Player Matchup

Fenrir
Fenrir
BigBoolStone
Fenrir
Level 12
God Stats
3W - 6L
1,559 SR
Queue Stats
6W - 9L
1,674 Elo+
Solo
Nemesis
Nemesis
SourDieselDiddle
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,478 Elo+
Solo
Nox
Nox
ZeeKarAG
Nox
Level 22
God Stats
1W - 1L
1,117 SR
Queue Stats
15W - 9L
1,660 Elo+
Solo
Bellona
Bellona
ghostlock00
Bellona
Level 4
God Stats
4W - 1L
1,827 SR
Queue Stats
4W - 1L
1,749 Elo+
Solo
Cerberus
Cerberus
zthxy
Cerberus
Level 28
God Stats
11W - 9L
1,665 SR
Queue Stats
113W - 103L
1,482 Elo+
Solo
Team Averages
Level 15
1,534 SR
1,609 Elo+

VS

Team Averages
Level 15
1,430 SR
1,500 Elo+
Fenrir
Fenrir
AnTi_Pyrus
Fenrir
Level 4
God Stats
1W - 2L
1,280 SR
Queue Stats
1W - 2L
1,605 Elo+
Party 1
Hachiman
Hachiman
BratRPG
Hachiman
Level 27
God Stats
0W - 1L
1,306 SR
Queue Stats
22W - 26L
1,445 Elo+
Solo
Anhur
Anhur
brokenvibe1
Anhur
Level 6
God Stats
0W - 2L
1,658 SR
Queue Stats
1W - 2L
1,605 Elo+
Party 1
Nemesis
Nemesis
lHT Dynamite
Nemesis
Level 29
God Stats
9W - 8L
1,623 SR
Queue Stats
92W - 85L
1,421 Elo+
Solo
Loki
Loki
lilnodad3124
Loki
Level 8
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 3L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
4 / 0 / 1
5,151
644
4,132
5,129
1,355
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 2 / 3
4,017
502
809
3,131
561
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
4 / 0 / 3
5,110
639
3,056
1,695
385
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Bellona
ghostlock00
Bellona
8
3 / 1 / 0
4,879
610
1,182
2,982
1,667
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
zthxy
Cerberus
8
4 / 0 / 4
5,085
636
2,725
4,551
1,892
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AnTi_Pyrus
Fenrir
5
1 / 2 / 0
3,927
491
1,372
5,375
1,219
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
BratRPG
Hachiman
5
0 / 4 / 0
3,718
465
1,134
3,651
836
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 6 / 1
3,765
471
2,133
4,898
1,453
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
lHT Dynamite
Nemesis
3
0 / 1 / 0
3,468
434
424
1,471
274
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

9
1 / 3 / 0
5,053
632
1,556
3,452
914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
16
Kills
2
3
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AnTi_Pyrus
Fenrir
1
2
0
0.5
W
Fenrir
4
0
1
4.5
L
Hachiman
BratRPG
Hachiman
0
4
0
0
W
1
2
3
1.25
W
4
0
3
5.5
L
0
6
1
0.08
W
Bellona
ghostlock00
Bellona
3
1
0
3
L
Nemesis
lHT Dynamite
Nemesis
0
1
0
0
L
1
3
0
0.33
W
Cerberus
zthxy
Cerberus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,904
Damage
6,619
17,488
Taken
18,847
5,860
Mitigated
4,696
5,744
Healing
2,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AnTi_Pyrus
Fenrir
1,372
719
0
1,373
5,375
1,219
0
1,624
3,751
0
9,900
W
Fenrir
4,132
1,697
85
1,970
5,129
1,355
0
0
5,129
0
19,091
L
Hachiman
BratRPG
Hachiman
1,134
807
0
148
3,651
836
0
1,666
1,985
0
6,808
W
809
303
0
330
3,131
561
0
0
3,131
0
9,912
W
3,056
404
0
669
1,695
385
1,262
0
1,695
16,065
0
L
2,133
1,370
0
416
4,898
1,453
0
2,332
2,541
0
10,233
W
Bellona
ghostlock00
Bellona
1,182
500
0
800
2,982
1,667
0
0
2,982
0
9,418
L
Nemesis
lHT Dynamite
Nemesis
424
267
0
538
1,471
274
0
159
1,312
0
5,163
L
1,556
448
0
432
3,452
914
461
0
3,314
0
19,357
W
Cerberus
zthxy
Cerberus
2,725
591
0
1,890
4,551
1,892
454
0
4,551
15,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,242
Gold Earned
19,931
111
Minions Killed
101
0
Camps Cleared
0
805,442
Distance Traveled
566,366
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,927
491
18
2
0
144,871
0
W
Fenrir
5,151
644
34
4
0
173,911
0
L
Hachiman
3,718
465
12
2
0
103,825
0
W
Nemesis
4,017
502
16
2
0
162,351
1
W
Nox
5,110
639
18
2
0
136,649
2
L
Anhur
3,765
471
14
2
0
118,144
1
W
Bellona
4,879
610
19
2
0
170,884
2
L
Nemesis
3,468
434
13
2
0
50,217
0
L
Loki
5,053
632
44
6
0
149,309
0
W
Cerberus
5,085
636
24
3
0
161,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role