Player Matchup

Scylla
Scylla
BLOOD_SHASTI
Scylla
Level 148
God Stats
0W - 2L
1,216 SR
Queue Stats
37W - 23L
1,652 Elo+
Party 1
Hel
Hel
Hydrolio-
Hel
Level 142
God Stats
2W - 4L
1,478 SR
Queue Stats
93W - 70L
1,633 Elo+
Party 1
Aphrodite
Aphrodite
TrueMelancholy
Aphrodite
Level 110
God Stats
1W - 2L
1,521 SR
Queue Stats
73W - 51L
1,619 Elo+
Party 1
Team Averages
Level 133
1,405 SR
1,634 Elo+

VS

Team Averages
Level 122
1,691 SR
1,583 Elo+
Janus
Janus
Edible Shartz
Janus
Level 100
God Stats
10W - 7L
1,776 SR
Queue Stats
204W - 158L
1,616 Elo+
Party 2
Danzaburou
Danzaburou
GxHzRagequit420
Danzaburou
Level 129
God Stats
54W - 33L
1,681 SR
Queue Stats
315W - 242L
1,560 Elo+
Party 2
King Arthur
King Arthur
oIR0N H1D3o
King Arthur
Level 136
God Stats
3W - 2L
1,616 SR
Queue Stats
434W - 354L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
4 / 9 / 11
13,817
628
11,632
27,046
8,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
15 / 6 / 5
16,992
772
26,615
29,578
12,073
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
TrueMelancholy
Aphrodite
16
1 / 13 / 11
13,070
594
7,714
27,614
11,527
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 7 / 10
17,272
785
26,862
14,901
10,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GxHzRagequit420
Danzaburou
19
7 / 9 / 13
15,707
714
26,892
23,207
8,787
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
oIR0N H1D3o
King Arthur
19
6 / 5 / 17
15,915
723
16,085
26,381
36,044
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
68
20
Kills
28
28
Deaths
21
27
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
9
11
1.06
W
15
7
10
2.86
W
Danzaburou
GxHzRagequit420
Danzaburou
7
9
13
1.5
L
15
6
5
2.92
L
Aphrodite
TrueMelancholy
Aphrodite
1
13
11
0.5
W
King Arthur
oIR0N H1D3o
King Arthur
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,961
Damage
69,839
84,238
Taken
64,489
32,262
Mitigated
55,664
42,659
Healing
11,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
11,632
796
0
5,735
27,046
8,662
917
10,302
16,744
49,467
0
W
26,862
626
0
2,485
14,901
10,833
1,446
12,781
2,120
73,430
0
W
Danzaburou
GxHzRagequit420
Danzaburou
26,892
10,574
1,476
7,102
23,207
8,787
1,178
15,983
7,224
0
113,368
L
26,615
577
8,562
13,797
29,578
12,073
829
9,619
19,959
67,078
0
L
Aphrodite
TrueMelancholy
Aphrodite
7,714
357
6,558
8,007
27,614
11,527
587
7,555
20,059
39,576
0
W
King Arthur
oIR0N H1D3o
King Arthur
16,085
1,347
0
750
26,381
36,044
519
17,261
9,120
716
64,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,879
Gold Earned
48,894
194
Minions Killed
253
0
Camps Cleared
0
1,126,613
Distance Traveled
1,171,350
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,817
628
62
3
0
369,467
0
W
Janus
17,272
785
85
4
0
418,707
1
W
Danzaburou
15,707
714
113
5
0
347,612
7
L
Hel
16,992
772
55
3
0
421,814
1
L
Aphrodite
13,070
594
77
4
0
335,332
1
W
King Arthur
15,915
723
55
3
0
405,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role