Player Matchup

Merlin
Merlin
Chemagod
Merlin
Level 18
God Stats
5W - 1L
1,549 SR
Queue Stats
14W - 11L
1,182 Elo+
Party 1
Pele
Pele
Constantine988
Pele
Level 17
God Stats
32W - 51L
1,323 SR
Queue Stats
38W - 65L
1,123 Elo+
Solo
Hun Batz
Hun Batz
Flyingwyvern
Hun Batz
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 15L
1,247 Elo+
Party 1
Chang'e
Chang'e
HaveTisDance
Chang'e
Level 28
God Stats
34W - 24L
1,483 SR
Queue Stats
112W - 159L
1,171 Elo+
Party 2
Cthulhu
Cthulhu
crideloeste
Cthulhu
Level 18
God Stats
3W - 1L
1,447 SR
Queue Stats
54W - 57L
1,197 Elo+
Party 2
Team Averages
Level 24
1,461 SR
1,184 Elo+

VS

Team Averages
Level 15
1,323 SR
1,120 Elo+
Neith
Neith
MrN1C3Infected
Neith
Level 8
God Stats
5W - 14L
1,057 SR
Queue Stats
30W - 52L
988 Elo+
Solo
Fenrir
Fenrir
Sheldonfreeze
Fenrir
Level 23
God Stats
4W - 4L
1,532 SR
Queue Stats
56W - 75L
1,185 Elo+
Solo
Bellona
Bellona
SirRobitussin
Bellona
Level 27
God Stats
16W - 5L
1,622 SR
Queue Stats
28W - 13L
1,335 Elo+
Solo
Thor
Thor
miya0104
Thor
Level 11
God Stats
0W - 1L
1,325 SR
Queue Stats
2W - 4L
1,217 Elo+
Solo
Raijin
Raijin
oM1kael
Raijin
Level 6
God Stats
2W - 7L
1,076 SR
Queue Stats
3W - 15L
874 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chemagod
Merlin
19
7 / 6 / 12
13,840
1,065
18,012
13,096
5,667
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 6 / 17
13,346
1,027
14,718
17,546
8,171
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Flyingwyvern
Hun Batz
20
7 / 0 / 14
13,894
1,069
15,150
12,893
9,519
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
HaveTisDance
Chang'e
19
7 / 5 / 16
13,856
1,066
14,532
15,711
6,915
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
crideloeste
Cthulhu
20
5 / 6 / 19
13,656
1,050
18,591
20,910
11,537
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 6
12,210
939
12,317
14,519
7,362
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
10 / 10 / 6
14,468
1,113
19,073
30,722
10,656
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
20
12 / 13 / 7
16,215
1,247
36,300
33,286
35,689
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
16
0 / 3 / 1
10,584
814
1,144
12,671
3,344
Raijin
oM1kael
Raijin
15
0 / 2 / 1
9,994
769
362
1,506
379

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
44
32
Kills
23
23
Deaths
32
78
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
Chemagod
Merlin
7
6
12
2.17
W
6
6
17
2.42
W
Hun Batz
Flyingwyvern
Hun Batz
7
0
14
14
W
Chang'e
HaveTisDance
Chang'e
7
5
16
3
L
1
4
6
1
L
10
10
6
1.3
L
Bellona
12
13
7
1.19
W
Cthulhu
crideloeste
Cthulhu
5
6
19
2.42
L
Thor
0
3
1
0.17
L
Raijin
oM1kael
Raijin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,003
Damage
69,196
80,156
Taken
92,704
41,809
Mitigated
57,430
15,203
Healing
6,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Chemagod
Merlin
18,012
3,264
0
1,418
13,096
5,667
0
0
12,946
35,705
0
W
14,718
4,085
0
1,579
17,546
8,171
0
60
17,311
0
33,106
W
Hun Batz
Flyingwyvern
Hun Batz
15,150
3,484
123
2,265
12,893
9,519
0
129
12,589
0
38,543
W
Chang'e
HaveTisDance
Chang'e
14,532
1,371
5,116
3,850
15,711
6,915
0
0
15,486
32,395
0
L
12,317
3,646
0
1,801
14,519
7,362
0
7,852
6,667
194
33,033
L
19,073
5,087
0
1,662
30,722
10,656
0
16,441
14,281
0
28,525
L
Bellona
36,300
13,300
0
2,585
33,286
35,689
0
19,890
13,396
0
71,304
W
Cthulhu
crideloeste
Cthulhu
18,591
1,675
609
243
20,910
11,537
0
233
20,487
38,879
0
L
Thor
1,144
304
0
0
12,671
3,344
0
6,532
6,139
0
6,996
L
Raijin
oM1kael
Raijin
362
92
0
0
1,506
379
0
420
1,086
1,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,592
Gold Earned
63,471
226
Minions Killed
120
2
Camps Cleared
4
1,077,965
Distance Traveled
886,419
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,840
1,065
47
4
1
162,379
2
W
Pele
13,346
1,027
44
3
1
245,241
0
W
Hun Batz
13,894
1,069
52
4
0
259,232
1
W
Chang'e
13,856
1,066
41
3
0
194,326
0
L
Neith
12,210
939
29
2
0
207,806
1
L
Fenrir
14,468
1,113
26
2
0
221,378
0
L
Bellona
16,215
1,247
54
4
1
226,511
1
W
Cthulhu
13,656
1,050
42
3
0
216,787
1
L
Thor
10,584
814
10
1
2
203,653
0
L
Raijin
9,994
769
1
0
1
27,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role