
Taken
29,822
19,058
Mitigated
14,162
10,044
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,427
1,555
415
1,542
8,223
2,652
338
3,302
4,921
23,221
0
W
11,401
4,620
421
989
10,018
7,047
365
4,445
5,573
0
39,909
L
8,500
613
378
2,767
12,032
4,404
72
5,246
6,786
23,492
0
W
Ah Puch
Phazer II
Ah Puch
14,710
914
506
3,814
9,290
3,140
452
3,781
5,509
50,222
0
W
Fenrir
6,932
915
656
2,548
10,514
3,975
187
5,829
4,685
0
18,523
L
Chaac
warrther
Chaac
7,951
1,729
240
4,702
19,334
12,002
156
6,182
13,152
0
24,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,099
Gold Earned
30,527
116
Minions Killed
130
0
Camps Cleared
0
698,432
Distance Traveled
762,995
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,633
617
40
3
0
234,190
3
W
Odin
10,635
760
38
3
0
257,635
0
L
Nox
8,976
641
38
3
0
239,061
2
W
Ah Puch
10,305
736
70
5
0
249,011
0
W
Fenrir
9,587
685
22
2
0
256,349
1
L
Chaac
8,490
606
38
3
0
225,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role