Player Matchup

Izanami
Izanami
Earlyeatyourface
Izanami
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,470 Elo+
Party 1
Fafnir
Fafnir
Fowlernstone
Fafnir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,481 Elo+
Party 1
Merlin
Merlin
VabW
Merlin
Level 16
God Stats
1W - 0L
1,719 SR
Queue Stats
10W - 11L
1,457 Elo+
Solo
Team Averages
Level 45
1,573 SR
1,469 Elo+

VS

Team Averages
Level 11
1,695 SR
1,562 Elo+
Cthulhu
Cthulhu
SYM Toque
Cthulhu
Level 7
God Stats
1W - 1L
1,807 SR
Queue Stats
15W - 18L
1,719 Elo+
Party 2
Artemis
Artemis
Sushiop
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Swandog
Sun Wukong
Level 22
God Stats
3W - 2L
1,778 SR
Queue Stats
26W - 28L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 7
9,775
752
11,165
8,260
2,758
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
12
5 / 0 / 9
10,321
794
6,726
10,559
10,631
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
VabW
Merlin
12
3 / 2 / 9
9,121
702
10,975
7,279
2,599
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SYM Toque
Cthulhu
12
1 / 3 / 2
8,567
659
4,620
16,528
12,344
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Sushiop
Artemis
10
0 / 8 / 0
6,930
533
2,584
8,966
2,979
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Swandog
Sun Wukong
10
2 / 4 / 0
7,692
592
6,150
12,980
8,272
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
3
3
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
W
Fafnir
5
0
9
9.5
L
Cthulhu
SYM Toque
Cthulhu
1
3
2
0.67
L
Artemis
Sushiop
Artemis
0
8
0
0
L
Sun Wukong
Swandog
Sun Wukong
2
4
0
0.5
W
Merlin
VabW
Merlin
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,866
Damage
13,354
26,098
Taken
38,474
15,988
Mitigated
23,595
6,584
Healing
3,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,165
8,058
0
800
8,260
2,758
2,296
1,054
7,056
0
44,195
W
Fafnir
6,726
1,939
0
3,590
10,559
10,631
401
1,756
8,678
25,414
0
L
Cthulhu
SYM Toque
Cthulhu
4,620
144
39
0
16,528
12,344
0
7,405
9,123
26,669
0
L
Artemis
Sushiop
Artemis
2,584
1,260
0
0
8,966
2,979
0
5,638
3,328
0
13,311
L
Sun Wukong
Swandog
Sun Wukong
6,150
939
135
2,915
12,980
8,272
0
4,736
8,244
0
23,060
W
Merlin
VabW
Merlin
10,975
638
422
1,772
7,279
2,599
394
2,104
5,050
40,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,217
Gold Earned
23,189
139
Minions Killed
88
0
Camps Cleared
0
651,115
Distance Traveled
619,742
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,775
752
62
5
0
227,775
1
W
Fafnir
10,321
794
17
1
0
232,364
0
L
Cthulhu
8,567
659
38
3
0
248,469
4
L
Artemis
6,930
533
20
2
0
159,290
5
L
Sun Wukong
7,692
592
30
2
0
211,983
2
W
Merlin
9,121
702
60
5
0
190,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role