Player Matchup

Medusa
Medusa
VelociraptorNed
Medusa
Level 116
God Stats
1W - 0L
1,986 SR
Queue Stats
20W - 14L
1,571 Elo+
Party 2
Jormungandr
Jormungandr
WaynePurkIe
Jormungandr
Level 73
God Stats
9W - 9L
1,544 SR
Queue Stats
20W - 18L
1,524 Elo+
Party 2
Nox
Nox
wasabizz
Nox
Level 13
God Stats
9W - 5L
1,671 SR
Queue Stats
31W - 17L
1,531 Elo+
Party 2
Team Averages
Level 67
1,734 SR
1,542 Elo+

VS

Team Averages
Level 60
1,622 SR
1,661 Elo+
Poseidon
Poseidon
Animosity707
Poseidon
Level 140
God Stats
3W - 7L
1,454 SR
Queue Stats
134W - 124L
1,579 Elo+
Party 1
Da Ji
Da Ji
ProvidedGecko52
Da Ji
Level 23
God Stats
4W - 1L
1,915 SR
Queue Stats
7W - 1L
1,955 Elo+
Party 1
Yemoja
Yemoja
blck_enchntrss
Yemoja
Level 18
God Stats
0W - 2L
1,496 SR
Queue Stats
22W - 22L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 11
13,292
700
13,817
12,429
6,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
WaynePurkIe
Jormungandr
18
7 / 3 / 13
13,626
717
15,560
14,474
11,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 5 / 13
12,971
683
7,746
9,122
3,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Animosity707
Poseidon
17
6 / 8 / 3
12,870
677
13,294
13,422
4,598
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 8 / 6
13,034
686
7,368
14,806
5,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 6 / 10
11,194
589
3,924
15,651
13,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
22
Kills
14
14
Deaths
22
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Animosity707
Poseidon
6
8
3
0.94
L
7
8
6
1.25
W
9
6
11
2.42
W
Jormungandr
WaynePurkIe
Jormungandr
7
3
13
4.5
L
1
6
10
1
W
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,123
Damage
24,586
36,025
Taken
43,879
21,186
Mitigated
24,079
4,689
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Animosity707
Poseidon
13,294
1,135
0
1,226
13,422
4,598
0
8,477
4,945
73,368
0
L
7,368
1,611
0
1,130
14,806
5,972
0
6,971
7,835
0
18,307
W
13,817
5,706
0
870
12,429
6,056
1,675
5,565
6,864
0
69,471
W
Jormungandr
WaynePurkIe
Jormungandr
15,560
3,300
1,218
2,171
14,474
11,432
272
7,213
7,261
55,848
0
L
3,924
253
2,418
3,096
15,651
13,509
0
8,123
7,528
19,978
0
W
7,746
545
0
430
9,122
3,698
294
4,496
4,626
38,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,889
Gold Earned
37,098
189
Minions Killed
152
0
Camps Cleared
0
954,052
Distance Traveled
863,261
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,870
677
115
6
0
295,538
1
L
Da Ji
13,034
686
15
1
0
284,129
6
W
Medusa
13,292
700
68
4
0
307,023
5
W
Jormungandr
13,626
717
63
3
0
322,727
1
L
Yemoja
11,194
589
22
1
0
283,594
3
W
Nox
12,971
683
58
3
0
324,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role