Player Matchup

Medusa
Medusa
DansTaYeul QC
Medusa
Level 31
God Stats
3W - 8L
1,151 SR
Queue Stats
70W - 75L
1,438 Elo+
Party 1
Da Ji
Da Ji
DruzzSantana
Da Ji
Level 29
God Stats
7W - 1L
1,708 SR
Queue Stats
73W - 67L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
Grimlinnz
Baron Samedi
Level 17
God Stats
15W - 12L
1,543 SR
Queue Stats
15W - 15L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
Jon B3660
Cthulhu
Level 32
God Stats
4W - 3L
1,568 SR
Queue Stats
103W - 84L
1,484 Elo+
Party 1
Neith
Neith
Stevo kingg
Neith
Level 29
God Stats
66W - 54L
1,531 SR
Queue Stats
75W - 66L
1,447 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,445 Elo+

VS

Team Averages
Level 22
1,606 SR
1,469 Elo+
Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Getho Feen
Danzaburou
Level 27
God Stats
1W - 1L
1,683 SR
Queue Stats
9W - 11L
1,570 Elo+
Party 2
Khepri
Khepri
JediguyTWhy
Khepri
Level 28
God Stats
6W - 7L
1,613 SR
Queue Stats
9W - 11L
1,570 Elo+
Party 2
Mercury
Mercury
Melidas9443
Mercury
Level 22
God Stats
3W - 3L
1,475 SR
Queue Stats
53W - 31L
1,473 Elo+
Solo
Ra
Ra
afroboykalib
Ra
Level 8
God Stats
1W - 2L
1,757 SR
Queue Stats
13W - 27L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
5,653
514
5,677
4,218
1,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 2 / 3
6,283
571
3,315
7,705
2,297
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Grimlinnz
Baron Samedi
12
6 / 0 / 1
7,143
649
3,742
2,825
1,206
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Jon B3660
Cthulhu
8
1 / 1 / 5
5,293
481
4,538
6,146
3,363
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 1 / 1
5,893
536
2,868
4,056
1,236
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 0 / 0
5,977
543
3,806
6,181
3,665
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Getho Feen
Danzaburou
9
3 / 2 / 1
5,695
518
6,703
6,291
2,107
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
8
1 / 3 / 3
5,579
507
2,532
7,509
6,151
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Melidas9443
Mercury
6
0 / 1 / 0
4,702
427
335
3,746
981
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

8
0 / 5 / 0
5,058
460
991
4,634
1,509
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
5
5
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
0
0
1
W
2
1
4
4
W
2
2
3
1.75
L
Danzaburou
Getho Feen
Danzaburou
3
2
1
1.75
W
Baron Samedi
Grimlinnz
Baron Samedi
6
0
1
6.5
L
Khepri
1
3
3
0.83
W
Cthulhu
Jon B3660
Cthulhu
1
1
5
3.5
L
Mercury
Melidas9443
Mercury
0
1
0
0
W
0
1
1
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,140
Damage
14,367
24,950
Taken
28,361
9,120
Mitigated
14,413
8,253
Healing
8,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,806
258
0
3,784
6,181
3,665
0
0
6,181
0
27,494
W
5,677
2,693
369
453
4,218
1,018
0
1,513
2,705
0
25,395
W
3,315
1,035
0
2,201
7,705
2,297
70
503
7,102
0
34,498
L
Danzaburou
Getho Feen
Danzaburou
6,703
2,781
258
1,573
6,291
2,107
28
2,366
3,925
0
26,292
W
Baron Samedi
Grimlinnz
Baron Samedi
3,742
317
567
1,459
2,825
1,206
92
583
2,242
33,925
0
L
Khepri
2,532
74
270
896
7,509
6,151
0
3,059
4,450
12,908
0
W
Cthulhu
Jon B3660
Cthulhu
4,538
498
352
540
6,146
3,363
0
924
5,222
15,674
0
L
Mercury
Melidas9443
Mercury
335
190
0
1,578
3,746
981
0
686
3,060
0
15,971
W
2,868
1,082
117
2,195
4,056
1,236
43
0
3,706
0
22,638
L
991
83
0
106
4,634
1,509
0
2,169
2,465
19,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,265
Gold Earned
27,011
246
Minions Killed
208
0
Camps Cleared
0
1,076,134
Distance Traveled
892,764
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,977
543
61
6
0
210,493
4
W
Medusa
5,653
514
40
4
0
216,344
4
W
Da Ji
6,283
571
62
6
0
230,757
1
L
Danzaburou
5,695
518
56
5
0
191,772
1
W
Baron Samedi
7,143
649
63
6
0
221,808
4
L
Khepri
5,579
507
11
1
0
182,958
0
W
Cthulhu
5,293
481
26
2
0
213,664
2
L
Mercury
4,702
427
35
3
0
132,663
1
W
Neith
5,893
536
55
5
0
193,561
4
L
Ra
5,058
460
45
4
0
174,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role